MAP13: Asylum (Icarus: Alien Vanguard)

MAP13: Asylum is the thirteenth map in Icarus: Alien Vanguard. The level takes place in a simulation characterized by drab, gray walls and muddled, green, metal rooms, and was designed by Robert Taylor.

Walkthrough

 * Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets

 * 1) In the same circular room where the blue skull key is found, there is a platform holding a berserk pack.  Run through the middle of the insignia in the northern floor, and the platform will lower, enabling acquisition of the pack. (sector 119) Unfortunately, it is impossible to register this secret, as the lava bordering the platform (the sector actually marked as a secret) is too narrow for you to walk on without climbing onto the floor in the process.

Current records
The records for the map on the Doomed Speed Demos Archive are: