Deathmatch start

Deathmatch starts are positions defined on a level by the designer to designate where players start (and respawn) in a deathmatch game.

Normally, there is more than one such position on a level. One of them is chosen at random each time a player starts or respawns. A respawned player will telefrag any player or monster who happens to be standing on that deathmatch start.

In the WAD file, deathmatch starts are denoted as Things. However, since they have no associated sprites, they are not visible.

As the multiplayer mode allows up to four players, there need to be at least four deathmatch starts in a level to make it playable in deathmatch. As MAP28: The Spirit World only has two, it cannot be played in deathmatch mode.