Doom 3: BFG Edition

"Doom 3: BFG Edition" is a remastered Doom 3 with a seven-level solo section called, "The Lost Mission," which was cut from the original release of "Doom 3."

John Carmack, id's technical director (and Doom's co-creator), said in a press-release, "DOOM 3 was enthusiastically embraced by gamers worldwide at its release. Today, the full experience has been enhanced and extended to be better than ever, and is delivered across all the platforms with a silky smooth frame rate and highly responsive controls. New support for 3D TVs, monitors, and head mounted displays also allows players to experience the game with more depth than ever before. We think shooter fans everywhere will love it."

The BFG Edition will include the original game, the already-released add-on; "Doom 3: Resurrection of Evil," the 2004-era "Doom 3" with enhanced graphics, a checkpoint save system, and copies of "Doom" and "Doom II: Hell on Earth."

It will also feature a new, armor-mounted flashlight, allowing players to illuminate dark corners and blast enemies at the same time.

Changes
The following list is gethered from gameplay footage and statements from John Carmacks 2012 Keynote. Changes might be made as more info becomes available.

The BFG edition of Doom 3 is different in multiple ways from the original Doom 3: The Doom and Doom II version also have some changes: For the time being, it's not known if Doom and Doom II BFG edition .WAD files are compatible with the original .WAD files. The .WAD files for Doom and Doom II BFG edition do work with source ports like Zandronum and ZDaemon, its unknown if they do work on other ports but it shouldn't be any surprise if the do.
 * Steam Required for PC version
 * XBox 360 and Playstation 3 versions
 * Support for 3D TV's, High Resolution monitors and the Oculus Rift.
 * Improved preformance and minor graphical improvements
 * Improved texture resolution
 * Increased lighting and brightness
 * Sholder mounted flashlight
 * Checkpoint saving
 * Easier overall difficulty by providing more health, ammo and armour to the player
 * No compatibility with any existing mod
 * Closed source, opposed to Doom 3 which is Open Source (GPL 3).
 * Removel off all Nazi references, including the Swastica, Hitlers portret, furnature and textures
 * Removal of the International Red Cross symbol on medpacks and berserker packs
 * Map 'Wolfenstein' (map31) and map "Grosse" (map32) have been renamed too "IDKFA" and "Keen"
 * the SS soldier sprite is replaced with zombie man sprite
 * Changed weapon sounds
 * Changed unit ID's in maps 31 and 32
 * Changed textures in map 31
 * Changed music in maps 31 and 32