MAP08: Tricks and Traps (Doom II)

MAP08: Tricks and Traps is the eighth map of Doom II. It was designed by Sandy Petersen and uses the music track "The Dave D. Taylor Blues".

Secrets

 * 1) Through the southwest door in the starting room is a long hallway with a chainsaw at the end. When the chainsaw is picked up, a secret room opens directly in front of it.
 * 2) This one is a bit involved. First, flip the switch at the far end of the cacodemon room (through the northern door in the starting room). Next, return to the starting room and enter the northeastern door. The northern wall of this room has three alcoves in it. Enter any of them to cause a staircase to rise on the other side of the room. Hit both switches at the top of the stairs to open a secret passage back in the center alcove.
 * 3) After exploring the rusty metal halls in secret #2, the diamond-shaped room adjacent to it will open up even larger, releasing several enemies. After dealing with the enemies, shoot the marble demon face wall to reveal a BFG 9000.
 * 4) Through the eastern door in the starting room is a small room with a lion-faced wall and two teleports on either side. Shoot the lion face to access a third teleport taking you to a secret platform in a new area.
 * 5) After passing through any of the three teleports in the lion face room, you'll be taken to an isolated area. There is a pillar with two gargoyle head in the center of this room. Shoot the northern face of the pillar to open an alcove in the southern end of the room.
 * 6) Same as #5, but shoot the southern face to open an area in the northern end of the room. Be careful, as both of these secrets will reveal pain elementals in addition to the secrets.
 * 7) In the same isolated area as secrets #4-#6, drop down into the brown sludge pit and open the red wall on its northern end to access a system of slime tunnels.

Records
The Compet-N records for the map are: