Talk:Source port

Where is the definition of a Source port? 84.10.229.242 10:11, 4 Jun 2005 (UTC)


 * That is an interesting philosophical question. Fredrik 10:29, 4 Jun 2005 (UTC)

C64
Should the Commodore 64 and Spectrum versions of Doom be mentioned here? I don't know where should they belong. DrJones 15:07, 11 Jul 2005 (UTC)
 * I would ask the same question about the iPod port; also, the Sega Dreamcast port is listed in the bibliography and the main text, but apparently Insertwackynamehere doesn't think we should ever have an article about it &mdash; why is that?  Ryan W 16:58, 29 Sep 2005 (UTC)
 * Uh, the answer to the second question is that nxDoom is the Dreamcast port. How embarrassing.   Ryan W 01:01, 31 January 2006 (UTC)

Additional discussion on this point is here, though in that thread I don't see consensus that any of the three programs is or is not meant as a serious port. Hopefully someone with more testing experience will eventually research it for us (my Windows machine still isn't working quite right anyway). Ryan W 16:16, 19 March 2008 (UTC)

Mac clarification
If anyone cares, that is: I know that there are relatively few Mac doomers. However, stuff in the 'Mac' section could be any combination of


 * macos9 / powerpc
 * macosx native / powerpc
 * macosx native / x86
 * macosx x11 / powerpc
 * macosx x11 / x86

(I expect you could probably get a port to the m68k, but afaik macos was on powerpc before doom was actually released...)

I read in our PrBoom article, and its bibliography, that PrBoom has had no official Macintosh releases. Since it's an open-source program, yes, someone could theoretically have compiled it for Mac OS X &mdash; but if so, where is it? Ryan W 09:24, 6 February 2006 (UTC)

New platform?
This Wikipedia article claims that somebody has released a version of Doom for the Sony PSP. Ryan W 03:29, 2 February 2006 (UTC)