E5M1: Logos Anomaly (Doom: The Lost Episode)

The player controls the same unnamed Marine, that was in Ultimate Doom. The entire map is composed of 13 (may be inaccurate) sectors filled imps, zombies, sergeants, demons and lost souls. Just before the character appears two keys - yellow and blue. What's interesting - in some places on the floor does not have a texture - just visible in the background. If you decide to play the ultra-violence skill level, can greatly regret - the level of difficulty just crazy >:)



Demonstration of full map level from XWE 1.16 utility



Player spawn point (show in the up picture)



The battle with a Cacodemon in "hell" space using double-barrel shotgun (brutal mod is not used, it really is not fake; The first appearance of the walls with holes)



The new door texture



Again, open view of background in th floor



Strange bug with black place (does not display characters, does not display weapons and items)



Famous rising platform smooth moved into the fifth episode



Exit in the map (behind the current position the player has a red key, this is the first case where in the first episode, at the initial map the player can collect all three keys)

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