Classic Maps

Classic Maps are unlockable maps and campaign based on classic Doom and Doom II levels found by discovering retro secret areas in the main campaign of Doom (2016).

They are discovered by finding a hidden lever in each level, that opens a secret door, and then entering the 16-bit texture mapped area hidden behind the opened door. This area consists of one section of the classic map that is unlocked, but with enemies from Doom (2016) replacing the classic enemies.

Note that the enemies in the unlocked texture-mapped section are also considerably more difficult than they are in the main part of the map, because they fire more quickly and their projectiles are faster. This is possibly an unintended consequence of the simpler walls vastly reducing memory requirements. However, it is not necessary to kill them, as they are not needed to gain the full five weapon upgrade points available in the level from combat, and simply unlocking the secret area and entering it will both give the player credit for finding the secret, as well as unlock the Classic Map.

List of secret levels
Where they are found is in brackets.
 * 1) Entryway (The UAC)
 * 2) Hangar (Resource Operations)
 * 3) Nuclear Plant (Foundry)
 * 4) Toxin Refinery (Argent Facility)
 * 5) Halls of the Damned (Argent Energy Tower)
 * 6) Slough of Despair (Kadingir Sanctum)
 * 7) Underhalls (Argent Facility (Destroyed))
 * 8) Phobos Lab (Advanced Research Complex)
 * 9) Tower of Babel (Lazarus Labs)
 * 10) Phobos Anomaly (Titan's Realm)
 * 11) House of Pain (The Necropolis)
 * 12) Command Control (VEGA Central Processing)
 * 13) Pandemonium (Argent D'Nur)

Video


Mapas clásicos