Doom Wiki:Central Processing

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Favicon?
Has this wiki lost its favicon, or is it something wrong with my PC? For some reason, I'm seeing the Wikia default favicon, instead of the one this wiki used to have. — RobertATfm (talk) 15:00, January 27, 2013 (UTC)
 * I've just checked the Theme Designer and the favicon is still there. I suppose Wikia must be glitching again. — RobertATfm (talk) 15:46, January 27, 2013 (UTC)

Ralphis' Article
Now according to the article history at least a little over a month ago, it appears that Ralphis has blanked out his own article, meaning he no longer wants an article about himself on the Doom Wiki. I have left a message on Ralphis' talk page about this and seem to get no reply from him. Now if I delete this article, I will also do the same for the redirects, and media associated with Ralphis, and remove all of the soon to be redlinks for this person.

I'm also opening up this discussion if there's others in the future that do the same thing for their own articles, by removing everything and replacing them with nothing. If I see them doing this, that just means they no longer want an article on here about themselves. Justice ∞ (talk) 06:01, February 4, 2013 (UTC)


 * Well I have recently removed all links to his article, deleted the two redirects, his picture, and him main article. Well like I said before in this discussion, if there are others that choose to blank their own articles, then I'm assuming they no longer want one on the Doom Wiki and I'll do what I did to Ralphis. Justice ∞ (talk) 07:49, February 16, 2013 (UTC)

Grezzo 2
Now I have made a test change in the Sandbox testing out an idea for a new template. I personally believe that Grezzo 2 should have it's own article since it did win an award after all. The reasoning behind this possible template is, because I'm pretty sure that posting images or videos of this mod is against wikia terms of service, due to how offensive and inappropriate the content is. Are there any second thoughts on why Grezzo 2 should or shouldn't have an article or is there anything that others disagree with as far as the template? Justice ∞ (talk) 01:54, February 12, 2013 (UTC)

Vulona Accounts
It seems like there's a problem here since this individual keep creating account as Vulona#m with the # starting off with the letter A. I have a feeling that I will be contacting wikia if this problem doesn't stop. I choose to not do something about it for awhile because I wanted to see if this person was a user of this wiki. That's not the case since Robert and myself have been blocking the accounts for an infinite period of time and deleting the pages they create since it's just spam. Justice ∞ (talk) 18:09, April 7, 2013 (UTC)


 * Well, thankfully that problem has been solved when VegaDark did something about it and has done an block on 2 different IP ranges. I thought it was one person when it turned out to be two different people. Justice ∞ (talk) 01:03, April 10, 2013 (UTC)

Vandalism as of Late
It seems like there was lots of vandalism on this wiki as of late. The deletion tag being constantly removed on the Sandy Hook Shooting and HexTheRex articles and JstcDstryer removing content from pages for some idiotic reason. That's just to explain most of what has happened. Then there was JstcDstryer assuming that the same guy behind the vanity page called The Sensational Doom Group created yesterday, was deleted on sight since I saw no search results. That pretty much explains most of the vandalism. Justice ∞ (talk) 18:53, June 13, 2013 (UTC)

The Deathkings of the Dark Citadel walkthrough is in bad shape
As anyone watching Recent Changes can deduce, I am currently playing through Hexen:_Deathkings_of_the_Dark_Citadel, which I've owned for three years (having got it as part of the id Software bundle from Steam) but have never got around to playing until now — and am correcting the errors in the walkthrough as I go. And there are a lot of errors...

Apart from the fact that the author's grammar stinks (he often breaks into two sentences, or even three, what should be one; also some passages are phrased ambiguously, a no-no in any walkthrough) and that he frequently misspelled "fourth" (the ordinal of "four") as "forth" (henceforward), there are also numerous factual errors. For instance, in Blight he got north-east and south-east the wrong way around; and he frequently confuses Chaos Serpents (the green ones) with Brown Serpents (the decidedly non-green ones).

He evidently played through the game once, and jumped to the conclusion that what happened in that one game, happens in all games. (An unwarranted conclusion; Hexen is scripted, allowing for far more randomness than Doom or Heretic.) For example, in Hub_2:_Constable%27s_Gate_(map) he claimed that one room has alcoves which, when they open upon the player pressing a switch, prove to contain Ettins; which is probably true for whichever character class he was playing as, but for the Mage (which the random selector chose for my playthrough) they are Chaos Serpents. He also claimed that a piece of the "forth"[sic] weapon appears in another room a bit further on; again, not for the Mage.

I think the most idiotic of these (that I've come across, so far) was in Brackenwood (which he misspelled "Braken", presumably German for "brakes", which aren't something I, for one, would associate with a wood; "bracken" is a species of fern). The puzzle in this level involves noting which symbol is showing by the staircase to the outer area, then finding which of the four small step pyramids in this area has a blank cube atop it, pressing on that cube until it shows the matching symbol, then clicking the switch; repeat three more times. The article text claimed that the symbol "will" be different the second and "forth" times, but that the third symbol will be "the same as the first" — both of which, because of the randomness mentioned above, are false assumptions. (There are four cubes but only three symbols, so it's impossible for there not to be at least one matching pair; but this won't necessarily be the first and third.) In the Brackenwood playthrough I recently completed, the first, second and fourth symbols were all the same but the third was different.

