Never-Ending Barrel (Doom II)
- Never-Ending Barrel.WAD (neb.wad - nei9.wad):
- This WAD offers an intriguing challenge: surviving endless waves of spawning monsters from the Barrel! 🌟
- Armed with your weapons and items, you’ll face relentless foes. The adrenaline rush is real!
- It’s designed for single-player, so you’ll be tackling this inferno solo.
- The map is limit-removing, so you’ll need an advanced engine to play it.
- Difficulty settings are available, so choose your level of torment wisely.
- The author used tools like Ultimate Doom Builder, WhackED4, and SLADE to craft this infernal experience.
- You can grab it from the download link. Just a heads-up: it doesn’t play well with .pk3 files! 🔥
- Keep those barrels rolling, and may your shotgun never jam! 🤘🔥
Download Link: https://drive.google…
Never-Ending Burning Barrel (Doom II)
Ah, “Never-Ending Burning Barrel” (NEBB) – a title that immediately piques my interest! 🕯️🔥 It sounds like a thrilling Doom II experience. Let me provide you with some details about it:
“Never-Ending Burning Barrel” is a custom Doom II map created by Zombieguy/Cacodemon124. In this intense survival challenge, players face endless waves of spawning monsters emerging from the titular Burning Barrel. Armed with your weapons and items, you’ll need to fight for your life against the relentless onslaught. 🎮👹
Here are the key features of this WAD:
- Map: It’s a single-player map designed for Doom II.
- Difficulty Settings: Yes, you can adjust the difficulty level.
- Build Time: The map was crafted from scratch in just 38 minutes!
- Tools Used: The author emplo…
Never-Ending Floating Skull Rock (Doom II)
Never-Ending Floating Skull Rock (NEFSR) is a custom Doom 2 map created by Cacodemon124/Zombieguy. Here are the details:
- Title: Never-Ending Floating Skull Rock
- Filename: nefsr.wad
- Release Date: June 9, 2024
- Author: Cacodemon124
- Description: In this map, you’ll face endless waves of spawning monsters from the “Floating Skull Rock.” Your goal is to survive using your weapons and items. The map was built from scratch and took approximately 36 minutes to create. It’s designed for single-player gameplay and is compatible with PrBoom Plus+. You can find it in the Doomworld /idgames database.
Note: This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. You’re free to copy and redistribute the…
Lockdown Base (Doom II)
Doom 2: Lockdown Base.WAD is a custom level created by Cacodemon124/ Zombieguy for the classic first-person shooter game Doom II. In this WAD, you’ll find a new map, textures, and gameplay elements.
Enjoy your demon-slaying adventure! 🎮👾!
Download Link: https://drive.google.com/file/d/1n5q6glWgPlG2c_sDPaDMXRW9z2ib2cO_/view?usp=drive_link
Nightwatch (Doom II)
Doom 2: Nightwatch.WAD (night) is a custom level created by Cacodemon124/Zombieguy for Doom II. In this WAD, you’ll experience a modified level similar to Doom II’s MAP30. Your objective is to… Well, it seems the details are a bit elusive, but I recommend diving into the game and exploring the eerie night atmosphere! 🌙🔥
Happy demon-slaying! 🎮👹
Download Link: https://drive.google.com/file/d/18oihrtO8tLOb-UmJl9Q-hZbrWodnbUF1/view?usp=drive_link
NOTE: It's also a prequel to "Lockdown"
Never-Ending FreeDoom (FreeDoom: Phase 2)
"Never-Ending FreeDoom" (NEF), is a Modified .WAD of "FreeDoom/FreeDoom: Phase 2"
And in this level, You'll begin in MAP30 By collecting Weapons & Items, (Including Powerups...) Similar to FreeDoom's MAP30.
Then you'll proceed to the Teleporter and then Enter the Arena!
Once you enter the Arena, You'll Have Monsters being Spawned Endlessly By The "Final Boss"!
And this .WAD was made by Cacodemon124/Zombieguy
Download Link: https://drive.google.com/file/d/1fqRcelMJTDLbxZJ8aqIfr3wfRR5GdOK4/view?usp=drive_link
Never-Ending Demon Witch (Doom II)
“Never-Ending Demon Witch” (nedw) is a custom level (.WAD) created by Cacodemon124/Zombieguy for Doom II. Let’s dive into the details:
- This WAD offers a modified level experience for Doom II.
