Doom Wiki:Central Processing

Screenshots category weirdness
Screenshots don't appear in the Screenshots category unless they've been edited, even though they get tagged to that category on upload. Is this supposed to happen? If not, what, if anything, shall be done about it? Draconio 20:13, 30 Apr 2005 (UTC)

Map layout images
What program was used to make the map layout images that appear with the articles on their respective levels?
 * One by me, in my possession. Fredrik 17:58, 28 Apr 2005 (UTC)
 * Is the script based on wad2pdf or is it an independant script? Ducon 19:10, 28 Apr 2005 (UTC)
 * It's based on Omgifol 0.2, which I still haven't released. Fredrik 19:51, 28 Apr 2005 (UTC)
 * When it’ll be released, I’ll send a link for it in linux-gamers.net. Ducon 16:22, 3 May 2005 (UTC)
 * http://www.doomworld.com/vb/showthread.php?s=&threadid=31980 - Fredrik 23:35, 11 May 2005 (UTC)
 * Done. Ducon 04:57, 12 May 2005 (UTC)

Gametics & realtics
An article about these and how they relate to each other and to regular time is another essential thing we are missing at the moment. Janizdreg 19:35, 12 Mar 2005 (GMT)

Source Ports section
The Source Ports category is a bit messy in it's current state. The Scripting Languages and ZDoom subcategories both contain some articles that are already in the Source Ports category. But, some of the articles that are in the Source Ports category aren't in the relevent subcategory.

For example, ACS is listed under Source Ports and ZDoom, but not under Scripting Languages. Should it be in all three categories? DooMAD 01:23, 10 Mar 2005 (GMT)


 * ACS should probably be listed under Source Ports, since it is not tied to ZDoom (ACS is from Hexen). Doesnt vavoom have ACS support?
 * It should certainly be listed under Scripting Languages. Fraggle 10:18, 10 Mar 2005 (GMT)

Editing tricks
It might be a good idea to start writing up editing tricks - Doomworld has a section about them here. Perhaps we could see about getting permission to include these here on the Wiki, or at least write up the same tricks included here. Fraggle 07:42, 13 Jan 2005 (PST)

I think it would be a good idea, and I am willing to start off with some things like hills\craters, etc. More    tutorials would be nice for those new. I remember how big a help the zdoom tutorials were. Jehar 5\11\05


 * I found the files with the editing tricks I found by myself time ago (about 6-8 years!). Some of them appear on doomworld, some others don't. Most of them are cool. The problem is, they are written on spanish. I should translate them first.


 * I also found a level I built to show many engine bugs, are you interested on it, too? CarlosHoyos 22:49, 22 Jun 2005 (UTC)

Writeups on people
While some people on the front page are obviously prominent people who have made many contributions and are worthy of attention, others I've never heard of. Are we writing up everyone? Fraggle 07:50, 13 Jan 2005 (PST)


 * From what I understand, the person must have released several wads of some prominence. This is a somewhat subjective measure, but a good minimum reqirement could be anyone who has either gotten on the 100 best wads list, 11th annual caco awards or wad of the week for the Doomworld newstuff chronicles. I assume we want to avoid every doom wad author making a bio. Logically, we should prolly start with the most famous wad authors and work our way roughly down.Marius 08:03, 13 Jan 2005 (PST)


 * I agree that not everyone who made some WAD files should be listed. The list of people would become huge and meaningless. But there are also people that have a big influence in the community and have not made any WAD file worthy mentioning. They deserve to be on that list as well even though they do not meet the terms you suggest. CodeImp 20:17, 8 Feb 2005 (GMT)

WAD file uploads
JasonR has now enabled support for WAD file uploads (example: [[Media:Test.wad]]). This should be useful for editing tutorials. Just remember that all WADs must be put under the GFDL, so original creations only and no id content included. .lmp files are also allowed now, which means walkthroughs can be uploaded (but again, mind copyright) - Fredrik 13:04, 13 Jan 2005 (PST)


 * But there are LMPs with no bundled documentation at all (like the one under MAP01). Are they therefore copyrighted correctly by default, or should I delete them? Ryan W 20:53, 14 Jun 2005 (UTC)

#doomroom

 * Moved to Talk:Doomroom (IRC channel)..

Doom Wiki mentioned
Jimmy Wales mentioned us in his lecture at Stanford:


 * WikiCities is a separate for-profit company, that I own, and I don't usually talk about it in my Wikipedia lectures, but basically the idea there is, we've got all these great people in the community that know how to run a community. And there's all kinds of communities that could be formed that don't fit the educational non-profit mission of the Wikimedia Foundation. So, like one of the early active communities we've got is Doom. All about the Doom video game. We've got encyclopedia articles about Doom, yes, but there's tons of things people can collaborate on about Doom that don't really belong in an encyclopedia. And so that's a place for them to do that.

- Fredrik 19:42, 13 Feb 2005 (GMT)


 * That is so cool :-) Fraggle 10:18, 10 Mar 2005 (GMT)
 * Heh that really is pretty neat :) --Insertwackynamehere 21:41, 31 Mar 2005 (EST)

Crazy level stats
So, I've gotten a program working to calculate area and volume for a level. Examples of useless trivia that can be computed: Any other good ideas? Updating existing level pages is a lot of work, so I'd rather finish the table layout before starting. - Fredrik 22:11, 25 Feb 2005 (GMT)
 * Average sector volume
 * Amount of volume occupied by monsters
 * Ratio of bounding box volume to used volume
 * Volume used in outdoor areas
 * Inter-WAD rankings

Format of recent changes page
What do all those exclamation points mean next to the article titles? I can't find it anywhere in the wikicities help. Ryan W 20:41, 16 Jun 2005 (UTC)


 * It means the edit has not been marked as patrolled. If you click the "diff" link on a change, at the bottom of the Current revision gray box, there's a link to Mark as patrolled. Bloodshedder 13:49, 17 Jun 2005 (UTC)


 * Aha... thanks. :> Ryan W 02:02, 18 Jun 2005 (UTC)

Procedure for clashes between games (doom/heretic etc.)
Some pages are likely to clash. E.g. E1M1 describes doom's first level, not Heretic's. which is E1M1: The Docks. Should we consider using disambiguation pages and namespaces? Note that megawad level-descriptions will clash unless the level's have been explicitly named too.


 * Making disambiguation pages of the ExMx and MAPxx pages seems like a good idea. Fredrik 21:17, 22 Jun 2005 (UTC)