ZDaemon editing

Well, ZDaemon editing...

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I have ZDaemon offline, and i use it to test and play many of the wad files, or ALL of the files i get, because of the mouse look up down and thnings, easyer movement, better graphics, and so on...

and zdaemon suports heretic all dooms exept of course 3, hexen strife but configueration needs to be set...

Using zdaemon after making a level with lets say DooMBuilder, you can do most every thing with it, i think even ZDoom vavoom doom doom 2 plutonia tnt etc... anything, unless you configure the settingsa to where you have those wads...

you can pretty much use the deathmatch starts as extra multiplayer, or COOP starts, which you can also just use them as deathmatch starts to...

you can also set params when starting zdaemon, unlike doom 2 port

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now to the main thing, with doom builder playing with zdaemon, you can set it to play with zdaemon to test it or the origional doom port, or just use doom port, but when you save your wad file, besure to do this.

1. if you have doom 95, then while setting up the map, set the last two configs for filing as first,     C/DOOM   then    C/DOOMDATA    somthing like that.....   then when making a wad file, if you do, selct the unfavored file, and load textures as that, but when savinbg a wad file   save   save as   and then the name, then go to zdaemon, play the wad file you just saved, and you should be able to play it... thats all i have for now, so.