- In the game, you’ll start with weapons and items, similar to Doom II’s MAP30.
- Your objective is to survive against the relentless onslaught of monsters.
- The central antagonist is the “DEMON WITCH,” which launches spawn cubes and spawns monsters endlessly
- The map was built from scratch and offers a single-player experience
If you’re a fan of intense battles and survival challenges, these custom levels should provide plenty of excitement! Feel free to explore them and test your skills against the relentless forces of Doom. 🎮🔥
Link ---> : https://www.doomworld…
Never-Ending Marine (Doom II)
Never-Ending Marine.WAD (nem.wad) - (NEI5.WAD)
- Creator: Cacodemon124/Zombieguy
- Description: Never-Ending Marine is a sequel to NEI 5. You can download it here. This WAD promises an exciting and challenging experience for Doom enthusiasts. 🚀
Gameplay Strategies:
- Enemies: Expect a variety of foes, including demons, imps, and more. Adapt your tactics based on their behavior and attack patterns.
- Weapons: Utilize your arsenal effectively. Remember that each weapon has its strengths and weaknesses.
- Level Design: Explore the intricately designed survival map. Pay attention to power-ups, and item pickups.
- Link: https://drive.google.com/file/d/1z5UNnbpSlbZv2hGb5mjnVJ-C8WzEf3hy/view?usp=drive_link
Never-Ending Wolfenstein (Doom II)
Never-Ending Wolfenstein.WAD (new.wad): This custom level provides a nostalgic trip back to the original Wolfenstein 3D game. It’s a total conversion for Doom II, complete with Wolfenstein textures, objects, sounds, and enemies. The goal is to survive endless waves of spawning nazis with your weapons & items!
This is also a sequel to "NEI 4"...
And was also made by Cacodemon124/Zombieguy
Link: https://drive.google.com/file/d/1abvXVQrUM2UTmt0PLtv3LinbbBG4UVr1/view?usp=drive_link
Missing snapmap leavels
I am looking for a snap map levels. I do believe it is horror prequel to doom 2016 (I could be wrong about it being a horror or or a prequel or both) what i can remember for sure is that there is a part where the demons have sabotaged the machine that makes air by contaminating it with blood.
Never-Ending Evil Eye (Doom II)
Never-Ending Evil Eye (neee), is a Doom map created by Zombieguy/Cacodemon124. In this challenging map, players face endless waves of spawning monsters from the Evil Eye. Here are some key points about the gameplay:
- Objective: The primary goal is survival. Players must fend off hordes of enemies and stay alive as long as possible.
- Endless Waves: The map features an infinite number of monster spawns. As you defeat one wave, another appears, gradually increasing in difficulty.
- Resource Management: Managing your weapons, ammo, and health items is crucial. You’ll need to make strategic decisions to survive.
- Weapon Variety: Players have access to various weapons, each with its own strengths and weaknesses. Choosing the right weapon for the situatio…
Boss Brain (Doom II)
Boss Brain (bb), is a .WAD created by Zombieguy/Cacodemon124.
and which it's also a sequel to "Never-Ending Icon 2/(nei 2)", During the game, You'll be in a starting area with Weapons and items just like from NEI...
There is also a door in front you which that means when you open it and walk through it, an Icon-like Wall will open up and there's also a Teleporter with candles on there.
This tells that there is going to be another Icon of Sin Fight Incoming!
When you teleport in, you'll be in the arena that has 4 Soulspheres (1 Invulnerability, On Easy...) and 2 Doors... one of them requires a "Red Skull Key" while the other door doesn't.
And also, during the arena. The Doors will open which will reveal the "ICON OF SIN" himself along with 2 Mon…
Never-Ending Icon (Doom II)
Never-Ending Icon (nei), Is a Modified Level For Doom II, And in the game... you'll begin with Weapons & Items just like in Doom II's MAP30.
And then proceed to the Teleporter, And then you will as always, Meet The "ICON OF SIN!" with it's demonic speech.
While in the Arena, It will begin launching Spawn Cubes and spawning monsters endlessly. And You'll have to kill the monsters through out the rest of the Game...
And there are also other versions of the .WAD created by Zombieguy/Cacodemon124
Version List:
V2.2
V2.5
V2.8
UDMF
V3.0
And Go on Google drive to download the .wad file of nei...
