Iron lich

Iron Liches are enemies in Heretic. Despite their names, Iron Liches are not the typical skeleton-like foes in robes others may be accustomed to. They are, in fact, giant skulls wearing spiked helmets, and as the name suggests, made completely of iron. Iron Liches have the ability to cast different kinds of elemental spells, which include:


 * A 'wall' of fire which spreads out vertically.
 * An ice ball which splits into multiple shards when it hits a target or a wall.
 * A tornado which relentlessly chases and throws players into the air if they get too close to it.

The structure and magic of the Iron Lich is done in such a way that it cannot be transformed by the Morph Ovum, nor immediately killed with a Firemace under the influence of the Tome of Power. When killed, they sometimes drop a claw orb or Morph Ovum.

Iron Liches are first encountered at the end of the first episode of Heretic: City of the Damned. They will appear as normal enemies in later levels, and a group of Iron Liches guards the exit in the last level of the Ossuary, the fourth episode of Heretic: Shadow of the Serpent Riders.

Iron Liches are sometimes referred to as Iron Golems

Uses out of Heretic

 * EarthBound Doom has a history of using the Iron Lich as a semi-common foe. Additionally, the Iron Lich has a fourth attack in this modification, which is the ability to shoot Baron and Hell Knight Plasma balls. According to the story, the demons gave this power to the Liches as a means of signifying their alliance with the Serpent Riders.


 * Furthermore, a stronger form of the Iron Lich also exists in the same modification, called the Gold Lich. They possess all four of the Iron Liches' EBDoom attacks, plus three more: a powerful and continious flame thrower attack with long range, the slime ball produced by the Baron of Hell and the ability to spit out bombs that explode after a set time. They are also faster and take more damage to destroy. Their sight sounds are also different.