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Such a long description seems inappropriate in a category page, and in any case the category might not be a good idea. Perhaps a broader "exploits" category which would include other things such as program vulnerabilities would make sense. Of course, the category would be combined with the bugs category in articles about bugs that can be somehow exploited or used to advantage by players. Who is like God? 09:34, 17 August 2008 (UTC)

Are you talking about separating the technical and "exploit" aspects of a bug into two articles?  That sounds like a good idea (we definitely need more tactical articles).  UberDoomer, for some previous discussion of sorting large numbers of articles with a table vs. with categories, see here.    Ryan W 17:56, 21 August 2008 (UTC)
Nah, most bug articles are pretty short as they stand, so at most some could have exploit sections, in my opinion. I mean we could have a Category:Bugs and another Category:Exploits, and both would be applied to exploitable bugs. Maybe it's irrelevant though because all exploits are probably bugs too. Maybe we could add an info box to bug articles, however, including the info on the list (not to replace the list; just because that info is relevant to the articles). Who is like God? 07:58, 23 August 2008 (UTC)
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