Making a door

(Draft version!)

You create three sectors like here: +---+   ++ +---+    ++ Sector 2 gets ceiling and floor height setted to floor height of secotrs 1 and 3. The lines a and b get their special set to any door type that is named DR Open Wait Close and has the number 1.
 * a   b    |
 * 1 a 2 b 3  |
 * a   b    |
 * a   b    |

Thats a basic door, now someone give advices for making it fancy ;)

Don't forget to "lower unpegg" the sides of the door. Otherwise the doorsides will appear to follow up with the door.