Talk:E1M2: Nuclear Plant (Doom)

Walkthrough demos
Revisions to walkthrough demos today. The highlights:


 * More conservative barrel management (all four).
 * Safer routes through the first room and the maze (all four).
 * More logical harvesting routes (all four).
 * Remembered to pick up the blue armor before entering the maze (ITYTD, HNTR).
 * Much safer strategy against the sergeants in the courtyard (UV).

Ryan W 20:59, 18 November 2006 (UTC)

Alternate route to secret #2?
24.143.140.98 said: ''Going up the left stairs, turn right & there is a window. Jump out of it & there is a supercharge.''

I said: (Is the sill actually low enough to jump over in vanilla? I forget.)

The answer is no, you cannot do that (at least in the Collector's Edition version), because all of the window sills have the "impassable" flag set. Ryan W 01:32, 7 October 2008 (UTC)