Cacodemon/Doom 64


 * For other related uses, see Cacodemon (disambiguation).

In Doom 64, the Cacodemon first appears in MAP03: Main Engineering.

Physical Appearance
It underwent a major design change, becoming beige brown, with a single yellow-green eye, and gaining two arms with broken chains attached, and a rather terrifying face. It resembles Doom II's original Pain Elemental. The nightmare Cacodemon variation, introduced in the Doom 64 TC, remained hot red.

Combat Characteristics
Instead of a screech it lets out a loud, frightening hiss when spotting the player, and the body of the monster has animation frames (mostly in the way it swings its arms when in flight), whereas the original Cacodemon floated in a motionless manner.

Tactical Analysis
TBA