Amiga

Short after the release of the Doom source code various ports to multiple platforms appeared. The Amiga platform was a very famous platform during the late 80's and 90's, but it was widely considered that it was not possible to do a game like Doom on this platform due to technical restrictions of the standard Amiga graphic chipset which was built to do scrolling sprite based games and not pixel based rendering.

Ports
Quickly after the release of the source code, several people jumped on the bandwagon and ported Doom to the Amiga. This resulted in several different ports which competed for the Amiga userbase. Only two ports survived this competition while others were abandoned.

The most wellknown ports (680x0 Amigas):


 * ADoom (1998-2003)
 * DoomAttack (1998-2004)
 * PsiDoom (abandoned)
 * AmigaDoom (abandoned)
 * ZhaDoom (?)

There are also a few ports for the Amiga PPC platform:


 * ADoom PPC
 * VDoom PPC
 * ZhaDoom PPC

Running the 680x0 ports of Doom requires atleast a Motorola 68030 CPU with about 50 MHz and a few MB of extra memory.