Status bar face

In the center of the status bar, a player may see his character's face. It reacts to the environment in the game, as follows:


 * The face bleeds as the player's health diminishes. In certain ports, whenever the player experiences what would be a gibbing death, the head explodes, rather than going face down and still; in still other ports, the exploding head is used when the player dies no matter what. The specifics on the damage are as follows:

As stated above, should the player die, the head becomes bowed, hair completely disheveled, eyes closed, and about as bloody as in under 20%, except in the cases where the exploding head is used.


 * The player turns to look in the direction from which a damaging hit originates. This gives a helpful visual cue as to the direction attacks are coming from.


 * If the player picks up a new weapon, the face displays a semi-evil grin momentarily.


 * If the player keeps firing a weapon repeatedly, or is taking damage, the face grits its teeth.


 * If the player is hurt, yet has a net gain of more than 20% health during the damaging event, a rarely displayed ouch face expression of shock and pain is shown (originally intended for when the player suffered over 20% damage).


 * If the player is invulnerable (because "god mode" is active or the player has picked up an invulnerability sphere, the player has glowing golden eyes, similar to the demons.