Types of death

The following types of death exist in Doom and Doom engine games:


 * Normal death - used when none of the below occurs.
 * Gib death - when character is downed to very low health (a negative amount). He then turns into a pile of blood, flesh and bones. A terminal fall in Hexen can also cause this to happen.
 * Telefrag - when another character teleports onto the spot a character is standing on.
 * Burning death (Heretic, Hexen) - when a character is killed by lava or a fire-based attack.
 * Burning death (Strife) - when a character is killed with a flamethrower.
 * Disintegration (Strife) - when a character is killed with a mauler.
 * Icy death (Hexen) - when a character is killed with Frost Shards.