Doom RPG script

Intro
You have been dispatched in re-sponse to a dis-tress call from Union Aerospace Corporation's re-search facility on Mars. The base is under attack by an unknown force and your mission is to ac-quire intelli-gence and neu-tralize the threat.

FINAL APPROACH, MARS, PHOBOS, AUTOPILOT

Insertion com-plete. For fur-ther instruct-tions, rendezvous with the other Marines at Junc-tion. Expect heavy resistance. Good luck!

Entrance
Scientist: "I'm glad you're here, Marine. A horde of monsters have been let loose by an evil presence. Be careful!" "Good luck!"

Civilian: "Hello, Marine. Welcome to Mars! Walk over an item to pick it up. Access the invent-tory menu to switch weapons or use items." "Use your weapons to smash open creates. Crates often contain useful items." "Health vials are small blue bot-tles that in-stantly restore some of your health when you walk over them. They can be found throughout the base."

Scientist: "Try talking to people or using computers more than once for additional infor-mation." "Reports indicate some monsters are weak against cer-tain types of weapons.", "All available combat personnel report to Junc-tion!"

Civilian: "Computer stations such as this are all over the base. Check them for information." Some computers will prompt for a numeric passcode. Use your numeric keypad to enter the number."

Computer: "Incoming message: RED ALERT! Base is under attack! Combat personnel report to Junc-tion for further instructions." "Signal lost."

Scientist: "Use the fire ex-tinguisher to put out fires that have broken out throughout the base. Some fires will block your path. You can walk through them but it will hurt you." "If you get low on health try using a Medkit. You may have one in your inventory. To use an item, access inventory menu, select the item, and press the OK button. You can use items during combat." "Where are all the Marines in your unit? What? They only sent you? We're doomed!" "Move out, Marine!"

Computer: "[Email]] To: B. Smith From: K. Simons Hey Smith, though some people can be unhelpful at first, you can persuade them to help you if you keep talking to them. -Karina" "[Email] To: K. Simons From: B. Smith Thanks for the tip. -Brett" "No more email."

Marine (green): "The door to your right is locked, but I can open it if you'll stay and talk to me for a bit." "Hey, did you know you can switch weapons and use items from your inventory menu? You can also switch between weapons by press-ing the * and 7 buttons." "I get lost wan-dering around this base so the automap is useful for finding my way around. The automap is stan-dard military is-sue so you should already have one. Access your auto-map by pressing the # key, or from the game menu. You get to the game menu by pressing the 0 key." "Sometimes you can talk with people and use computers more than once. This can be very helpful. Well, thanks for the chat. I'll unlock the door now. Oh, one last thing, you probably save your game before con-tinuing. Get in the habit of sav-ing regularly. You can save and load games from the game menu." "The door should be unlocked now. Move out. I'll meet up with you at Junction."

Computer: [Combat Guide] Tip 103: Crates can be smashed with weapons and often contain items. Be-ware, some crates explode if dis-turbed." "[Combat Guide] Tip 104: Your automap is avail-able from the game menu. Use it to help you if you're lost."

Civilian: "You'll need the Axe to chop down jammed doors." "You can switch between the axe and the other weapons by accessing your inventory menu, or cycle through your weapons by pressing the * and 7 keys. Use the axe to chop down jammed doors or zombies; it's effective for close combat.

Computer: "There's a secret door between the two yellow lamps." "Shutting down..."

Civilian: "I don't feel like talking." "I'm really busy. Go away." "Leave me alone!" "Dude..." "All right! Near the three barrels blocking the yel-low keycard room you'll find a se-cret door. That's all I know. Now leave me alone!", "..."

Civilian: "Use Medkits in your inventory to restore health. Your inventory list is accessi-ble from the game menu. Access the game menu by pressing the 0 key." "The yellow door to the east of this room re-quires the yellow keycard to open. It's the only way out of this area so find the yel-low keycard!" "Lost already?! Use your automap, Duh!" "You got the yellow keycard. That's nice."

Scientist: "Passcodes you find will be automatically written in your notebook. Access the inventory menu if you need to check your notebook." "The passcode is 1234?! Passcodes like that are in direct violation of Code 12 of the UAC Security Pro-tocol Handbook! Doesn't anyone read the handbook anymore?

Computer: "[Email] To A. Kang From: S. Forrette I changed the door passcode to 1234. I know it isn't a good passcode. I was in a rush. -Steve" "[Email] To: S. Forrette From: A. Kang What a horrible passcode! It is so simple I don't even have to write it down in my notebook. -Anna" Computer: "Enter passcode to unlock door: - - - -" "Door unlocked."

Civilian: "Oh, you found the passcode? If you ever forget it you can always check your note-book." "1234? Great pass-code! Freaking idiots!

Computer: "[Error] System offline." "[Reboot]", "Loading UACNIX... Logged in as root" "What year was the original DOOM released? - - - -" "1993", "Door unlocked."

Scientist: "This computer contains map info for this sector which can be downloaded to your automap. Ac-ccess your automap from the game menu." "Now that you have the map data, you'll find your way around easily with the automap." "Some walls are secret doors to rooms containing equipment. Be on the lookout for them. They look slightly differ-ent than normal walls. People or computers can oc-cassionaly give you info about the secret doors' location." "The axe is good for battling Zom-bies at close combat but inef-fective for long distance attacks. Use other weapons for long dis-tances. The fire extinguisher is great for fires but not mon-sters... unless they're on fire." "La-la-la."

Civilian: There's a vicious monster east of here. I suggest you head south and look for the yellow keycard in a room over there. Now might be a good time to save your game. Re-member to save your game often so that you don't have to replay a bunch of it if you die!" "Go south. Trust me!" "Looks like you got the yellow keycard. Go back to the yellow door and head to Junction!" "I hope you make it out of here alive!"

Computer: "[Email] To: D. Whitlark From: J. Raphael The yellow key-card is in a room in the southwest corner of this sector. -Jah" "[Email] To: J. Raphael From: D. Whitlark I checked but couldn't find it. What gives? -David" "[Email] To: D. Whitlark From: J. Raphael Sorry, I meant southeast corner. -Jah" "[Email] To: J. Raphael From: D. Whitlark I'm on my way. -David" "[Email] To: All Personnel From: Marine HQ Lt Whitlark has been missing for days now. He was last seen in the southeast area in this sector. All personell are ad-vised to report if they have any information about the disappear-ance. -Col. Graff" "No more email."

Civilian: "Get rid of those barrels to get to that door. Try shooting them at a distance to clear them out. The barrels are volatile so be careful." "You can use ex-plosing barrels to damage mon-sters. Cool, eh?

Computer: To: BJ Blazkowitz From: M. Ross Hey BJ. I hid the shotgujn in a se-cret compartment behind the axe. -Matt" "POP3 error. Authentication failed. Please contact your sysadmin." "Showed those bar-rels, heh?", "Yeah..."

"You picked up a Medkit. Access your inventory menu and use it to restore health if you become se-verily wounded."

"You got the fire Extinguisher! It uses halon can-isters to put out fires."

"This door is bro-ken. You'll need to find some way to open it."

"You got the Axe! Zombies beware..."

"You got the Shotgun!"

Enemies: Hellhound, Zombie Pvt, Malwrath, Bull Demon, Phantom, Troop, Impling

Junction (first time)
Central corridor

Scientist: "Welcome to Junc-tion, Marine. Most of the peo-ple that survived the attack have regrouped here." "Junction is an a area that inter-connects the different areas of the base. The corridors and doors in Junction lead to all the major sectors within this fa-cility. Some pas-ages in Junction are locked and require high-level security clearance to en-ter." "You can acquire supplies and medical treatment here. Inquire with the north wing staff for more information."

Marine (green): "Good to see you made it. Your current objective is to seek infor-mation on the cause of this in-vasion and find a way to stop it." "You'll need addi-tional colored keycards to gain access to all the areas accessible from Junction." "Bioscans indicate the monsters are coming from the underground reac-tor sector. Strange... how could they be in-vading from a geothermic reac-tor deep inside a Martian cavern?"

Computer: "[Email] From: J. Raphael To M. Ross Matt, I've been transferred to a unit in charge of moving a bunch of machinery from the labs to the reactor sector. Not sure what that's all about but I won't be able to make our DDR party to-night. I have to work overtime. TTYL -Jah" "[Email] From:M. Ross To. J. Raphael Man, lots of weird things are going on. I've been working crazy hours at the machine shop but nobody tells me what I'm work-ing on. I have a strange feeling it has to do with what's going on at the reactor.  -Matt" "No more email."