NOTE: Romero Head is no longer shootable in the game, So there's no point in killing him... :/
Here are the links:
- Nei.wad (Original) https://drive.google.com/file/d/…
Made an account
I have made the permanent and willing decision to create a personal account for the popular World Wide Web website: Fandom.com. I first started, by creating a name. So, I went with: "TuomasGaming". Then, I thought of a password. After that, I made some other minor enhancements, like: adding a bio and PFP. After that, I had to confirm myself through the GMail app made by Google LLC. They state: "Google LLC is an American multinational technology company that specializes in Internet-related services and products, which include online advertising technologies, a search engine, cloud computing, software, and hardware.". After all of that, I wrote this.
Davoth's true identity theory
Spoiler warning
I have a crazy theory about Devoth. I know at first this will sound outlandish, but just hear me out. Now I'm not saying that this is necessarily true, but I think there might at least be a chance there is something to it. I think that Devoth, The Dark Lord might be none other than John Romero. I know, sounds insane but before you walk away, just hear what I have to say. Remember that Davoth is the true creator, now Doom is widely considered to be John Romero's creation. Parallel there, yes but there is no real reason to believe that this means they are the same. But now listen to, Davoth was exiled by the Maykrs and The Father, stole his powers of creation from him. Now what happened to John Romero? Despite being the co f…
I HATE THE DOOM SLAYER (I don't Actually)
jnbhygviwg heuubefr henhfrhhgazsxrdctfvbhnjmnihbgfdszsxdcfv gbbvdxe4d4r5t6hunjhg fdszws3e4r5gybhg c
A reminder
This is addressed to Baggins. While it is highly appreciated how much you want to contribute to the Wiki, please keep these things in mind:
1) Write in a more professional style.
2) Do not write uneccessary and unfitting details and information.
3) Watch after the grammar and for typos.
Thank you.
New potential Doom Wiki admin
Hello everyone, I'm BGMan. I have been playing the most recent Doom, and have been a fan of the Doom series since the classic games first came out. I have been asked by Tephra if I would like to adopt this wiki as a bureaucrat / admin. If anyone has anything to say about that, I'm open to hearing from all of you! BGMan (talk) 03:44, March 1, 2020 (UTC)
Fandom Discord
Hey everyone, there is now an official Discord server for Fandom/Gamepedia!
This is an additional point of contact for Fandom staff and other editors who you can ask for assistance with editing or other wiki-related subjects.
In order to join, you must do the following:
- Have a Discord account set up ahead of time
- Add your Discord user ID into your Fandom profile masthead
- Join at http://discord.gg/Fandom
- Follow the #verification process on the server
This server is for registered editors, admins, Wiki Team, and Staff. Users without registered accounts on Fandom or Gamepedia are not allowed here.
New Wiki Manager
Hi! My name is Tephra, and I'm the Fandom Wiki Manager for the Doom Wiki. I am here to help the community and be a liaison to full-time Fandom staff. If you ever have a question or issue relating to the wiki, editing, etc., please contact me on my talk page.
More options for Chaotic Violence in new Doom?
I kind of wish they gave 2016 Doomguy more chances to say a big F%$K you to Hayden during the campaign. Like at the start, the iconic scene where Doomguy just smashes the screen during Hayden's exposition and walks away. I was just watching a speedrun where the runner is forced to stand there during Hayden's monologue when he gives you your first Argent Energy.
Maybe if they just added a hidden, unprompted, option where by if you melee the door Doomguy just kind of smashes it down and walks away? A first time player wouldn't think to do it, and so would stand there and listen to the world building. On a replay you could just smash the door and walk away, with some sufficiently witty dialogue from Hayden, 'Welp, you just really wanna kill de…
Should I adopt the Doom Wikia?
Greetings. I'm writing this blog here about my decision to adopt the Doom Wikia. As you can realize, the Doom Wikia is unfortunately semi-active for a long while, filled with outdated mess, half of the older templates/tables easily breaks when editing pages (already solved this on several pages before though), all admin members (with also the remaining two) barely active, multiple amount of deletion-flagged pages hardly been removed, and lack of features like the discussion portal for the community of users to chat. Everything in here needs massive improvement and updates (yes I do have coding skills), and I already did a test on what the Doom Wikia should look like for the future (used with my testing Wiki) once I adopt this Wikia site bu…
I doubt that Amy or Nina will replace Doomguy in the 2019 Doom movie.
There's been a lot of discussion lately of the possibility of Tony Giglio's Doom movie reboot, which is coming out next year, being a female-driven movie in the vein of Ghostbusters 2016, and that we're getting Doomgirl instead of Doomguy. Well, I don't believe it at all, and I'm going to explain why.
