Zombie (monster)

The basic Doom 3 Zombie is a sort of reinterpretation of the classic Zombie as Zombies come in differently colored clothes like the original zombie soldiers and have other minor characteristics in common with the classic zombie soldiers, such as one zombie type having whithered hair which can be compared to the classic zombieman's green hair. However, the basic Zombies in Doom 3 do not carry firearms like the Z-Secs, though a few may use wrenches and flashlights as clubs. They are humans possessed by evil spirits either alive or after they have died. A scripted event early in the game shows a scientist coming into contact with a transparent "ghost skull", which turns him into a Zombie. They generally come in a number of flavours, each with different heads and different damage skins.

Distinct types of zombies are listed here:


 * Zombie Scientist (wears a greenish lab coat)
 * Zombie Maintenance Worker (wears a brown suit)
 * Zombie Technician/Supervisor (wears a sort of futuristic dark suit)
 * Zombie Janitor (Fat, civilian guy wearing blue clothes)
 * Zombie on fire (affectionately monikered "Bernie")
 * Chainsaw Zombie

Combat Characteristics
The basic zombie types take around eight pistol bullets to the body to kill, but headshots do twice the damage. They move rather slowly and are melee enemies only.

Tactical Analysis
Slow-moving and melee-only, these monsters are really only in the game as target practice and for putting a scare on the player when they burst from a "monster closet". Any weapon, including fists and the flashlight, can be used effectively against them, but when a melee weapon is used, it is necessary to take careful aim and back away frequently to avoid their attacks. They're ideal enemies to use the pistol on.