Computer: "The Union Aero-space Corporation welcomes you to Junction. Here you have access to clean, quiet living conditions with all the lat-est amenities, such as combat equipment vending and medical fa-cilities. Think of Junction as your home away from home." "The UAC strives to be a safe and friendly work en-vironment."

West wing

Scientist: "You have yellow security clear-ance. Proceed through the yellow door." "Search the base for additional colored keybcards which allow ac-cess to more at-eas in Junction." "The red keycard is the highest level of security clearance - it allows access to the reeactor area which houses the power plant pro-viding energy to the entire facil-ity."

Civilian: "I need to get into the green zone but I mis-placed my green keycard." "I think I left my green keycard in Sector 3, in the yellow zone." "I can't get through the green door without my green keycard."

Computer: "[Combat Guide] Tip 133: A is for Axe; crashes like thunder. Z is for zombies, rend them asunder." "[Combat Guide] Tip 134: B is for buckshot, tried and true. Canines, Imps and Barons hate you.

East wing

Marine (blue): "This door leads to the reactor powering this fa-cility. Top-level security clear-ance is required to enter this area." "It's my duty to guard this post. Orders from UAC HQ." "I can't let you in without proper credentials." "Sorry, under or-ders. No go with-out proper clear-ance." "No." "You really want in? How about we make a deal? Got 100 UAC credits?" "No deal. Changed my mind. Get the red keycard if you want in."

Computer: "Log Entry of Dr. Jensen: *CLASSIFIED* Our budget has been increased to fund the study of matter transpor-tation. We hope to have a func-tional prototype ready for demon-stration in a few months." "Log Entry of Dr. Jensen: *CLASSIFIED* Dr. Guerard says the electrical requirements of our device ex-ceded his ini-tial estimations. We will likely have to move the device to a loca-tion with a larger energy source." "Log Entry of Dr. Jensen: *CLASSIFIED* This is my last log update. I've been fired for supposed "breaches" in se-curity protocol and somehow my research docu-ments were com-promised. I have no idea how this happened but I intend to find out." "End of log."

South wing

Civilian: "Use the computer to the left to purchase sup-plies." "Find UAC credits lying around the base and use them to purchase use-ful provisions at Junction." "Many of the items found around this base are self-explanatory, but a few require ex-planation. The Soul Sphere re-stores your armor and health to maximum. The Ber-zerker increases your attack briefly. These are one-time use items." "You can buy stat boosters at a vending machine computer. These increase your De-fense, Agility, Strength, and Ac-curacy. Defense is your resis-tance to attacks. Agility is your ability to evade attacks. Strength is the damage you can inflict. Ac-curacy is your ability to land an attack." "Seems stupid for the UAC to be charging a Marine for combat equip-ment."

Civilian (doctor): "I'm a doctor, re-lax. I'll dress your wounds." "Feeling better?" "Come see me any time you need medical atten-tion." "Use the Medkits in your inventory if you're hurt during combat."

Computer: "[Email] From: Col. Graff To: D. Whitlark Whitlark, where are the reports you promised me? You said they'd be done by Tues-day! -Col. Graff" "[Email] From: D. Whitlark To: Col. Graff Sorry sir. I was a little dis-tracted. I dis-covered an old computer game called DOOM... it has to be at least 100 years old but it's still surprise-ingly addictive. The weird thing is that the set-ting and scenario of the game is similar to ours. Funny, eh? -David" "[Email] From: Col. Graff To: D. Whitlark Just get me the damned reports! -Col. Graff" "[Email] From: D. Whitlark To: Col. Graff Yes sir! You'll have them today. BTW, they're mak-ing DOOM for the cell phone. Cool, eh? -David" "No more email." "You can replay a sector several times to build up your abilities."

Yellow zone

Civilian (past yellow door): "These doors lead to various areas of the base. In each subsequent sector the jour-ney gets harder. Since the more yhou fight the stronger you get, stick to the easy areas first." "You will be taken back to Junction should get incapacitated during combat."

Sector 1, Sector 2, Sector 3

"This passage leads to Sector 2. You are wel-come to try it out but you should probably try playing through Sector 1 first."

"This passage leads to Sector 3. You should consider complet-ing Sector 2 be-fore entering Sector 3. But hey, do whatever you want."

Sector 1
Scientist: "[Dr. Jensen] I'm just checking some things on this terminal. I'm OK; I don't need any help." "[Dr. Jensen] Look, I was un-justly fired re-cently and I have a hunch it may have something to do with what's happening around here. I'm just trying to find some things out." "[Dr. Jensen] You should just keep moving. There's nothing you can do to help me right now."

Computer: "[Combat Guide] Tip 099: You can skip a combat turn by pressing the 9 button while engaging an enemy. Use this strategically to draw an enemy into your line of fire." "[Combat Guide] Tip 164: Explod-ing barrels can damage enemies, but be careful as exploding barrels can also hurt you." "Segment Fault: &o0r _4s5%0D3 2 25

Dr. Guerard: "I'm Dr. Guerard. Are you the Ma-rine sent to help us? Well, I need you to figure out a sequence to get the door out of this area un-locked. Things are really screwed up and I need to get back to my experiments to make sure the power losses haven't caused any problems!" "[Dr. Guerard] Figure out the sequence to get that door un-locked. Use trial and error.", "[Dr. Guerard] Hello again. A door north of this position leads back to Junction, but it is locked. Ask that guy if he has the code for the door." "[Dr. Guerard] Try to get the passcode for the door out of that civilian worker." "[Dr. Guerard] He said I have the code? I've never even been down here until the invasion! Try offering him some credits; he might be more helpful." "[Dr. Guerard] Offer that man some credits for the passcode." "[Dr. Guerard] You look like you could use some help. Here's some extra health to get you ready for whatever lies ahead!" "[Se. Guerard] It's not impor-tant how I got here ahead of you. It's best you just keep moving." "[Dr. Gueard] Please, just keep moving.]

Computer: " D0or..^$#.&" u^l0ck3d " "..."

Computer: " 6oor, ##$%^ unl0cke6 " "..."

Computer: " %$#$*&:::: unl0cked " " ^^)(id_s0f7 " "..."

Computer: "Doo$*&:::: unl***ed" "W!dg3+ wa5 h3r3" "..."

Computer: " Do!!!!##23$ un(0c*3d " "..."

Computer: "..#.#...nl.....d" "..."

Computer: "Enter door code [find someone nearby to give it to you]: ---" "Door unlocked"

Civilian: "That guy is sup-posedly a high-level scientist but he doesn't have any pass-codes? BS! If he's so high level, he must some codes to help us get back to Junction." "See if you can... uh, see if you can get any codes from that scien-tist. He should have some." "Scientist. Codes. Go!" "OK, maybe I have a code that can help you, but how are you going to help me? How about I give you my passcode for 10 credits? [Engage civilian again to give him 10 UAC credits]" "Thanks, uh, skip-per or whatever you are. I don't want that scien-tist to hear the code so i'll just write it down in your notebook... There. I... uh... What the hell is happening to me?!

Civilian: "You'll find use-ful equipment be-hind this door but you need the green keycard to get in. Come back here when you get the green key-card." "Having trouble finding the green keycard? You won't find it in this sector. You'll likely find the green keycard in a lator sector. You'll need to travel back here to open this door." "You can re-enter this sector from Junction even af-ter successfully completing it. By revisiting pre-viously completed sectors you can uncover addition-al secrets and build strength by acquiring equip-ment and fighting monsters."

Computer: "[Email] To: D. Kramer From: T. Brown II I changed the se-cure room pass-code to the month and day of my birthday." "[Email] To: T. Brown II From: D. Kramer I don't know when your birthday is! -Dave" "[Email] To: D. Kramer From: T. Brown II Is that why I didn't get a gift last year? I'd really like a X-Cube 46. P.S. - I was born October 10, 2114. -Ted" "No more email."

Computer: "[Door lock override] Enter code: " "1010" "Door unlocked."

Computer (Green Door): "Super secret passcode: **7*"

"You got the Chaingun! Precise and deadly, but it's an ammo hog."

Enemies: Bull Demon, Phantom, Impling, Malrath, Infernis, Troop, Hellhound, Zombie PVT, Cacodemon (Green Keycard door, after Sector 3), Demon Wolf (Green Door, after sector 3), Archvile (Green Door, after Sector 3), Pinky (Green Door, after Sector 3).

Sector 2
Starting section of the map spells 1337 (leet).

