Cheat code

Doom contains various cheat codes, which are activated by typing the correct series of letters in-game (some source ports support activating additional cheat codes from the console). The cheat codes were added to the game by Dave Taylor.

Original game
To use a cheat code in most versions of the game, one simply types the code while playing (this also applies while in automap mode). After the last letter has been entered, a message of acknowledgement will appear at the top of the screen. The status bar, face, and ingame view may also change, depending on the effects of the code. All of the codes for the original game work in all ports, unless otherwise noted.

In some ports and in the original executables, cheat codes may be different on non-QWERTY keyboards. For example, in France, idkfa may be idkfq, because of the AZERTY keyboard layout commonly used there.

All Doom versions

 * 1) Prints the message "Doesn't suck - GM". Taylor's explanation for this message: "Choppers is a State Programming Contest game that a friend of mine named Guy Maor (GM) helped write. He's a little defensive of it 'cause it wasn't *quite* finished on the release day. Was a cool two-player Rescue Raiders rip-off. He was drunk and talked to me one night, and I thought I'd put it in."
 * 2) CLEV stands for 'change level'.
 * 3) Taylor and two fellow hackers made up an informal fraternity called Delta-Q-Delta (hence the DQD) during their college days.
 * 4) DT stands for 'Dave Taylor'. The code can be used in cooperative multiplayer by first pressing T and then typing the code while holding ALT.
 * 5) FA stands for 'full ammo'.
 * 6) KFA stands for 'kick fucking ass' or 'keys & full ammo'.
 * 7) MUS stands for 'music'.
 * 8) MYPOS stands for 'my position'.
 * 9) See SPISPOPD.

Doom 95
The prefix "fh" stands for the initials of Fred Hommel, the Doom 95 author who created the codes.

The "hall" in "fhhall" refers to Jason Hall, CEO of Monolith, who requested that particular cheat (hence the "BY REQUEST..." message that displays when the code is executed).

ZDoom
In order to use cheat codes in ZDoom, the variable "sv_cheats" must be set to "1" (true). This variable can be set by launching ZDoom, accessing the console via the tilde ( ~ ) key, and typing "sv_cheats 1". One should then be able to use any ZDoom-specific cheat by typing it into the console.