Commander Keen

Commander Keen (real name: Billy Blaze) is a character from a series of eponymous platform games by id Software.

According to Tom Hall and John Romero several ID series are in fact connected. Doom Marine is a Blazkowicz descended from Commander Keen, and William J. Blazkowicz before him (this does not apply to the MachineGames reboot universe however which follows its own universe with an alternate history for B.J. And different family tree). This is also mentioned in Doom RPG series as well. See ID multiverse timeline.

Background
William J. Blazkowicz II (Billy Blaze) is the grandson of the great W.W.II hero William J. Blazkowicz (B.J. Blazkowicz).

Even though Keen is only eight years old, he's highly intelligent for his age; it's said that he has a IQ of 314. Commander Keen usually wears a purple t-shirt, jeans, and an American football helmet painted in Green Bay Packers colors that he borrowed from his brother.

He has also traveled to Mars using his own homemade spaceship, and saved the universe from alien incursion, but has not fought demons from Hell.

His descendents in the future were B.J. Blazkowicz III and Stan Blazkowicz.

He took his name from one of his grandfather's buddies from WWII, who was named Commander Keen.

Doom II
An incarnation of the character can be found in the super-secret Doom II map, Level 32: Grosse, as an easter egg. In the final room of that level, four hanged Commander Keen bodies are suspended from ropes by their necks around a metal cube containing the exit switch. The player must kill the four hanged Keens to trigger the door that hides the switch.

When killed, a Commander Keen emits an electronically-distorted death cry as he falls off his hanging rope to the ground, his eyes wide open facing the player with a horrified look, middle body torn apart showing bloodied organs and ribcages, but his head and blood-soaked tennis shoes are clearly left intact. The horrified face Keen displays when killed is the one you see on Billy when he flies out of the level upon losing a life in the original Commander Keen games.

The Commander Keen can be considered a monster in the technical sense as he counts towards the kills percentage, will respawn under the corresponding settings, and is not included when the -nomonsters parameter is used. He does not, however, pose any threat to the player as true monsters do meaning he cannot attack the player.

Technical
Internally "KEEN" is used as a prefix for sprites relating to Commander Keen. The type of the object inside the source code is given the name "MT_KEEN". The sounds "DSKEENPN" and "DSKEENDT" are used when the Keens are injured and killed, respectively. When all the Keens in a map are killed, any sectors tagged 666 will open as doors.

Appearance statistics
The IWADs contain the following numbers of hanged Commander Keens: ]