The Bloodscourge is a weapon from Hexen, used by Daedolon the Mage. It takes the form of a long, gnarled wooden staff with a large swirling red orb set into the skull-shaped headpiece. As with the Quietus and Wraithverge, the Bloodscourge needs to be assembled from the appropriate segments found throughout the game before it can be used.
When assembled, it shoots three rotating bladed fireballs which home in on enemies, often tearing through them and continuing on until they hit a wall or other object. The fireballs can be repelled by the Heresiarch, Centaur/Slaughtaur, players using Discs of Repulsion, and the mage class while the Icon of the Defender is active. When repelled, the fireballs will return and target the one who originally fired the weapon. If that person happens to also have a shield active, the fireballs will continue to bounce back and forth until one of the shields wears off or they hit an obstacle. The Bloodscourge uses 15 blue mana and 15 green mana to fire.
Because of the Bloodscourge's combination of very fast travel speed and slow homing ability, it may take some practice before the player can use the weapon to its fullest effect. Getting the enemies to form into a straight line pointing at the player often works best, and lessens the likelihood of the fireballs hitting a wall too early. It is also recomeneded to line up the enemies next to a wall as the splash damage can seriously wound or multiple adjacent enemies. It is also best used against bosses as their large detection box make them easier to be homed.
- In Serious Sam: The Second Encounter, the final boss, Mordekai The Summoner, wields a staff that looks very similar to the Bloodscourge. It is also debatable that the foe as a whole bears more than a passing similarity to D'Sparil, the final boss of Heretic.