Arch-vile


 * ''For the Arch-vile in Doom 3, see Arch-Vile (Doom 3).

Arch-viles are emaciated-looking, yellowish-skinned humanoid figures with a grotesque appearance, including stigmata. They also have no flesh around their abdomens, revealing some of their ribcage. Arch-viles first appeared in Doom II. Their manual description is:

''One of the worst of a bad lot. You can't think of enough rotten things to say about him. He's fast, hard to kill, casts spells, and resurrects dead monsters! At least these suckers are rare.''

ARch ville can kill you you have to use the bfg

Inspiration and development
The idea and name for the arch-vile is due to Sandy Petersen

Bobby Prince said: "The Archvile is an evil healer. Anyone getting in his way is blasted with fire and disintegrated. This includes other demons. But, after he has wrought his destruction, he then goes around and reanimates all of the demons. Because of this interesting dual personality, I decided to give him a very evil laugh as an active sound. For his death sound, I recorded a young girl saying 'why,' pitch shifted it down and mixed it with other sounds. The Archvile just doesn't understand why anyone would want to kill him as he sees himself as only doing good for his fellow demon." 

Data

 * 1) Assumes that the victim never takes blast damage from an attack on a different target.
 * 2) Cannot be targeted because the arch-vile attacks other monsters only in retaliation.

Appearance statistics
In classic Doom, the arch-vile is first encountered on these maps:

The IWADs contain the following numbers of Arch-Viles:

Doom RPG
In Doom RPG, the arch-vile appears as a class of monster. There are three variations, identified by color:


 * Infernis (blue)
 * Archvile [sic] (gold)
 * Apollyon (red)

The arch-vile class of monsters are particularly susceptible to axe attacks and also appear to share a similar weakness to the fire extinguisher that lost soul-class monsters do, much the same as in the novelisation of Hell on Earth. They also possess the ability to revive dead monsters, though this will fail if the player is standing on its target's corpse at the time.