MAP05: Flipside (Icarus: Alien Vanguard)

MAP05: Flipside is the fifth level of Icarus: Alien Vanguard. It takes place in a simulation of an upside-down world (hence the name), and makes use of Wolfenstein 3D graphics for reasons unknown. It was designed by Mark "Kram Llens" Snell (credited as "Kram Llens").

Walkthrough

 * Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets

 * 1) In the Wolfenstein-style western area (where the walls are comprised of red bricks and old-fashioned computer banks), which requires the yellow skull key, one of the computer panels in the northwest corner is not blinking. Open it to find security armor. (sector 168)
 * 2) Similarly, another computer panel in the south of the room does not blink. It can be opened to reveal two medikits (Hurt Me Plenty or lower) or a soul sphere (on Ultra-Violence or higher). (sector 166)

Routes and tricks
As with many other levels in Icarus that have "teleporter" or "begin simulation" exits, a death slide can be performed on this level in the exit hall. Because the only rocket launcher on this level is multiplayer-only, you must let a monster kill you to pull it off. It is possible to lead imps from the final, wooden room through the simulation portal, and let them damage you heavily, before running toward the exit as they throw fireballs at you, making sure one kills you. If done correctly, your corpse will slide under the barrier, and into the teleporter, ending the level.

Current records
The records for the map on the Doomed Speed Demos Archive are: