Talk:Doom II

In which order should be listed the levels? By number or by order of encounter? Ducon 10:14, 9 Jan 2005 (PST)


 * By number, I'd say. -- Schnee 15:44, 9 Jan 2005 (PST)

Release date
September 30th? Is that actually correct? I always thought it was in October... -- Schnee 15:44, 9 Jan 2005 (PST)

Pain Elemental
'Endless amounts' of Lost Souls? Wasn't the Doom executable hardcoded to limit their number to something like 20 Lost Souls in one level? - Bloodshedder 11:42, 4 Feb 2005 (PST)

Yep, I fixed it. Illdo 00:49, 5 Feb 2005 (PST)

See also: Levels
The intro text in this section is slightly misleading, since there is also an intermission screen between MAP06 and MAP07, and another one at the end of the game. Yet it is "canonical" (going back at least to Hank Leukart's FAQ) to separate the levels into three episodes, not four, so I'm not sure this text should change as it is factually correct now. The textual interludes at least should be described in detail in the appropriate walkthrough articles (MAP06, MAP11, MAP20, MAP31, MAP32, MAP30). Ryan W 22:46, 25 June 2006 (UTC)


 * Yeah, informally the "episodes" have always been 3, based on the sky change (just like in Doom). I think it's best not to use "episode" here, so I'd say just using the descriptive part name is precise and clear enough (edited). Who is like God? 12:50, 16 March 2008 (UTC)

Ya know...
I always wondered why Doom II didn't have the features of the previously released Heretic. Any thoughts? 58.178.84.26 08:26, 22 November 2006 (UTC)


 * I think that a) doom2 development was going on alongside heretic development, b) doom2 is a bit of a cash-in sequel. -- Jdowland 12:33, 22 November 2006 (UTC)

played it itsucks1clunky controls can"t go though mazes2one respawn come on maybe it's because i played it on 360 and not pc'