Congestion 1024

Congestion 1024 is a megawad-in-progress for Doom 2. All maps are designed so that the playing area fits entirely within a 1024×1024-sized area. Authors are allowed to define sectors outside of this area for the purposes of gameplay, detail and scenery, as long as they are not reachable.

This project was influenced by the Exquisite Corpse community WAD.

Authors
The following people are currently attached to the project:


 * Thomas "Lutrov71" Lutrov
 * Shitbag
 * Hobomaster
 * DoomedAce
 * Lee Szymanski
 * Stealthy Ivan
 * Jimi
 * Mike "Cyb" Watson
 * Job
 * Potgiesser
 * The Flange Peddler
 * Russell Pearson
 * Cycloid
 * Catsy
 * Psyren
 * Iori

Levels

 * MAP01: Water Facility
 * MAP02: Garden of the Descent
 * MAP03:
 * MAP04: Outpost 1024
 * MAP05: Autumn In Hell
 * MAP06: Departure Point
 * MAP07: Dead small
 * MAP08:
 * MAP09: Monday Morning
 * MAP10:
 * MAP11: Caco District
 * MAP12:
 * MAP13: The Focus II
 * MAP14: House of Shadows
 * MAP15: Bantam
 * MAP16: Deja View
 * MAP17: Omega outpost
 * MAP18: Tutorial #99
 * MAP19: Lip Service
 * MAP20: Claustrophobic Sting
 * MAP21: Corpse Yard
 * MAP22: Prison Escape
 * MAP23: Close Quarters
 * MAP24: Zyklon B
 * MAP25: Stein und Stahl
 * MAP26: Tower of Hades
 * MAP27: Marbelous
 * MAP28: A Bridge Too Far
 * MAP29: Magus
 * MAP30: Congestion 1024
 * MAP31: Archville Madness
 * MAP32: Nullspace Junior