Dark bishop



Dark Bishops are Hexen's equivalent of the Disciples of D'Sparil from Heretic: flying, spellcasting humanoids enshrouded by robes. Dark Bishops don't handle as much damage as the Disciples do, with 130 Hit Points, and their projectiles do less damage at 4 Hit Points per projectile and 12 projectiles fired per attack. As such they are somewhat less of a threat than the Disciples are. Dark Bishops can, however, move around fast, leaving afterimages of themselves behind, and their homing projectiles move in a spiral pattern. When a Dark Bishop is killed, it explodes and will hurt the player if they are too close to the explosion radius of the Dark Bishop that is dying. This explosion also hurts monsters, so it can be used to the player's advantage. Like Afrits, Dark Bishops are sometimes contained within destructible objects; these objects are suits of armor in all but one case (in Heresiarch's Seminary, where it is strangely in a tiny pot).

The Heresiarch also summons them to aid him in battle (just as D'Sparil summons Disciples).

They first appear in the third hub, Heresiarch's Seminary.

One of the ambient phrases spoken by the Dark Bishop, when played backwards, seems to be "dark bishop."