Hell Knight/Doom 64

Background
The Hell Knight of Doom 64 are the ressurrected carcasses of those from Doom 1, resurrected by the Mother of all Demons. They are made from systematically altered dead carnage remade back into corrupted living tissue. The mutations were devastating. The Demons have returned stronger and more vicious than before.

Tough as a dump truck and nearly as big. These goliaths are the worst thing on two legs aince the Tyrannosaurus Rex.

Though overall similar to the standard hell knight, the mutated variant found in Doom 64 is less pale in color, and more closely resembles Doom's Baron of Hell.

Info
Unlike earlier titles, the hell knight appears far more frequently, and in more numerous groups, in Doom 64 (possibly to compensate for the lack of other demons that didn't make it into the game, e.g. the revenant and arch-vile). This makes combat against them more treacherous, especially when placed in tight hallways and rooms. Though the rocket launcher is, as before, the best weapon when dealing with them, especially from afar, the super Shotgun will end up being the one weapon used the most given how often the player will be dealing with them up close.

One quirk of the game is that they can deal and it can receive missile damage to and from barons of hell, so infighting between the two monsters is possible.