Talk:Wall texture

Currently, the Texture article uses the generic acceptation of texture to create a disambiguation, but as far as the Doom engine games are concerned a texture is a wall texture specifically. What I propose it to mention this explicitly in the article (that while in general texture broadly means that, it means this in Doom) and to merge this article into Texture. The disambiguation is disruptive because it should be natural to use texture as an internal link for the Doom-related use of the term (an entry in TEXTUREx, mainly). Who is like God? 20:04, 5 September 2008 (UTC)