Civilian: "Someone changed the code on this door without telling me. The new code may have something to do with the layout\ of these tunnels. I wish I had an automap." "I don't know the code! See if you can figure it out by looking at your automap." "The suvervisors in this area have been acting weird lately. It might have something to do with that high level guy that's been coming around." "I'll stay here and see what else has been changed."

Civilian: "Oh, God! You startled me! Can you get us out of this? My mainte-nance passcode is 042. Use it to access terminals in the off-site backup room." "Please, hurry! Go to the off-site backup room and find the mainte-nance service door. Use code 042."

Offsite Backup

Computer: "[Email] To T. Brown II From: D. Kramer Sorry I missed your birthday. Can't get any game consoles, but I think you'll like what I got. Left it in the other hidden room; it's less "virtual." -Dave" "[Email] To: D. Kramer From: T. Brown II What other hidden room? -Ted" "[Email] To: T. Brown II From: D. Kramer It's just inside Ore Processing." "No more email."

Computer: '[Maint. Access] Enter code: ---" "Maint. door open."

Computer: "[Email] To: P. Marks From: X. Murray: For the love of all things holy, man! will you stop leeving your eqipmint around in pasaje-ways for everone to trip on?!!!!!!!!!! -xavier" "[Email] To: X. Murray From: P. Marks: Murray, two words for you: spell check. Wait, here's two more: shift key. -Paul" "[Email] To: P. Marks From: X. Murray: heres 2 for u marks - ur dead!! -xavier" "[Email] To: Maint. staff From: Dir. Branson Marks and Murray have been sus-pended for brawl-ing on the job. -Jeb" "No more email."

Computer: Connecting....... Incoming communication... Marine, is that you? It's Dr. Guerard. I may be able to send you information as you make your way through the base, so be sure to be on the lookout for my messages on computer ter-minals. Looks like you'll have to get through Ore Processing to get out of the sector you're in now. There, I've unlocked the en-trance door for you." "Get moving! Head back to Ore proc-essing."

Ore Processing

Computers (two at entrance to Ore Processing): "Ore Processing: Backing up..." "[Access panel] Enter code: ---" "panel opened." "Panel open." "No, the other computer." "Ore Processing: Terminal offline"

Scientist: "We're in serious trouble, Marine! This processor looks like it's going to overload and take down teh whole power grid for this sector. Let me think for a moment..." "Yes! I think I can use the allow in your armor shards to cause a local short to avert the over-load. Ten should do it. [Engage scientist again to give him 10 armor shards]" "Ok, I've got your shards. Now use the computer in the alcove by the entrance to open the access panel and I'll insert the alloy. The computer should be finished with its backup by now. The panel access code is 988." "988 should be the panel access code." "All right, Ma-rine, I've gone through the ac-cess panel and am inside the proc-cessor now. Come back to the proc-essor; I may need some help." "I'me about done placing the shards... hey, I thought this problem was caused by the in-vasion but on closer look, it looks like sabota-..."

Computer: "Log Entry of Dr. Jensen: *CLASSIFIED* An Information Security staffer came in the other day for an audit of the lab. It's strange... I've been with the UAC's Advanced Research Department for over 7 years and this is a first." "Log Entry of Dr. Jensen: *CLASSIFIED* Woot! Going to New Vegas for my day off. I'm down 500 UAC credits for the year but I'll make it up!" "Log Entry of Dr. Jensen: *CLASSIFIED* I don't trust Dr. Guerard. I saw him put a handful of Hydrocon vials into his lab coat. I've re-ported the activ-ity to personnel but nothing has come of it. The recent lab audits indicate we're losing a lot of supplies and I don't want to be blamed for Mr. Sticky Fingers!" "End of log."

Door 55

Computer: "Door 55 locked. Enter code ---" "5555" "Door 55 unlocked"

Computer: "Super secret passcode: ***g"

"You got teh Super Shotgun! Fierce!"

Monsters: Impling, Hellhound, Zombie Pvt, Bull Demon, Troop, Malrath, Beholder, Phantom. Infernis, Ghoul, Zombie Lt, Pinky, Zombie Cpt, Commando

Sector 3
Civilian: "Welcome to Sector 3, home of UAC's only Mars based biological re-search lab." "Everything is fine here. Just go back to Junc-tion. Really.

Computer: "[Email] To: P. Marino From: H. Hancock Paul, do you know what's going on in Sector 3? I got an emergency medical call from them but when I got there, they kicked me out de-nying they ever made the call! I heard strange animal-like sounds form the lab as they booted me out the door. -Hugh" "[Email] To: H. Hancock From: P. Marino Well, some weird things have been happening lately. I did some check-ing into that sector and it turns out there's some kind of lockdown - high-est clearances only. The thing is, I've been un-able to find out who authorized it. -Paul" "[email] To: P. Marino From: H. Hancock So... what should we do? Should we report this to someone? -Hugh" "[Email] To: H. Hancock From: P. Marino Report what? It's over our heads! Oh, btw, I found a green keycard in this sector. It's in a secure closet at the north end of this sector if anyone comes looking. -Paul" "No more email."

Computer: "Security lock-down in effect. Enter passcode: "

Civilian: "Mr. Nadira is a senior resident at the Biological Research Facil-oty. The team was working on mind control devices prior to the in-vasion." "Nadira's focus was the canine neurological re-search. You can read his progress report on the terminal at the other side of this room." "You'll need to unlock that door. The passcode is 5551."

Computer: "Bioresearch Lab Log Entry of Mr. Nadira: The latest specimens we've captured are marvelous. Their cunning and ferocity are a sight to see. I'm close to a break-through in con-trolling their behavior." "Log Entry of Mr. Nadira: The con-trol device has yielded remark-able results: the canines will fight and protect me if I'm being attacked. Unfor-tunately, they die if they take too much damage." "Log Entry of Mr. Nadira: The best thing about the device is its mo-bility. It can be carried in inven-tory and used when a canine is directly in front of you. The down-side... it's a one-use only device. Fortu-nately I've du-plicated several prototypes and hid them around the base. Once a canine is cap-tured, it will protect you and fight for you until death." "End of log."

Computer: "Searching... Connecting... Incoming message: From: Dr. Guerard Marine, ignore the door up ahead on your right. That area is un-der lockdown but the door may be unlocked, the systems are act-ing up all over. I suggest you just move along." "[Dr. Guerard] Continue down the hall and ignore the door." "..."

Computer: "WARNING: Door unlocked." "[Cycle door] Enter code: ---" "741" "Door secure. Access to cycle operation denied." "[Dr. Guerard] Marine, you're going to have to trust me if you want to make it out of here alive. I'll un-lock the door for you." "System offline."

Mr. Nadira: "[Mr. Nadira] You're not authorized to be in here, soldier!" "[Mr. Nadira] Hey, are you the Marine that Dr... Yeah, maybe I can help you. You'll need to check your weapons though, firearms are not allowed in the lab. I'll take your weapons and put them in this cabinet to my left." "[Mr. Nadira] You'll get your ewapons back later! Use my code: 741 at the terminal to lock the door. We need to secure the area." "[Mr. Nadira] Lock the door be-hind you! The code is 741. Your weapons are in this cabinet. You can get them back later." "[Mr. Nadira] I don't have time for games. I need your help and I promise to make it worth your while. I have some technology that you may find very useful. You with me?" "[Mr. Nadira] It's a device that can control any of the pos-sessed dogs and make them fight for you. I'll show you how it works if you bring me the de-vice." "[Mr. Nadira] The device is in a cage at the center of this room. Use code 934 on the ter-minal at the west of the room to open the cage. Get the device and bring it to me. I'll show you how to use it. Stay away from the cages. The dogs bite." "[Mr. Nadira] Bring me the de-vice. I'll show you how to use it." "[Mr. Nadira] I lied! HAHAHA! My hounds will help test the device. Attack! [The Dog Collar is now a usable item in your inventory]"

Cabinet: "Cabinet code entry restricted." "[Weapons Cabinet] Enter passcode " "7682" "Cabinet unlocked." "You got your weapons back." "Empty"

Computer: "[Open chamber] Enter code: ---" "934" "Collar chamber opened." "System offline."

Computer: "Weapons cabinet code access en-abled. Code: 7682"

Computer: "[Email] To: All Staff From: Mr. Nadira I've changed the north entrance passcode to 4545. -Mr. Nadira" "No more email."

Computer: "North lab en-trance passcode: " "North entrance unlocked."

