MAP18: The Courtyard (Doom II)

MAP18: The Courtyard is the eighteenth map of Doom II. It was designed by Sandy Petersen and uses the music track "Waiting For Romero To Play".

Secrets

 * 1) In the northwest corner of the courtyard is a triangular area of grass between a couple buildings. Walk into the northern corner of the triangle to be teleported an otherwise unreachable ledge in the maze area.
 * 2) Inside the maze area are two blue-walled skull switches. The one in the southeast corner of the maze has a secret alcove containing a Chaingun behind it.
 * 3) After passing through the northeast trail of armor/health bonuses radiating from the central pillar in the courtyard, a  door opens on the west side of the yard. Behind it is a spiraling hallway leading to a BFG 9000.
 * 4) After passing through the northwest trail of armor/health bonuses radiating from the central pillar in the courtyard, an alcove opens in the northeast corner of the yard. Close to this alcove is a "+"-shaped structure. Press the switch on the back side of this structure to lower a teleporter back in the alcove you just opened. Go through to be taken to a new secret area.

Records
The Compet-N records for the map are: