The Combat Shotgun is a returning weapon in Doom Eternal. It has modifications similar to the one in Doom 2016, except it launches up to three timed sticky grenades for the first mod (Five Spot enables up to five), and the second mod turns the shotgun into a full-blown full-auto Gatling shotgun.
Despite a wealth of armament options for the modern combat specialist, this trusty workhorse remains a firm favorite among operatives. When matched against super-heated plasmoids or gauss driven projectiles, the ballistic impact of the Combat Shotgun holds it's own. The simplicity of the design ensures the weapon is extremely quick and reliable, yet the vast array of ammunition types make it versatile and flexible. Colloquially known as the "Crowd Appeaser", a locked and loaded Combat Shotgun will pacify even the most riotous of assailants. - Codex Entry
The Combat shotgun packs a wallop at close range, gibbing most fodder demons in one hit. This makes it an efficient weapon for clearing out large groups of fodder demons, or as a reliable primary firearm for combat encounters.
However, the Combat shotgun has a short range, making it next to useless at long ranges.
The Sticky Bomb mod deals a lot of damage at medium and long range, making it useful for eliminating weak points. The Full Auto mod can devastate strong opponents, though it chews through ammo quickly.
|Sticky Bombs||Quick Rack (Cost: 3)
Bigger Boom (Cost: 6)
|Five Spot (Destroy 25 Arachnotron turrets)|
|Full Auto||Quick Recovery (Cost: 1)
Faster Transform (Cost: 3)
Fast Feet (Cost: 6)
|Salvo Extender (Kill 15 Pinkies)|
|"Ammo" Level||Max Ammo|
As with most other weapons in Doom Eternal, the Combat Shotgun has several weapon skins available. The Praetor shotgun skin can be unlocked when all mods for the shotgun are mastered in a single save. The Classic Shotgun skin was only available as part of the Rip and Tear pre-order DLC.