Summoner

"The Summoner, a cunning adversary, is primary a defensive summoning unit."

- Stat profile The Summoner is a demon that can, as its name suggests, summon other demons. It often teleports away from the player, attacks using Hell energy waves, and should be considered a priority target in battle. The Summoner is more likely to summon the most resilient enemies to assist in attacking the player.

It has the same function as the Arch-Vile from previous games; to bring in demon reinforcements.

In-Game Description
UAC REPORT FILE: 6WYG6KW

''The Summoner, a cunning adversary, is primarily a defensive summoning unit. As the demon-horde swarms the enemy, the Summoner sustains the battle by opening a rift to Hell and calling forth reinforcements. To prevent being overrun by the relentless horde, the Summoner should become a primary target in any battle strategy.''

''When directly challenged in combat, the Summoner is capable of channeling Hell energy into an Argent wave. Altough this wave kills most humans, an occasional victim will be transformed into The Possessed. Surviving an Argent wave attack is extremely unlikely but does not appear to be random. There is evidence that the Summoner selects the most relilient of combatants for induction to the army of Hell.''

UAC REPORT FILE: MW6FL0J

''The Lazarus Project has managed to successfully capture several Summoner demons. The imprisonment process requires careful preparation, as a Summoner will immediately launch multiple Argent wave attacks when trapped. To prevent this, Hell energy must be continiously drained from the demon until it is sufficiently sedated. Anatomical study of the Summoner suggests that it is a highly evolved sub-genus of the Imp form.''