Toda la música usada en el transcurso del juego Hexen: Beyond Heretic fue compuesta por Kevin Schilder.
Lista de temas
NIVEL | MIDI | CD1
|
NOMBRE | OBS |
Winnowing Hall | winnowr | 13 | Winnowing Hall | - |
Seven Portals | jachr | 2 | Jach | Shares musical content with "Chapel 1". |
Guardian of Ice | simonr | 22 | Simon | Shares musical content with "Chapel 2" (which is an unused track). |
Guardian of Fire | wutzitr | 15 | Wutzit | Named from two song ideas: "Schwartz" and "Whatup". Shares musical content with "Chapel 3". |
Guardian of Steel | falconr | 9 | Falcon | Shares musical content with "Chapel 4". |
Bright Crucible | levelr | 21 | Level | Inspired by a song from the group Level 42. |
Shadow Wood | cryptr | 8 | Crypt | An arrangement of "Swamp". Intended to be used in a level with the original title "Black Crypt Swamp". |
Darkmere | swampr | 14 | Swamp | - |
Caves of Circe | deepr | (20) | Deep | A reference to the caves and being underground. |
Wastelands | fubasr | (6) | Fubas | Named from two song ideas: "Fugue" and "Basspuls". |
Sacred Grove | grover | (5) | Grove | - |
Hypostyle | fortr | (16) | Fortress | Originally intended for the Winnowing Hall level, but Kevin Schilder didn't like it there. Renamed to go to this level by its original title, "Fortress of Chaos". |
Heresiarch's Seminary | voidr | (19) | Void | Slightly inspired by a bass line in "Escape from New York". Shares musical content with "Secret Chapel". |
Dragon Chapel | chap_1r | 17 | Chapel 1 | An arrangement of "Jach", the music from Seven Portals. |
Wolf Chapel | secretr | (14) | Secret Chapel | An arrangement of "Void", the music from Heresiarch's Seminary. |
Griffin Chapel | chap_3r | (10) | Chapel 3 | An arrangement of "Wutzit", the music from Guardian of Fire. |
Deathwind Chapel | chap_4r | 18 | Chapel 4 | An arrangement of "Falcon", the music from Guardian of Steel. |
Orchard of Lamentations | chippyr | (22) | Chippy | Chippy was the name of a pet hamster Kevin Schilder had as a child. |
Silent Refectory | percr | (21) | Perc | Named for the prominent use of percussion in this piece. |
Forsaken Outpost | foojar | 20 | Fooja | "Fooled ya!", so named because the time signature changes at the beginning of the song. |
Castle of Grief | sixater | 12 | Sixate | Named for the time signature of the piece, 6/8. |
Gibbet | wobabyr | (15) | Wobaby | Originally intended for a level with the working name "Forest of Putrescence". |
Effluvium | cryptr | 8 | Crypt | Same as Shadow Wood. |
Dungeons | fantar | 19 | Fantasy | Named for the harp-like arpeggios at the beginning of the song. |
Desolate Garden | blechr | 3 | Blech | The working title of the level this song was originally intended for was "Desert of Blech". |
Necropolis | bonesr | 16 | Bones | A reference to the cemetery. |
Zedek's Tomb | octor | 10 | Octo | Named for the octave leaps at the beginning. |
Menelkir's Tomb | rithmr | 11 | Rithm | - |
Traductus' Tomb | stalkr | (9) | Stalker | - |
Vivarium | borkr | (17) | Borkesis | Named for three song ideas: "Boring" (Kevin's opinion of the song at the time), "Kev", and "Quinosis". |
Dark Crucible | crucibr | (2) | Crucible 2 | An arrangement of "Level", the music for Bright Crucible. |
Unused Song 1 | chap_2r | - | Chapel 2 | This song was for one of the maps that was cut out of Hexen at the last minute. The MAPINFO entry calls the map using this song "NADA". It is an arrangement of "Simon", the music from Guardian of Ice. It is used in Hexen: Deathkings of the Dark Citadel. |
Unused Song 2 | chartr | - | Chart | Apparently for an older version of Shadow Wood which was removed from the game. Named from three song ideas: "Start", "Underdog", and "Chief". |
Title Music | hexen | 4 | Hexen | - |
Intermission Music | hub | (7) | Hub | - |
Victory Music 1 | hall | 6(5)2 | Hall | MIDI versions of this song start with the default piano sound rather than a choir sound because the MIDI instrument change to choir occurs after the first note begins. |
Victory Music 2 | orb | 5 | Orb | - |
Victory Music 3 | chess | 7(5)2 | Chess | Also played when changing maps. |
Notas al pie
- 1. ↑
Pista de CD utilizado cuando se juega con CD de audio habilitado. No todas las canciones están disponibles como CD de audio, y muchas pistas de CD se utilizan dos veces para reemplazar a las canciones que faltan. Los números de pista entre paréntesis indican que la pista de CD no coincide con la canción MUS. Pista 1 del CD es los datos del juego.
- 2. ↑
Hall, Orb y Chess están disponibles como CD de música; sin embargo, cuando se juega con CD de audio, Orb (pista 5) se utiliza como la música de las tres pantallas de victoria. Las otras dos pistas se utilizan en otros lugares.