STONES.WAD

STONES.WAD is a single-level PWAD designed by Michael Kelsey. It is notable for being perhaps the first "serious" third-party Doom level ever created (the earlier releases were clearly marked as editing prototypes, or had their architecture deliberately simplified for lack of a reliable node builder). The text file provides no canonical name for the map.

Although the idgames package is dated April 17, 1994, this level was discussed on alt.games.doom at least as early as March 29, before the final version of DEU 5.0 had been completed. The time stamp on the WAD itself is March 26.

This level also appeared on Maximum Doom as STONES2.WAD, as E1M5 of NEWDOOM.WAD, as MAP07 of NEWHITS1.WAD, and as E3M1 of WADPAK12.WAD.

Walkthrough

 * Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials
Head up and down the stairs towards the room to the east, and grab the yellow key. Open the wall to your north, destroy both of the barrels in your path, and go east outside. Open the yellow door at the south and flip the switch in the next room.

Secrets

 * 1) (sector 29)
 * 2) (sector 30)
 * 3) (sector 38)
 * 4) (sector 62)
 * 5) (sector 85)
 * 6) (sector 95)
 * 7) (sector 140)
 * 8) (sector 147)
 * 9) (sector 149)
 * 10) (sector 222)

Current records
The records for the map on the Doomed Speed Demos Archive are:

Things
This level contains the following numbers of things per skill level: