Talk:UAC (2016)

The essay at the bottom of the article is not 'trivia.

JDAcorns (talk) 03:07, September 21, 2019 (UTC)

Baggins' Speculations
If the 2016 reboot exists in the same universe as the rest of the games -- and it should be noted that it takes place in 2149, four years after Doom 3 and two years after Resurrection of Evil -- by the time Doom 2016 takes place UAC isn't even bothering to hide the fact that they are experimenting on hellish creatures, and artifacts and travelling to Hell. In fact the new business model is clearly inspired on an occultist Satanic religion, somewhat like a scientific and mystical secret society. This is at least the case with the settlements around the Argent Facility being run by Olivia Pierce; it's possible things run different back in Mars City, assuming Mars City was rebuilt, although since the Lazarus Wave also struck VEGA Central Processing, which is thousands of miles away, it's unlikely Mars City would have survived in any case. The propaganda put out to UAC employees in Doom 2016, in both the log pickups and in holographic announcements, openly gives the impression that the UAC employees are gradually being inducted into a Satanic cult, framed in such a way as to put the best possible spin on things, but subtly implying the use of persuasion, compulsion, and peer-pressure, indicating that the UAC facilities run by Olivia Pierce are a twisted dystopia. Ranks in the cult are called "tiers," with UAC employees expected to gradually work their way up to higher tiers upon proving themselves particularly dedicated to the corporation -- or, rather, the cult. At the same time, human life is seen as expendable, with UAC employees expected to give up their lives at any time for one purpose or another.

Whereas in earlier games and in particular Doom 3, no one except maybe the top researchers like Dr. Betruger knew what was going in the advanced research, everyone now seems to know, even possibly people on Earth by this point. That is not to say that some details are not still classified, but no one seems to be shocked about the existence of Hell in the game, whereas only a few years before -- assuming Doom 3 and Doom 2016 are in the same timeline -- they were still covering up all events of incursions from Hell, and the actual nature of their research. One possibility, of course, is that Hell became more generally known precisely due to the disasters that occurred in Doom 3 and Resurrection of Evil, especially due to the friends and relatives of the dead on Mars, and that those people on Earth who were still willing to work for the UAC on Mars were a self-selected group inclined toward Satanism. It may even be possible that the 64% of UAC personnel who became Possessed by Olivia's Lazarus Wave were the cultists, and the remainder who were simply killed were not, but this is never made clear.

Due to this self-aware nature of everyone and everything in this universe it is hard to say what are clear easter eggs in some instances, or actual artifacts to make this self-referential world more consistent with itself.

Many elements of the base seem like highly stylized versions of the Doom 3 style architecture, logos and companies included, but further updated or more technologically advanced. You can find other elements that seem to link to Doom 3 including the basic date of when artifacts were found on Mars and later in Hell (Doom 3 used the date of 2104 for finding in a cavern on mars, one of which allowed them to unlock secrets of portals to hell, and the 2016 reboot maintains that date), as well as roughly sharing the 2095 date for start of some of the main research on Mars (Alpha Labs and Argent Energy respectively).

Site 1 and Site 3 from Doom 3 are mentioned, as well as the U-series Artifacts (including the Soul Cube). Doom Eternal even links the Bethians/Ancient Martians and Night Sentinels together.

Finally there are other minor references such as copies of Super Turbo Turkey Puncher 3 existing in both Doom 3 and Doom. Like in Doom 3 and in Doom RPG, "Doom" (original series exists as a kind of known video game series to the people of the future, that mysteriously mirrors the 'accidents/incidents'), likewise a classic Doom movie poster can be found in a locker room in the entrance to the Administration building of the Advanced Research Labs.

Finally many of the details surrounding the mysterious main character the DOOM Marine seem to be self referential of the main character of most of the Doom series, but of someone who decided to remain in Hell (he is after all the same marine from Doom 64/The Lost Levels, and there may be other Doom 64 references in the game as well, including the references to the mother demon from that game and The Hero). There are other references to original Doom and Doom II including the Icon of Sin.