MAP16: Predatorium (Plutonia 2)

MAP16: Predatorium is the sixteenth map of Plutonia 2. It was designed by Adolf Vojta (Gusta), and uses the music track "Come Out Fighting" by Eric Baker (The Green Herring).

Walkthrough

 * Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets

 * 1) After going through the inverted C-shaped room on the east side of the map for the first time, go through the door, and again straight through the large door. Fall into the sludge pit straight ahead and go right (north) for some stimpacks. Turn around and you will see a very small red push button on the beam. Push it, then go through the teleporter on the right. Head left and back through the same door you came in. A teleporter has been unblocked. Go through it for a soul sphere (#1).
 * 2) Head to the southwest corner of the map (near the blue key and door). The north end of this pit will have some stairs heading up. Before heading up the stairs, look left and notice the recessed wall. Open it up for nine health bonuses, a blue armor, and some shotgunner ammo (#2).

Bugs
There appears to be two red skull keys on "Hey not too rough" difficultly and higher.

Speedrunning
It is possible to reach the exit from the beginning, by utilizing an Arch-vile jump technique.

Trivia

 * Amongst possible names for this map during development were "Precariottes" and "Predation".