RobertATfm (talk) 15:46, August 13, 2013 (UTC)

New admin?
Since we are forging links with the Heretic Wiki for Hexen II and Heretic II stuff (and perhaps could also link there in "See also" sections for Heretic and Hexen stuff), how about making User:Vorknkx (one of the admins there) an admn here? — RobertATfm (talk) 15:16, September 14, 2013 (UTC)


 * I could make him an admin, the problem is that he isn't very active on here, and shows no interest in becoming one anyways. If were going to have more administrators, then they have to not only qualify, but also be active here quite frequently. Justice ∞ (talk) 01:46, September 16, 2013 (UTC)


 * Another possbility (who admittedly hasn't been very active here so far, but shows early signs that he might be) is User:Thisismyrofl (admin on the related Wolfenstein: Wiki (and who has today, at my behest, added three useful links to our local interwiki map). — RobertATfm (talk) 11:04, September 16, 2013 (UTC)


 * I'll keep both of those candidates in mind if I decide on making more people on here admins. Justice ∞ (talk) 23:42, September 17, 2013 (UTC)


 * Hello, guys. Yeah, I am not very active here because the Wiki already has a lot of stuff. I prefer to work on "younger" Wikis that still have much work to do - it gives me more freedom to shape things and improvise. But make no mistake - I am a sworn Doom fan and I keep an eye on the Doom Wiki, making edits if something catches my attention :) -- Vorknkx (talk) 12:37, September 16, 2013 (UTC)

What I am trying to do with Template:XWad
As people watching Recent Changes may have noticed, I have taken a break from writing a Strife walkthrough to create a new experimental WAD template and test it. I have done this because the existing template presents the Doomworld stuff (e.g. the Cacowards) on a black background (gamma 0), but the links are still blue (gamma about 10%), and on my laptop's monitor that combination is unreadable and nearly invisible. It would be far better if the links were cyan (gamma about 70%), but due to my limited knowledge of CSS (and the W3C site hasn't been helpful), I can't seem to get it to work. (It is because of this possibility of course that I created an experimental temporary WAD template, rather than modify the live one.) Does anyone have any ideas? — RobertATfm (talk) 15:16, September 14, 2013 (UTC)

Frustration
First, I'd like to start that I understand, and respect that DOOM has a very long history. The original being released about 20 years ago, and ported to more systems than can be mentioned. I respect that, and I don't want anybody to think otherwise. However; I would also like to say that the Doom series has released more games since the 90s, and even now, there is another Doom game in development right now.

It really does seem like 60% or more of this entire wiki is dedicated to Doom and Doom II, and the games based on those game engines. If I want to know exactly how many pistol shots it takes to kill any classic monster in Doom and Doom II, I can find that. Every secret level from both of those games, all their extensions, and the entire Heretic series in great detail are there too. All about a project to update all the sprites in the original Doom to make them compatible with other graphic formats. The cheat codes to the Jaguar port of the original Doom. I can even find out how many punches it would take to kill the Spiderdemon. However, if I need help gathering PDAs or Video Disks in Doom 3, forget about it. Video Disks don't even have their own page, and the PDA page is a few sentences and a picture.Hell, the achievements in the BFG Edition aren't even listed, let alone aides on how to get them.

I know these complaints don't fix anything, and that I can fix the problems, but there is something I need to know first. It is quite clear to me from reading some of the talk pages and administrative comments that the administration of this wiki leans heavily towards keeping it largely dedicated to the so called "Classic Games." To me, you are letting Doom's past overshadow its present and future. Before I start working on pages from the newer games, I need to know I won’t be shot down or held back, because I want to do a lot. I want to massively overhaul some pages related to Doom 3 and its expansions, add some pages that I feel are missing, and if that violates the spirit of this wiki, tell me now so I know not to lift a finger.

Regards, PyroMerc (talk) 04:19, September 17, 2013 (UTC)


 * Regarding the Doom 3 stuff, we can only host what others provide. That is probably most of the reason why the Doom 3 / 4 stuff is a bit thin (as is the Strife level information, but I've been working on that). As for admin comments, one thing you should bear in mind is that the present team (Justice Infinity and myself) have only been in place for just over two years. Any relevant nformation would probably be welcome.


 * As for recent deletions, those have mostly been made either because the page was for a fan-made project which is incomplete, or one which isn't notable (both of those have been long-standing reasons for deletion), or in the case of the Hexen II / Heretic II stuff, because those two games were neither made using the Id Tech 1 engine, nor with Id's involvement, hence they don't belong on this wiki — besides which, there's another wiki on which they do belong, and to which we can link. — RobertATfm (talk) 07:38, September 17, 2013 (UTC)


 * I hope the above reply doesn't sound too negative. I for one would love to see the Doom 3 and Doom 4 areas of this wiki fleshed out; I have owned the id Super Pack since Easter 2010, but haven't yet got around to playing Doom 3 (I have only recently cured myself of the phantom motion sickness which has been plagueing me for years; the trick is that since it's psychosomatic, use self-hypnosis to beat it.) — RobertATfm (talk) 23:42, September 17, 2013 (UTC)