Real Icon of Sin

The Real Icon of Sin created by Sergeant Mark IV, is a remake of the Doom 2 Icon of Sin featuring a new Icon of Sin with a body and wings. The battle begins when the player approaches an altar with a soulsphere on it in the middle of the arena. This time, the Icon of Sin uses more attacks along with its old ones. It now uses screams that damage players unless they take cover, and it now unleashes lightning that homes in on players and deals massive damage if it hits. Also, the player no longer has to shoot the boss in the head in order to damage him. Instead, headshots simply cause the boss more damage compared to being shot on any other part of the body. The room before the battle is now a hallway with all weapons and ammo, and mega spheres on the left and right sides of the hallway. At the opposite end from where the player begins is a pentagram with a portal behind it which takes the player to the battlefield. The battlefield is now more hellish looking than before and has rockets and plasma cells littered around the map as well as soulspheres which respawn after a certain amount of time, which helps make the battle more manageable. The Icon of Sin perches at the top of a bloodfall. When defeated it sinks back into where it came and more suiting explosions come out of it followed by a massive nuclear explosion before the level ends.