Civilian: "You're not sup-posed to be here. The place is un-der lockdown." "You lookin' for the green key-card? A guy found it and put it in a secure storage closet north of the lab."

Computer: "[Email] To: Mr. Nadira From: Kronos he's closing in! Perform a secu=rity lockdown ASAP and don't allow any access into the facility. If he man-ages to get in, you know what to do. -Kronos" "POP3 error. Authentication failed. Please contact your sysadmin."

"You got the Plasma Gun!"

Enemies: Phantom, Malrath, Zombie Lt. Zombie Pvt, Hellhound, Troop, Cerberus, Ogre, Lost Soul, Ghoul, Infernis, Pinky, Bull Demon, Behemoth

Computer: "Secure closet door 2 unlocked."

Computer: "Secure closet door 1 unlocked."

Junction (after Sector 3)
Yellow zone

Civilian: "Seems you've cleared Sector 3 and acquired a green keycard. Continue your mission by head-ing to the green zone and clearing Sectors 4 and 5." "Not sure how long we'll last here at Junction. Mon-sters have taken over every other part of the base and we need sup-plies." West wing

Scientist: "I worked with Guerard and Jensen on the teleportation re-search team. Those two really have it out for each other." "Jensen got fired over a security matter. Rumor is that Guerard got him fired though Jensen did noth-thing wrong. I don't believe it. Dr. Guerard was an outstanding employee, putting in extra hours at night and be-friending UAC ad-ministrators. He's a nice guy." "I heard Jensen is still on base in-vestigating his firing. Hope he uncovers the truth."

Computer: "[Combat Guide] Tip 147: Reports have come in that the Commando class is weak against plasma." "[Combat Guide] Tip 148: Fire retardant has proven effective against fire creatures. Imag-ine that!"

Civilian: "You found my green keycard! Keep it. You need it more than I do." "Good luck, Marine."

East wing

Computer: "Log Entry of Dr. Guerard: *CLASSIFIED* Seems that my colleague, Dr. Jensen, has been fired over some petty security matters. It's un-fortunate; he was a skilled scien-tist." "Log Entry of Dr. Guerard: *CLASSIFIED* With Mr. Nadira's assistance, I was able to convince Col. Graff to move our equip-ment from the lab to the reactor. This move should help meet the energy demands of our next set of experiments." "End of log."

Central corridor

Marine (green): "I don't trust Guerard and I don't think you should either. I've heard that he's working with Kronos and that they're responsi-ble for this mess." "Trust your in-stincts. It's the only way to sur-vive."

Computer: [Email] From: J. Raphael To: M. Ross Dude, the inva-sion happened a day after all the stuff from the las were moved to the reactor sector. Not sure what's going on but I think Gue-rard may have had a hand in this. Heard that Guer-ard ordered the move. -Jah" "No more email."

Scientist: "Dr. Jensen got canned due to some security issues. I'm not sure what that was all about." "You be careful."

North wing

Computer: "INCOMING TEXT MESSAGE: HELP! I'm being held against my will in Sector 5. They've  taken my blue keycard and weapon! I have my cell phone but the battery is about to die and this is the last text message I'll be able to send. Someone please help me! -Dr. Jensen." "System offline."

Green zone

Marine (green): "The scientists at this facility are insane!" "I don't know who to trust anymore." "I'm beginning to wonder if anyone will make it out of here alive." "I was working in Sector 5 as part of the unit that arrested Dr. Jen-sen. I remember he was fired sev-eral weeks ago so I'm not sure why he's still at this facility."

Scientist: "Don't know why but my col-leagues, Dr. Jensen and Dr. Gue-rard, have it out for each other. I don't trust ei-ther of them!" "Rumor is that Jensen was fired for security breaches but Guerard may have had something to do with it." "Lots of equipment has disappeared. Hope it turns up intact."

Sector 4
Civilian: "Welcome! This is the oldest part of the base. Built in 2112, the surrounding structures and tunnels made up UAC's first per-manent Martian  settlement. This area is now only used to store hazardous waste." "We've been having computer prob-lems. The latest glitch has locked our main door out of here back to Junction. Maybe you can help us get it open." "Go talk to Dr. Kelvin, he's working on the computer trying to get the door open. The door is down the hall on the the right." "This is stupid! It'll never work."

Barrel Storage

Civilian: "[Jenkins] I love big explo-sions but, jeez, why do *I* have to move the bar-rels? Dr. Kelvin never does any of the hard work around here!" "[Jenkins] I can handle it. Check if Dr. Kel-vin needs help." "[Jenkins] Dr. Kelvin says we need to blow open the locked door so I'm to take the explo-sive barrels from storage and put them in front of the door. Should be cool. Why don't you go to the old med lab to stock up on medical sup-plies... just in case. I unlocked the lab door a moment ago." "[Jenkins] Go to the med lab and stock up on medical supplies! We may need them if the explosion goes bad." "[Jenkins] I don't need any help with the barrel. I should have them moved by the time you get back." "[Jenkins] I'm done moving the barrels. I've arranged them so that when the end barrel is shot, they'll all ex-plode and hope-fully blow open that door." "[Jenkins] You can set them off by shooting the end barrel." "[Jenkins] Let 'er rip, man! Shoot those barrels and light up this cave!" "[Jenkins] Doesn't seem like the explosion did anything, but it was still pretty sweet!" "[Jenkins] Next time we'll use more barrels." "[Jenkins] I don't trust Dr. Guerard. How did he get here and how did he open the door?"

Computer: "ERROR: PC LOAD LETTER" "E#RR4R: PC L8AD LET7E@ #&00$@" "Blip, bleep... BEEWOOP. WHONK WHONK!" "HAHAHA! You thought you could blow me up?!?!"

Scientist: "[Dr. Kelvin] The damn door is locked and this controller is to-tally borked! I have never, in my 23 years with the UAC, seen this error before." "[Dr. Kelvin] PC Load Letter? What on Mars?! Sorry, my name is Dr. Kelvin. I was sent to fix the computer problems when these strange creatures appeared out of nowhere and killed most of my staff. As you can see, I'm a bit on edge." "[Dr. Kelvin] I've had it with this machine! Jenkins's looking for some explo-sives to blow this sucker open. Why don't you make yourself useful and see if he needs any help." "[Dr. Kelvin] Jenkins lined up the barrels so you can shoot the end barrel. This should cause a chain reaction and blow open the door." "[Dr. Kelvin] You have the hon-ors. Fire at one of the barrels on the end and it should blow them all up. Maintain a safe distance so we don't get hurt." "[Dr. Kelvin] Damn! The explo-sion didn't even scratch the door." "[Dr. Kelvin] Whoa! I just saw someone appear in front of the door controls. Is that Dr. Guerard? I could swear he wasn't here a second ago!" "[Dr. Kelvin] Hey, go talk to Dr. Guerard." "[Dr. Kelvin] Thank goodness for Dr. Guerard! I still don't know where he came from but he unlocked the door and that's all I need to know!"

Medical Lab

Scientist: "Welcome to the old Medical Lab. We keep the medical supplies in the back room. I think we have a Flack Jacket and a couple of Med-kits." "Dr. Kelvin wants to blow up the door with explo-sives? Why am I not surprised? He's wanted that door open for days." "I just hope no one gets hurt when they ignire the explosives." "Good luck with the door blast-ing. Try not to hurt yourself."

Computer: "Probability that exploding waste barrels will de-stroy a JC-107 Type-A titanium reinforced door: Calculating..." "12%" "System offline."

Dr. Guerard: [Dr. Geurard] Hello again, Ma-rine. Seems like you need help with this door. I think I've found the problem. There, fixed... the door is un-locked." "[Dr. Guerard] No need to thank me. Just doing my job." "[Dr. Geurard] Don't concern yourself with how I got the door opened. Just move on with your mis-sion.

Computer: "[Email] To: Col. Graff From: Kronos Jensen has been troublesome. Fire him! You owe me. -Kronos" "[Email] To: Kronos From: Col. Graff I'll try. If I do this, that's it, Kronos. Our debt is cleared... we're done. -Col. Graff" "No more email."

Computer: [E-BOOK] Introduction to Quantum Mechanics and Teleportation *Chapter 1* ..." "[E-BOOK[ Stabilization Techniques for Rifts in the Space/Time Continuum *Chapter 1* ..." "[E-BOOK] Beginner's Guide to Controlled Hydracon Cata-lyzation *Chapter 1* ..." "[E-BOOK] More Power to You: Energy Strategies for Projects Needing Inordinate Amounts of Power *Chapter 1* ..." "[E-BOOK] How to Get People to Like You, Even if you are a Crazed, Diaboli-cal Luniatic *Chapter 1* ..."

