Talk:Berserk

Has anyone else noticed that you can only gib monsters with the berserk fist after the red haze wears off? oTHErONE (Contribs) 08:50, 23 January 2007 (UTC)


 * Not me. -- Jdowland 10:31, 23 January 2007 (UTC)


 * I seem to recall that contradicts it.    Ryan W 21:10, 23 January 2007 (UTC)

Palette effect
Any volunteer programmer to explain the exact functionality of the red haze effect (described in st_stuff.c)? The UDS says palettes 3 and then 2 are used, but that's a pre-source description, and we could still describe the duration and final blinking effect in addition. Who is like God? 19:41, 2 June 2008 (UTC)

Gameplay description...

 * and temporarily increases the damage inflicted by the fist, the increase dropping with the gradual decrease of red haze, but never going away fully.


 * increases the strength of the player's punch attack tenfold until the level ends 

(Emphasis added.) Ahem. So which one is it? I don't know the source code well enough to identify a gradual change in damage, but there are some very long Tyson demos which I think would look very different if the power decreased with time. Ryan W 12:01, 12 December 2008 (UTC)