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This article is about the weapon in the reboot. For the weapon in the original Doom games, see Super shotgun.

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"Effective at medium and close range, the Shotgun is a versatile weapon for most encounters."
― Arsenal description  [src]

The DS-117 Shotgun, more commonly known as the Combat Shotgun, is a weapon featured in Doom (2016) and Doom Eternal.

It also appears as an equippable primary weapon in Mighty Doom, where it is called the Combat Shotgun. It automatically fires pellets in a conical spread pattern at a slow, but powerful rate at moderate range. The pellets inflict kinetic damage (color-coded gray), but certain abilities can allow the weapon to inflict fire damage (color-coded orange). Other abilities increase the pellet spread and mobility (though not its range), or grant a few other passive abilities, such as increased movement speed or increased stagger chance for Glory Kills when fatally shooting enemies up close. The possible 8 abilities the Slayer can obtain for this weapon temporarily for one run are as follows:

  • Agile: Increases movement speed.
  • Bounce: Projectiles bounce off walls.
  • Explosive Death: Enemies explode on death, causing splash and Fire damage.
  • Personal Touch: Increased chance to stagger when close to an enemy.
  • Shotgun Grenade: Chance to fire a grenade on every shot, adding Fire damage.
  • Spread Shot: Adds diagonal projectiles to each shot.
  • Side Shot: Adds side projectiles to each shot.
  • Incendiary: Adds Fire damage and a chance to inflict Burning with the Combat Shotgun.
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