Civilian: "Hey! You're not supposed to be here!" "Walk away now and you won't get hurt." "I warned you. Now you die! Cacode-mon, kill! [A door opened to your left...]" "Please, don't hurt me! I'll tell you every-thing..." "MUAHAHAHA!" (turns into Imp)

Computer: Signed on to UAC-IM... [INSTANT MESSAGE] GoodDoc99: Ma-rine, it's Dr. Guerard. you may have stumbled upon a secret re-search facility inside an old section of the base. We think Dr. Jensen has been storing sto-len supplies there." "[INSTANT MESSAGE] GoodDoc99: Re-frain from look-ing around the lab. We need to get an investiga-tion team there to search for evidence and I don't want the area contami-nated." "[INSTANT MESSAGE] GoodDoc99: I've unlocked the door leading out of the old base to Junction. Proceed forward with your mission and we'll take care of re-covering the sto-len lab supplies. Guerard out." "GoodDoc99 has signed off."

Computer: "System Offline [but there is a sticky note on the monitor that reads: "5313"]"

"You got the Rocket Launcher! w00t!"

Enemies: Cerberus, Zombie Lt, Imp, Mancubus, Pinky, Zombie Cpt, Cacodemon, Demon Wolf

Sector 5
Computer: "System offline." "Learn Databases *Chapt 1 * The SELECT state-ment is used to acquire data from a table in a da-tabase, basic syntax is as fol-lows: SELECT col-umn_names FROM table_name. More advanced usage of the SELECT state-ment is covered in later chap-ters." "*Chapt 2 * The INSERT st4t 3m*&#!" .*& [FILE CORRUPTED]" "FILE CORRUPTED"

Scientist (Johnson): "Zzzzz..." "Zzzzz... [Snort] Zzz..." "Huh? What!?! I'm awake! Oh, hey Marine. What brings you here? The blue keycard? Dr. Jensen was carrying it as he was being hauled away. Not sure where they took him." "What was Jensen doing here any-way? Wasn't he fired weeks ago?" "There's a room up ahead that has a database of pass-codes used in this sector. You'd probably find it helpful." "Ok, move along now. I'm going back to sleep." "Zzz..." "Zzz... Zzz..." "Zzz.. Wha? Oh, you again. What?! You need help with a database? Well, everything I know I learned from an online tutorial. Let me pull it up here on this computer. Ok, done. Use the computer to the left to teach yourself database administration." "Hrm. It looks like part of the file is cor-rupted. Oh well. You already know enough to do ba-sics like re-trieving data."

Computer: "ERR^R! @A# !$_# ^%^" "MEMO%y FAUL+ 02xOFF012 ^$#^" "D09R 09 PASSCO#E: ***2"

Computer: [Email] To: F. Eckle From: G. Smith I've set up a new passcode on Door 09 that exits this area. You'll need this to access the computer lo-cated in a room west of this po-sition to open the door. -Gary" "[Email] To: G. Smith From: F. Eckle Hey genius, you forgot to send the new passcode. -Francis" "[Email] To: F. Eckle From: G. Smith Oh right. The code is 675... uh, I can't re-member the last number. Sorry. I'll reset it to something I can remember first thing on Monday. -Gary" "No more email."

Computer: "Door 09 locked. Enter code: " "6752" "Door 09 unlocked."

Computer: "Door 13 locked. Enter code:" "1313' "Door 13 unlocked."

Computer: "Door 17 locked. Enter code:" "1122" "Door 17 unlocked".

Computer: "[Email] To: F. Eckle From: G. Smith Ok, the passcode on Door 17 has been changed to, uhm, either 2211 or 1122. Sorry, I forgot which one. -Gary" "[Email[ To; G. Smith From: F. Eckle You are such a putz, Gary. -Francis" "No more email."

Civilian: The computer on the left has a database with all the passcodes for the doors in this area. It needs a passcode which is... uh..." "I hope you have some database skills, 'cause you are gonna have to some hardcore SQL hacking to find the database of passcodes on the computer!" "Let me know if you figure out how to get the passcodes. So far all I've been able to do is get the database login passcode which is 4453... I think." "If you need help with SQL syntax issues go talk to Johnson. He's a scientist working down here. He sleeps on the job, but he is a pro with data-bases. He can probably help you." "That was some way awesome hacking, man."

Computer: [DATABASE LOGIN] Enter code: " "4453" "Logged in as DBA." "SQL>get passcodes; Invalid SQL command." "SQL>use passcodes database; Invalid syntax on line 2 "pass-codes database;"." "SQL>download pass code data; Unknown keyword "download" on line 1." "SQL>give me the freaking pass-codes! Error 024: All queries must end in a semi-colon." "SQL>give me the freaking pass-odes you punk machine; Please restate your insult in the form of a valid SQL query." "SQL>SELECT * FROM doors; Contents of "doors" table: id passcode --- 13 1313 27 3416 17 1122 44 8862 61 1554 99 1209"

Civilian: "Jeez, I think I'm lost. Wish my wife was here, she'd ask someone for directions." "What I'd give for an automap about now." "I hate maze dun-geons!" "What's next? Jumping puzzles? Scavenger hunts? Backtracking with new enemies? Sheesh. Just gimme a BFG and let me go postal on some imp hordes."

Computer: "There is a hidden door called Door 55 in Sector 2. Use passcode 5555 to unlock Door 55."

The Brig

Scientist: "[Dr. Jensen[ Marine! It's me, Dr. Jensen! You gotta help me!" "[Dr. Jensen] Thanks for your help. When I got caught they took my weapon and my blue keycard and put them in the Secure Closet. I saw them set the passcode to 648." "[Dr. Jensen] Get my equipment from the Secure Closet and I'll log onto one of the computers and continue my in-vestigation. Something terri-ble is about to happen and Gue-rard's behind it." "[Dr. Jensen] I'm pretty sure the Secure Closet code is 648. I watched them set the code after they detained me." "Keep the keycard and rocket launcher. You'll need them more than me. I've found some more informaton on this computer..." "There's recent communication from Dr. Gueard to Mr. Nadira. Nadira is ordered to meet up with Guerard in the Power Control Room in Sector 6. He mentioned something about "big plans"..." "I think Guerard has been using Nadira's mind control equipment to influence peo-ple at UAC ad-ministration and it looks like .both may be work-ing for Kronos." "Ok, I got the door out of here unlocked. Get back to Junction through the exit west of the prison. We'll meet up in Sector 6. We must find out what Gueard is up to." "Proceed to Junc-tion through the exit west of the prison. I'll meet up with you in the next sector."

Computer: "Power low. Termi-nal in sleep mode."

Computer: "[Email] To: F. Eckle From: Col. Graff Be on the lookout for an ex-employee seen snooping around the base. His name is Dr. Jen-sen. Detain him if he's found. -Col. Graff" "[Email] To: Col. Graff From: F. Eckile We found Jensen in the data cen-ter trying to ac-cess email logs. He's being held in cell 42-A in the Sector 5 Brig. He was armed with a roc-ket and had a blue key-card. What's all this about? -Francis" "[Email] To: F. Eckle From: Col. Graff Excellent work! Jensen was fired. We found a bunch of stolen equip-ment in a make-shift laboratory in Sector 4 and we suspect Jen-sen. The esteemed Dr. Guerard will need to have a "chat" with Jen-sen later to in-vestigate the matter. What's the passcode to the cell? -Col. Graff" "[Email] To: Col. Graff From: F. Eckle Glad we caught the thief. The prison passcode is 229. -Francis" "No more email."

Computer: "[Cell Control] Enter passcode to unlock cell 42-A: ---" "229" "Cell 42-A un-locked.

Civilian: "..." "Hey, what're you in for? Me? Stealing. Turns out petty theft can get you up to 3 years in this joint." "Are you sure you should be talking to a thief? I can't resist the urge to take things." "I'm not sure why I take things... I just feel an urge to steal. I need therapy, not prison!" "If this is my fate, so be it!" "You are freeing us?! Thank you! Uh... I guess I should give you these back..." "Received 20 UAC credits." "I'm free!"

Computer: "[Secure Closet] Enter passcode: ---" "648" "Closet unlocked."

Junction (after Sector 5)
Green zone

Marine (green): "Oh, you have the blue keycard? Jensen had it when we arrested him. Hope Guerard doesn't come looking for it." "I won't tell any-one you have the card. I don't trust Gueard. I'd rather you have it than him."

