Speed of Doom

Speed of Doom is a 2010 megawad by Josh Sealy (Joshy) and Darkwave0000, which requires a Boom-compatible source port to play. It features 33 levels, including one level accessible only through cheating, inspired by Plutonia, Plutonia 2, Hell Revealed, Hell Revealed II, Alien Vendetta, Kama Sutra, Scythe and Scythe 2.

The bulk of the soundtrack was composed by Stuart Rynn, although five tracks were contributed by James Paddock, and 14 other tracks were taken from various sources.

The end of a map often looks like the beginning of the next one, as if you could copy and paste them all in a giant map.

Maps

 * MAP01: First Blood
 * MAP02: Mysterious Cove
 * MAP03: Constrained Base
 * MAP04: Sedgemire
 * MAP05: Cliffside Siege
 * MAP06: Dreamscape
 * MAP07: Simple Prison-Yard
 * MAP08: Frenetic
 * MAP09: Depredation
 * MAP10: Vile Pain
 * MAP11: Transcension


 * MAP12: The Meat Grinder
 * MAP13: Lucifer's Tears
 * MAP14: Sledge
 * MAP15: Descent to Core
 * MAP16: The Core
 * MAP17: The Shrine
 * MAP18: Silent Hour
 * MAP19: Impure Serenity
 * MAP20: The Path to Hell


 * MAP21: Resurrection
 * MAP22: Dead Echo
 * MAP23: Poison Ivy II
 * MAP24: Hell's Honeycomb
 * MAP25: Death's Nocturne
 * MAP26: Blessed Hellscape
 * MAP27: Hais Temple
 * MAP28: Twilight Massacre
 * MAP29: The Ruins of Kalnik
 * MAP30: Darkness Without End


 * MAP31: 1010011010
 * MAP32: The Pyramid of Death
 * Map33: Descent to Nowhere