I have checked out the rest of the confirmed cast, and I have found an actor that I think is playing Doomguy: James Weber Brown, who has been cast as a character named "Captain Hector Savage".
As you can see in the picture, he is so uncannily similar to Doomguy that there is no way that he can't be him. I'm sure you're thinking: "If James is playing Doomguy, then why are Amy and Nina getting all the attention in the media?" Simple. Because they…
Should this wiki get a discussion board?
I noticed this wiki doesn’t have a discussion board. I suggest this to the buerocrats or whoever has the power to add a discussion post to the wiki. The discussion board can help the people on this wiki discuss things about the DOOM and the Fandom and that kind of stuff.
Warrior of the Snake
I'm a warrior. I got ninjitsu, bikenjutsu, skateboarding and even some command scores. One day I'll get a snake tattooed on me. But only after I am fully muscular. I've dedicated a good few years on wiki researching snakes and so to focus on my battle-ship I understand I am the Monsignifer Lancehead Viper.
Playing Doom on piano
Found this on YouTube and it's crazy, who ever did this I salute to you.
https://youtu.be/sJu997jwBcA
ZeniVerse theory timeline
A couple years ago, I posted a theory that the various ZeniMax franchises are linked through most of the other series being set in the Outer Realms. Here's a timeline that updates the theory, and offers as complete a timeline as I can gather. The franchises featured here include: The Elder Scrolls, Wolfenstein, Doom, Quake, Dishonored, Fallout, Rage, and Commander Keen. Note that this timeline only contains definite dates. And though I consider Heretic/Hexen and Rise of the Triad (original and remake) to be part of the ZeniVerse, there is no clear spot that one could place them...yet! I also consider Prey (2006 and 2017) and The Evil Within to be part of the ZeniVerse, but while they have definitive dates, I can't decide which of the possi…
You have been warned.
You have been warned.
Reason: stop making warning boxes on my page, you foolish Terry-wad creator! (You are DoomGuy 2000, right?)
finding where i fit.
So, i am trying to find some fanbases around the internet, and i tried joining the Danganronpa wiki, but i guess they dont take people with my personality, or the admin there is just utter shit. so here i am. im an xbox gamer with the 4 main DOOM games. my Gamertag on Xbox is Atlasified, so hit me up if you wanna play multiplayer or some shit, im down with that.
In Defense of Doom 3
A lot of people might scoff at the idea of making a Doom 3 defense. It's not like it was critically panned or suffering from DOOM 64-itus where it was massively overlooked (but maybe Brutal Doom 64 will help pull it into the limelight). It's not like it was apperently disliked by critics or by the general populous, and if you played it and liked it you can sort of tell that the design isn't atrocious or anything "avant-garde" that needs a second look. But it seems pretty commonly dismissed to me, people talking about Doom 3 seem to either brush it off as "that Doom game" or place it under the other Doom games in their rankings.
And I guess it's hard for me to put it above Doom but it's also a kind of unfair comparrison because their both kin…
Obligatory Introduction Post
If you were expecting me to just say "Hey hello it's me, I am also doom fan yes" than be prepared to get kinda bored by text rambling really fast. This is a post about all my thoughts on everything ever. Doom related of course.
- 1 Obligatory Introduction
- 2 My Opinions on Things and Stuff and Doom 3
- 3 And DOOM 2016
- 4 And Doom 2
- 5 Other Stuff + How to Write Adaptations of Video Games
- 6 In Conclusion
I like to draw, make short video games, write short horror stories over at the Creepypasta Wiki, read horror or adventure stories, play horror, adventure or action video games, watch horror, adventure, action and comedy movies and etc also. Etc is my personal favorite hobby now that I think about it.
I personally didn't play DOOM when it came out because I per…
Who is the DOOM Slayer?
Now I'm sure that there are already MILLIONS of these theories that you have all seen. But This here is my view.
First off I would like to give credit to joewahby on steam for this article, [2016 Mythology Explained thouroughly through Codices] , which I used to help put my theory together.
