The Gladiator

The Gladiator is a demon that debuted in Doom Eternal. It serves as the boss of Sentinel Prime.

Appearance
The Gladiator has a large body similar to the sketch of the classic Hell Knight by Adrian Carmack but with the addition of some body armor. Its head resembles a classic Hell Knight but missing one of its eyes. It wields a shield and mace for weapons, changing to a pair of maces once its shield is destroyed.

In The Art of Doom Eternal, it is stated that the Gladiator is capable of resurrecting itself as long as its shield (which contains the tormented soul of its unidentified "master") remains intact. The body will simply re-form over time and the creature's soul return to it.

Combat Characteristics
It hides behind its shield to shrug off attacks, and has two main attacks: a lunging slam cued by the shield's eyes flashing green and the same sound cue as the Marauder's axe swing, and a projectile fired from the shield cued by the face twitching its mouth. A headshot just as the former attack is beginning will stagger the creature and place it in a state similar to a Glory Kill: performing this will deal a set amount of damage and cause the Gladiator to drop health.

Once the creature's first health bar is depleted it will lose its shield and draw a second mace. In this state it is more mobile and gains an ability to reflect damage by twirling one mace. It retains its slam attack along with a long-distance rush, more mace swings including a long-range swing, and an attack similar to the 2016 Cyberdemon where it forms a "corridor" between two energy walls and sends wavy energy lines towards the Slayer: these have "up" and "down" sections and it is necessary to anticipate their motion to determine safe spots.

Trivia

 * The Gladiator's face bears a strong resemblance to the Barons of Hell and Hell Knights from the classic Doom games.
 * The Gladiator's design appears to be based on the Secutor Gladiator, who fought with a heavy shield and a sword/dagger.