Scientist: "I heard Dr. Gue-rard got Dr. Jen-sen fired. Not sure I believe that though. I think Jensen was just sloppy with his security pro-cedures." "Have you met Kro-nos? I've been here for years but have never met him."

Yellow zone

Civilian: "We won't make it much longer. It's only a matter of time before the monsters enter Junction."

West wing

Scientist: "My feet hurt from standing here so long."

Civilian: "I'm freaked. I have a feeling something really bad is about to happen."

Computer: [Combat Guide] Tip 161: The Mancubus class will blast you with rockets; he doesn't like the taste of his own medicine." "[Combat Guide] Tip 162: Those damn bull demon things aren't as affected by roc-kets as you'd think."

Central corridor

Marine (green): "It's only a mat-ter of time be-fore the demons overrun the en-tire planet..."

Scientist: "I used to work with Mr. Nadira in bioresearch. He was a nice guy, until he started working with Dr. Guerard." "Ever heard of Kronos? Never met him but logs show he has extremely high security clearance.

Computer: "Segment Fault: G_3R4%D 15 K&0N^5" "System offline."

East wing

Computer: [Email] To. B. Smith From: K. Simons Dr. Jensen had me investigate Dr. Guerard's employ-ment history. What I found was strange. Guerard was supposedly hired onto the teleportation re-search team 2 years ago but UACHQ has no rec-ord of him. -Karina" "[Email] To: K. Simons From: B. Smith Well, the UAC is a huge bureauc-racy with bil-lions of records. They're bound to lose one once in a while. -Brett" "No more email."

North wing

Computer: "System offline." "No more email."

Blue zone

Scientist: "You know what to expect: more sec-tor doors to ex-plore in the hunt for the next col-ored keycard. Get to it!" "A lot of the sci-entists look EX-ACTLY like me. Why you may ask? Is this outpost some cloning fa-cility or are the game designers too lazy to cre-ate a variety of characters? Or is it something more insidious, like extremely small memory con-straints for portable devices that won't allow much graphical variety?!" "Have you noticed that if you keep talking to people here they make trite inside jokes and other misguided at-tempts at humor?" "Ever heard of Kro-nos" He was a UAC scientist working on teleportation research years ago. It's said that he traveled from our dimen-sion to one of pure evil where he fused human technology with demonic flesh, creating a new super weapon. UAC fired Kronos and buried the re-search but rumor has it that Kronos is on this base trying to bring his crea-tion into our di-mension." "If you come across him, stop him. Be careful, Kronos is con-trolling the minds of the UAC administrators." "I think Kronos moved the teleportation re-search equipment into the reactor core and plans to use the massive of the reactor core to move something very large into our dimension." "Hey, by the way, you didn't hear any of this from me, OK?"

Sector 6
Scientist: "Dr. Guerard came through here a while ago. He seemed to be in quite a hurry. A few minutes later Dr. Jensen came in looking for him. Jensen looked very wor-ried. What is going on?" "Power routing controls for the base are found up ahead in this sector. I think that is where Guerard was headed."

Civilian: "Did you see Dr. Jensen chasing after Dr. Gue-rard? What is go-ing on with those two?" "I think I may know what it's about. I saw some classified doc-uments that seem to indicate that Guerard did some-thing to get Jen-sen fired. UAC higher ups seem to know about it but aren't doing anything. Strange, eh?" "I hope Jensen kicks Guerard's but. Guerard de-serves to get his butt kicked. I hate that smug slimeball."

Marine (green): "The combatants in this area re very dangerous. I'll provide es-cort for Jensen. Be careful!" "We're trying to catch Dr. Guerard. We fear he is up to no good." "I'll follow you and provide cover for Dr. Jensen." "Dr. Guerard went through this door just minutes ago." "I'll cover Dr. Jensen." "I've got your back!" "Keep moving!" "He sure is fast." "He got away again!" "Guerard went through this door. You go first. I'll pro-tect Dr. Jensen." "Lock and load!" "Take cover!" "ARGH! I'm hit! "There are too many!"

Scientist: "[Dr. Jensen] Hey, Marine! I've been pursuing Guerard but I don't know which door he went through. Both doors are locked and I am working on the computer trying to get them opened. Give me a minute..." "[Dr. Jensen] Ok. I've unlocked the first door. You explore that direction and I'll try to get this other door opened. We will meet up later. Find Guerard and stop him from do-ing whatever it is he is trying to do!" "[Dr. Jensen] The first door is open. You take it. I'll take the other path as soon as I get the second door open. Don't wait for me. We'll meet up later." "[Dr. Jensen] We almost had him! Guerard went this way. He must be headed to the Control Rom. You lead. I'll follow behind with the other Marine. I've unlocked the door. Let's move!]" "[Dr. Jensen] Let's go! We must catch Dr. Guerard!" "[Dr. Jensen] Look! On your left! Get him!" "[Dr. Jensen] Keep the pace up. We must catch Guerard." "[Dr. Jensen] There he is! Up ahead on the right!" "[Dr. Jensen] I'm getting too old for this." "[Dr. Jensen] There! To your left!" "[Dr. Jensen] I'm not sure what Guerard is up to, but it is proba-bly very bad." "[Dr. Jensen] He's getting away!" "[Dr. Jensen] No time to chat. We need to catch Guerard." "[Dr. Jensen] The control cen=ter is just up ahead. Whatever Dr. Gueard is up to, he must be stopped!" "[Dr. Jensen] After you, Marine." "[Dr. Jensen] There he is! Straight ahead!" "[Dr. Jensen] It's a trap! Run for your life!" "[Dr. Jensen] I ran in here for cover. I'm pretty hurt so I'm not sure I'll be able to go on with you." "[Dr. Jensen]: "there must be a computer switch to unlock that door somewhere around here..." "[Dr. Jensen]] Don't worry about me. I'll be fine. Just stop Guerard!" "Damn! One of those demons hurt me pretty bad. You go on. I'll catch up when I can." "Head through the door. You must stop Guerard!" "[Dr. Jensen] I finally caught up with you. Did Guerard get away? He must have used his teleporter. Looks like Gue-rard intends to reopen the portal now that the re-actor is back on-line. We're going to have stop him. We need a plan. Let me think..." "[Dr. Jensen] Ok, first, let's get some big guns. Check the computer again and see if you can get that BFG storage closet open." "[Dr. Jensen] Check the com-puter for more information." "[Dr. Jensen] Great, you have the BFG. Now we need to find the red keycard to access the reac-tor. Security logs on this com-puter indicate there's a red keycard in Sector 7. Head there I'm-medietely. I'll catch up with you later. The exit to Junction is east of this po-sition. Good luck." "[Dr. Jensen] Head to sector 7 to retrieve the red keycard. With it we can access the reactor area and stop Dr. Guerard!"

"Super Secret Room"

Computer: [Super Secret Room] Door locked. Enter code: ====" "2279"

Computer: "There's a bonus area you might encounter some-time after Sector 7 that is pro-tected with a 7 digit passcode. Use the first 7 numbers in the Fibonacci se-quence (starting with zero) to un-lock the door."

Computer: "Marine, I got the other door opened and we are pursu-ing Dr Guerard. We'll meet up soon. -Dr. Jensen"

Computer: "[Email] To: Col. Graff From Kronos Move the portal equipment from the research laboratory to the reactor room. Get on it right away! -Kronos" "[Email] To: Kronos From: Col. Graff Why? The rest of the research team claims the energy requirements are being met at the portal's current location. -Col. Graff" "[Email To: Col. Graff From: Kronos You will order the equipment moved immedi-ately! I have plans that re-quire a consider-able amount of additional en-ergy. -Kronos" "[Email] To: Kronos From: Col. Graff I've set up the work order to have the machin-ery relocated to the reactor room. -Col. Graff." "No more email."

Dr. Guerard: "[Dr. Guerard] HAHAHA!" "[Dr. Guerard] New circuit con-figuration com-plete. Rerouting power... Oh! Hellow, Marine. Your're too late. I just brought the main reactor back online. Nothing can stop me now." "[Dr. Guerard] Mr. Nadira, please dispose of him." "[[Dr. Guerard] ..." "[Dr. Guerard] Mr. Nadira, your assistance has been invaluable. Marine, I really couldn't have done all of this without you. But now, you're both liabilities to me." "[Dr. Guerard] See you in Hell."

"Power Control Room"

Computer: Power low. Termin-al in sleep mode."