Now, WHO is the DOOM Slayer. All we know is he's the silent, pissed protagonist who is shrouded in mystery. In joewahby's article, he comes to the conclusion that the DOOM Slayer is the "betrayer", the Knight Sentinal who betrayed the others in order to get his son back. In this article, joewahby says that he thinks that the DOOM Slayer is the betrayer, and that he was enraged at the Dark Lord's and desided to fight the demons because of this. He also cl…
Theory: Zeniverse timeline
For those unaware, the "Zeniverse" is a hypothetical shared universe that contains the various series owned by ZeniMax Media and the companies they control/contract. This includes Rage, Doom, Wolfenstein, Fallout, and The Elder Scrolls (among others). Since for a number of reasons, there's no way that all these series can possibly follow a linear timeline, I'm taking a page out of Nintendo's book by proposing that alternate timelines are involved.
Timeline one: Classic Era (BJ kills Hitler)
Spear of Destiny-->Nocturnal Missions-->Wolfenstein 3D-->Commander Keen-->Fallout: Brotherhood of Steel-->Fallout Tactics-->Doom (1993)-->Doom II: Hell on Earth-->Final Doom-->Doom 64-->Quake
Timeline two: The New Order Era (Nazis win WWII)
Spear of Destiny--…
Doom + The Elder Scrolls= shared universe?
I take it that everyone's aware of the Skyrim easter egg in Doom 4/Doom 2016, right?
Well, I've been thinking for some time of the possibility that the "Hell" seen in the Doom series is a plane (realm) of Oblivion from The Elder Scrolls, that was connected by accident to our dimension, and that the various demons that Doomguy fights are actually Daedra.
There are many realms of Oblivion that have been both seen and unseen throughout the TES games. In the fourth game, The Elder Scrolls IV: Oblivion, we've seen at least three realms that could easily be mistakable for the traditional fire-and-brimstone portrayal of Hell: the Deadlands of Mehrunes Dagon, Peryite's Pits, and the realm that Boethia/Boethiah sends the player to for his shrine quest. H…
License transfer for new DOOM xbox one
Will anyone license transfer the new DOOM with me? I have the bo3 season pass and other games to share.
New monsters
Can we atleast have some new monsters..? Like something more ebil like Doom Demons. [Something like that.]
New maps, new creatures, and new guns n stuff m8
Attention all DoomWiki members!
Wikia has recently suffered a Javascript attack resulting in user information being compromised. This attack was specifically for the FNAF wiki, but a few other wikis were also affected.
Source
Searching.
I got a question. Does a program like that exist? Because im looking for a program (or online game) wchich makes a doom character (you can add hats, clothing) and then you can export it to your PC as a full sheet, you know with all the rotations and basic frames?
My Retiring from Doom..
totally i was happy playing DOOM with some players but some players and spanish ones just insulted me and making false reporting to the staff.... i gonna retire from the game... Not enough...... some players are pretty not great and becoming like an "Idiotic" for do anything. i was getting the fun with us.... sorry but goodbye.... :(
-The Master Of Invasion MetalGuy213
Slaughtonium a episode of Doom Platunia in the making
and other maps in the making
the latest videos of the testing and gameplay is on here https://www.youtube.com/watch?v=id4dvaZEMX4&list=UUhb34VwJm8zLp4oR7yNiZ1w , also check out my channel for other epic doom maps in the making
Converting WAD levels to map images
I have done a lot of this in the past few months; mostly creating maps for the Strife walkthrough I did. Until now, I have used DeePsea to display part of the level so I can use the [SysRq] key to grab the display, and Paint Shop Pro to paste the bits together into a complete map image.
The above worked fine for the Strife levels, but for some reason unknown to me it went horribly wrong when I started to create maps for Hexen: Deathkings of the Dark Citadel and tried to map Hub 1: Ruined Village. Although I followed the same steps as before, with the same kind of result as the previous maps, although the map looked fine in PSP, when uploaded and displayed on the page it came out blank. Only by using a ridiculously high zoom level was I able…
Doom II Box Art Painting
When I bought my original boxed copy of the Ultimate Doom back in the day, it came with a really cool poster of the title artwork which was unfortunately damaged and thrown away shortly after I got it.
I recently found a great quality, high resolution scan of the same poster:
https://db.tt/fU43C5Rh
I had a 20"x30" print of it made (thanks to the Walmart online photo center) which I framed and now have on my wall.
I've been thinking that it would be cool to make a print of the Doom II title artwork as well and put them next to each other. I spent some time googling around and the best I was able to find was this scan of a magazine ad:
https://db.tt/W0gfX5km
I sent an email to John Romero asking if he had a high resolution copy of the Doom 2 artwo…