Hell Knight/Doom (2016)

The Hell Knight is a demon that appears in DOOM. They are first encountered in the Foundry. Hell Knights are also part of an order of demons known among fans as "Hell Nobles" that also includes the Baron of Hell at the top.

Description
UAC Report File DLF11557:

''The Hell Knight is a towering brute built for combat deep in the bowels of Hell. These diabolical beasts are the prized gladiators of the demon-horde. They relentlessly stomp towards their target, smashing their massive fists into the ground to create shockwaves that stagger their opponent and leave them vulnerable to bone-crushing melee attacks. The Hell Knight's powerful legs allow it to leap across large distances effortlessly, quickly closing the gap to its enemy.''

UAC Report File U75ZJJFD

''Tablets, retrieved from the Great Steppe in the UAC Automated Survey of 2143, suggest that Hell Knights originally flanked the Great Serpent during the first age. After their master was defeated by the Guardian, the Hell Knights were placed in the arenas of Hell, where they would feed on any victims thrown to them by the Demon overlords as sport. It is now believed that they guard the most sacred and important relics in the nether world.''

Appearance
In the context of this game, "Hell Knight" stands for "a thousand pounds of pissed-off meat trying to curb-stomp you." The Hell Knight strongly resembles its Doom 3 counterpart and the Hell Hunters in its expansion pack. However, there are some noticeable changes. The Hell Knight seems less broad and head design differs slightly in that it has what appears to be a partially-exposed skull. Their skin tone appears to be much more flesh-like like how it was seen in Hell from Doom 3.

Combat Characteristics
The Hell Knight's behavior departs way further from its iterations in the previous games. They move noticeably faster and seem to be a close quarter monster as they are only limited to melee; relying on a ground pound, an uppercut punch, and a lunge attack. They are much more aggressive, as they will tend to close in the player as quickly as possible to strike him.

When the player is killed by one, the Hell Knight punches 3 times with the last punch being the hardest. It also stomps on the player, forcing their vision to immediately cut to black.

Tactical Analysis
Hell Knights are rather tough but can be quickly dispatched with three or four super shotgun shots and can be insta-killed when using the chainsaw or BFG 9000. Walking backwards while they charge at you is highly effective given the fact they make no effort to dodge shots, preferring to run through them.

Trivia

 * The 2016 Hell Knight greatly resembles its Doom 3 counterpart, one of the few enemies to do so.
 * One of the glory kills on the Hell Knight cut from the game consists of punching the head three times, then snapping their neck counter-clockwise.
 * The Hell Knight can occasionally throw off flashes of light from their fists before performing an attack, giving the impression that they are about to fire energy balls, similar to its previous iterations.
 * Because they are melee-only and appear early in the game, with a fondness of rushing and getting up close and personal with the player, this Hell Knight fills more of the role of the Demon, especially the Doom 3 version, rather than the classic Hell Knight. By contrast, Hell Knights in Doom 3 played the role of Barons of Hell in that game.