Civilian: "[Mr. Nadira] So we meet again. This time you won't escape so easily." "[Mr. Nadira] No, wait!" "[Mr. Nadira] Argh!" "

Computer: "Power rerouted. Geothermic reac-tore online." "[Dr. Jensen] Hey Marine! I made it." "[Email] To: Mr. Nadira From: Kronos Under no circum-stances is the Marine to get a hold of the BFG. The new BFG closet passcode is 9000. DON'T TELL ANYONE! -Kronos"

"BFG Storage Closet"

Computer BFG Storage closet Enter passcode: " "9000" "Have fun."

"You got the BFG! We could tell you what BFG stands for, but this is a family game."

Enemies: Rehovart, Zombie Cpt, Assassin, Demon Wolf, Lost Souls Druj, Wretched, Baron.

Sector 7
Scientist: "[Dr. Kelvin] Hello again. You here for the red keycard? The passages to the rest of the se-tor have caved in, but I can help you get through. I'll un-lock the door. Come on, I'll show you." "[Dr. Kelvin] Come on through the door to your left." "[Dr. Kelvin] This is one of the first matter transportation units built on the base. I can send you through to its counter-part at the other end of the lab." "[Dr. Kelvin] Step into the unit in the mid-dle of this room and I'll trans-port you. You'll instantly be sent to its counter-part unit."

Computer: "Super secret passcode: 2***"

Computer: "[Dr. Kelvin] Something seems to have gone very wrong. You didn't rematerialize in the other tele-portation unit, and worse, none of your weapons rematerialized with you! I don't have to tell you to use extreme caution. I think I can unlock that door. Yes, try it now." "Whoa! I can't talk now... some-thing's coming!" "..."

Computer: "[Email] To: R. Williams From: J. LaGrave Di you go out and check on that sensor array? I'm still getting wacky readings. I think something's busted out there." "[Email] To: J. LaGrave From: R. Williams Checked the ar-ray. Everything passed my daig-nostics. But the readings don't seem make sense to me ei-ther. I'm working with Lloyd to try to find out what's going on." "No more email."

"Door cycle oper-ation offline." "666"

Computer: "New message arriving..." "Attn. all person-nel: if you can use a terminal with access to your local sensor array, check your readings now. We're sensing a rise in the same readings preceding the at-tack wave. Report if you can." "Too many users... blah blah blah. Probable cause: slashdot.org Try again in a few seconds... -xien

Scientist: "Ahh... when I saw those weapons come through the teleporter with-out their owner. I knew something was wrong. Look-ing at these data, it seems like someone deliberately sab-otaged your tele-port. Here, I think you'll need these! [You got your weapons back] If you're looking for the red key-card, try the northeast corner of this sector. I've just enabled the cycle oper-ration on the door up ahead. The code is 666." "I'm going to stay here and try to make sense of these other sen-sor readings. It looks to me like the reactor is back online, and there are huge power draws all over the base. I think something big is about to happen." "Code 666 should work for the door ahead."

Computer: "Incoming message: RED ALERT! A sec-cond attack has started! All per-sonnel to battle positions!"

Computer: "Error....#$^@%*#^"

Computer: Incoming audio transmission - source unknown: Can anyone hear me?! All hell is breaking loose! They're in Junc-tion...every-where! Everyone's dead. They're hoarding out of the reactor sec-tor! If anyone can hear this... please help!" "Connection lost.."

Got Red Key

Marine (green): "Oh, man! I thought you were one of those things! I barely made it out of Junction when that second wave hit. The rest of my unit didn't make it." "Just before we got hit, someone screamed that the gates of Hell had opened. After seeing all these...demons, or whatever they are, I believe it." "You're definitely going to need the red keycard if you want to get anywhere up ahead. You'd bet-ter go find it." "Look, I'm almost out of ammo and armor. I can't do you much good. I'm going to stay here and see what I can scrounge."

Enemies: Demon Wolf, Zombie Cpt, Nightmare, Pain Elemental (Doom RPG), Belphegor, Apollyon, Baron, Druj.

Junction (after 2nd invasion)
Blue zone

Marine: (blue): "Thank god you're back! We've suf-fered a massive attack! Hordes of monsters swarmed into Junction from the reactor area." "Dr. Kelvin was able to seal up the door to the reactor to stop the attack. Hope he's OK... get down to the reac-tor entrance in the red zone and see if you can help him." "Ugh, I don't feel so good..." "Oh no..."

Computer: "I have plans for you, Marine. Meet me at the reac-tor. -Kronos" "System offline."

East wing

Marine (green): "Dr. Kelvin is down at the reac-tor door entrance in the red zone. He wanted to talk with you." "I'm guading this position to pre-vent any more monsters from getting into Junction." "The entrance to the north wing just collapsed! Dr. Jensen was in there. I hope he's- uh, what is, happening to me? Ahhhhh!"

Red zone

Computer: [Dr. Kelvin] That computer terminal controls the door that leads to the re-actor core. Don't mess with it." "[Dr. Kelvin] We don't want that door opening again." "[Dr. Kelvin] Whose side are you on? Leave that terminal alone!" "[Dr. Kelvin] Watch out! Here they come!"

Scientist: "[Dr. Kelvin] Marine! I'm so glad to see you! It's been hell down here. I was able to lock this door to stop the invasion but I'm not sure what to do now. Find Dr. Jensen and see how we should proceed... he was in the north wing last time I saw him." "[Dr. Kelvin] What the hell was that? I hope Dr. Jensen is OK. Go find him." "[Dr. Kelvin] Go check with Dr. Jensen. He is probably still in the north wing." "[Dr. Kelvin] What? Jensen's dead?! You have to end this or we'll all die. Go in there, the passcode is 5966. Godspeed." "[Dr. Kelvin] 5966 will open the door." "[Dr. Kelvin] Ugh. One of those things got inside me. I can feel it. Help me!"

Central corridor

Computer: "They stopped me years ago but they can't stop me this time. -Kronos" "System offline."

Civilian: "I'm so scared..." "We're all gonna die! Don't you get it?! We have to get out of here!" "I feel a tingling sensation. What is going on? Ahhhhh!

West wing

Computer: "I'm going to kill you... slowly. -Kronos." "System offline."

Yellow zone

Scientist: "Look at the car-nage! I don't think anyone made it out alive!" "I'm too late to help any of these people, but let me at least help you..." "Good luck, Marine." "I'm knee-deep in the dead." "What? The passage to the north wing is blocked? You'll probably just have to find another way in." "Sorry. I don't have any more Medkits. I used my last one on you."

Green zone

Civilian: "Please! Don't let them hurt me!" "They are coming for us." "I'm hit!" "Argh! Damn it!"

North zone

Computer: "[Bonus Area!] Door locked. Enter code ---" "0112358"

Scientist: "[Dr. Jensen] Marine, How'd you get in here? I thought this room was cut off from Junction when the ceiling caved in. I'm OK, but I have bad news..." "[Dr. Jensen] Guerard reopened the portal. He brought the reac-tor back online to reopen the link with Hell. According to what I've found, Dr. Guerard intends to bring Kronos's creation, the Cy-berdemon, into our dimension..." "We must make every effort to prevent this form happening. Have Dr. Kelvin open the door to the reactor. Head down there and destroy the por-tal. You are our only hope." "Uh oh." "Goodbye, Marine."

Monsters: Zombie Cpt, Nightmare, Demon Wolf, Baron, Assassin, Belphegor, Apollyon, Revenant, Pain Elmental.

Reactor
Computer: "Risi Soru kol feri asi-ril." "Red Planet finds you worthy and offers her help." "System offline."

Red Planet: "Ned'ai Risi Soru. Fele khamik Nari felil sani." "Red Planet trem-bles. The way is made clear.

Dr. Guerard: "[Dr. Guerard] Marine, your com-mitment is com-mendable, but you're too late. Soon my creation will enter our dimension. It's a shame that you won't be around to see it happen. HAHAHA!"

Computer: "Activating gate lift. Gate open-ing..." "Gate open." "Mokolu afi e'ai Pelim Oduril esansi. Sever the arter-ies to silence the Mouth of Evil."

"The portal to Hell has closed, but one last creature made it through..."

Enemies: Zombie Cpt, Revenant, Belphegor, Nightmare, Demon Wolf, Wretched. Imp Lord, Pain Elemental, Assassin, Apollyon, Revenant, Wretched, Druj, Kronos, Power Coupling, Cyberdemon (Doom RPG).

Chump
Congratulations! You've shut down the portal to Hell and stopped the demonic inv-asion.

