Dead player's line of sight tracks his killer

When a marine is killed by a monster or another player, his field of vision (as seen on the player's screen) rotates to face his attacker. If that attacker continues to move around, the marine's field of vision continues to rotate for an indefinite period in response.

This bug normally goes unnoticed during deathmatch play, since it is prudent to respawn as quickly as possible.

Demo files

 * [[Media:deadlos.lmp|Demonstration of the bug]] (file info) on MAP08: Tricks and Traps