Rank: Chump

You've finished the game, barely. There's still much to discover. For a little inspiration to do better next time, visit:

doomrpg.com/hound

Spire
Congratulations! You've shut down the portal to Hell and stopped the demonic inv-asion.

Rank: Average

You've beaten the demons from Hell, but we've seen better. Find out more by visiting:

doomrpg.com/spire

Baddy
Congratulations! You've shut down the portal to Hell and stopped the demonic inv-asion.

Rank: Baddy

Nice job. There is only a little more you need to do to achieve Master rank. We have a parade for you at:

doomrpg.com/blues

Master
Congratulations! You've shut down the portal to Hell and stopped the demonic inv-asion.

Rank: Master

You have found every secret and killed every mon-ster in the game. This calls for a celebration! Please visit:

doomrpg.com/sarge

Junction (after Ending)
''Note: After the credits the game gives the option of returning to pre-destruction Junction. This version of Junction appears to be set between Sector 7 and Reactor missions but before the base overloads during the Sector 7 events. Some of the characters have new material but it appears to be clearly before the Marine heads to the Reactor, but now has a key that he couldn't have gotten yet chronologically. An additional Scientist is just behind the Red Door to prevent you from moving forward.'' Central corridor

Scientist: "We're screwed. It is only a matter of time before the monsters enter Junction." "Hold me!"

Marine (green): "What? The main reactor is back online? I hope they aren't planning on re-opening the portal."

West wing

Scientist: "I have a really bad feeling about Guerard. Between us, I think he is the one re-sponsible for this mess."

Yellow zone

Civilian: "I heard Nadira got eaten by a monster. No loss. I never liked the guy."

Civilian: "Guerard went down to the reactor. I hope he can put an end to this invasion!"

Green zone

Scientist: Kronos is going to kill us all!

Marine (green): "Someone told me they saw Guerard transform into some kind of hor-ible creature. I wonder what that is all about."

Red zone

Scientist: "Sorry Marine, this area is off limits. Dr. Gue-rard ordered a quarantine of the reactor area.

Ranks
Rank: Chump Rank: Average Rank: Baddy Rank: Master

Credits
CREDITS

Produced by

JOHN CARMACK KATHERINE M. WANG

Programming by JOHN CARMACK JAH RAPHAEL

Design by MATTHEW C. ROSS DAVID WHITLARK

Art by DAVID WHITLARK MATHEW C. ROSS

Support by BRETT ESTABROOK

Thanks for playing.

Sector 1 notes...
Door passcode somehow related to October 10th

Use passcode 225 on north door.

Offer the civil-ian credits for the code.

Ask the scientist for codes.

Ask the civilian about a door passcode.

Sector 3 notes...
Green keycard north of lab.

North entrance passcode is 4545.

Weapons cabinet code is 7682.

Cage controls are at the west end of the lab room.

Code 934 to open the cage contain-ing the device.

Code 741 to lock the lab door.

Guerard says ig-nore the door on the right.

Door passcode is 5551.

Sector 4 notes...
The sticky note read "5313".

Get medical sup-lies at the med lab.

Talk to Jenkins.

Sector 5 notes...
Exit to the west of the prison.

Meet back ujp with Jensen at the computer.

Get the stuff from the Secure Closet. Passcode is 648.

Prison cell pass-code is 229.

id passcode

---

13 1313

27 3416

17 1122

44 8862

61 1554

61 1554

99 1209

I learned how to use databases.

Talk to sleepy scientist to learn how to use databases.

Database login passcode might be 4453.

Door 17 passcode is either 2211 or 1122.

Door 09 passcode is 675.

Door 09 passcode is ***2

Get the passcode datacase.

Jensen has the blue keycard.Enemies: Cacodemons, Cerberus, Zombie Lt, Pinky, Fiend, Archvile, Zombie Cpt, Demon Wolf, Belphegor, Hell Knight, Revenant. Wretched,

Sector 6 notes...
BFG Storage Clo-set passcode is 9000.

Catch Guerard.

Sector 7 Notes...
Find the red keycard.

Red keycard in northeast corner of this sector.

Use passcode 666 for the door ahead.

Junction notes...
Find Jensen. Last seen in north wing.

Go to red zone and talk to Dr. Kelvin.

Reactor notes...
Destroy the power couplings to shut down the portal.

Hound
GREAT WORK, MARINE!

The Union Aerospace Corporation thanks you for your efforts in combating the demonic invasion on Mars. You successfully shut down the portal to Hell, stopped those responsible for creating the portal, and saw to it that the Cyberdemon received a proper welcome to our dimension.

Your Rank: Chump

You still have a lot of work to do to truly master Doom RPG. Your ranking is determined by your level and the amount of sectors you completed where 100% of the monsters were destroyed and 100% of the secrets were found (sectors completed with 100% secrets found and 100% monsters killed are listed in your "Status" menu). Head back to Junction and replay the sectors. Find more secrets, kill more monsters, and increase your level to improve your ranking.

THANKS FOR PLAYING DOOM RPG

Spire
GREAT WORK, MARINE!

The Union Aerospace Corporation thanks you for your efforts in combating the demonic invasion on Mars. You successfully shut down the portal to Hell, stopped those responsible for creating the portal, and saw to it that the Cyberdemon received a proper welcome to our dimension. Your Rank: Average

You've done well but there is still much to be discovered! Your ranking is determined by your level and the amount of sectors you completed where 100% of the monsters were destroyed and 100% of the secrets were found (sectors completed with 100% secrets found and 100% monsters killed are listed in your "Status" menu). Head back to Junction and replay the sectors. Find more secrets, kill more monsters, and increase your level to improve your ranking. Also be on the lookout for the Super Secret room found in Sector 6. To open the Super Secret room you will need to find the four digit passcode. The passcode can be found in bits and pieces in different sectors in the base: Sector 6 : location of super secret Sector 7 : first digit Sector 4 : second digit Sector 1 : third digit Sector 2 : fourth digit

THANKS FOR PLAYING DOOM RPG

Blues
GREAT WORK, MARINE!

The Union Aerospace Corporation thanks you for your efforts in combating the demonic invasion on Mars. You successfully shut down the portal to Hell, stopped those responsible for creating the portal, and saw to it that the Cyberdemon received a proper welcome to our dimension.

Your Rank: Baddy

You've done really well but are you prepared to do what it takes to achieve Master status? You should go back to Junction and exhaustively explore all the sectors for secrets. Search every nook and cranny for lurking monsters to get 100% kills. Continue the fight to level up your character. Only the most persistent players will uncover enough secrets to attain the rank of Master.

THANKS FOR PLAYING DOOM RPG

Sarge
GREAT WORK, MARINE!

The Union Aerospace Corporation thanks you for your efforts in combating the demonic invasion on Mars. You successfully shut down the portal to Hell, stopped those responsible for creating the portal, and saw to it that the Cyberdemon received a proper welcome to our dimension.

Your Rank: Master

Very impressive, marine! Your persistence is commendable and your Master status well deserved. Very few players ever attain the rank of Master.

THANKS FOR PLAYING DOOM RPG

http://web.archive.org/web/20060705165208/http://www.doomrpg.com/win/sarge.html

Misc
Misc; "Axe", "Fire Ext", "Shotgun", "Chaingun", "Pistol", "Table", "Crate", "Armor Shard", "Yellow Lamp", "Exit Door", "Door", "Cabinet", "Computer", "Sm Medkit", "Fire Ext", "Bullet Clip/Bullet Clips", "Shell Clip"/"Shell Clips", "Halon Can"/"Halon Cans", "Flak Jacket", "Health Vial", "Bunk Beds", "Locked Door", "Jammed Door", "Door cleared!", "Fire", "Fire cleared!", "Nothing to use", UAC CREDIT, UAC, "1 credit"/"5 credits"", "Blue Lamp", "Yellow Door", EXIT, Chair, Invalid code!", "Shotgun", "Enter Junction", "Green Door", "Blue Door", "Red Door", Rocket/Rockets, Combat Suit, Lg Medkit, Dog Collar, "Found Secret!", "Plasma Gun", "Super Shotgun", "BFG" Sink", "Toilet"," Power Coupling", "Portal".

Computer: "Logged in as root # scp /map.dat . Saving... Done. You got the map data. " "Map data already downloaded."

"Item Vendor: Would you like to make a pur-chase? Yes No"

"You captured the Cerberus!"

"You captured the Hellhound!"

"You captured the Demon Wolf!"

DIE!

EXIT