Hell (Doom 3 level)

"Suffering and pain waits for you."

- Dr. Betruger to the Marine

Hell is the twentieth level of Doom 3. The player has lost all weapons and ammo through the teleporter. The player must trek through Hell in order to defeat the Guardian (second boss) and retrieve the Soul Cube. The flashlight is unavailable on this level (although it is available in the BFG Edition), but the player has unlimited stamina.

PDAs

 * Simon Garlick
 * Joshua Hebert (Not collectable in normal gameplay)

Characters

 * Malcolm Betruger (voice only)

Enemies

 * Guardian of Hell (boss)
 * Guardian's Seekers
 * Imps
 * Hell Knights
 * Cherubs
 * Lost Souls
 * Mancubi
 * Demon-fied Zombies

Weapons/Items

 * Pistol
 * Shotgun
 * Machine Gun (BFG Edition)
 * Grenade (BFG Edition)
 * Chaingun
 * Chainsaw
 * Plasma Gun
 * Rocket Launcher
 * BFG-9000
 * Soul Cube
 * Security Armor
 * Medkits
 * Armor Shards
 * Bullets
 * Shells
 * Clips (BFG Edition)
 * Ammo Belts
 * Plasma Cells
 * Rockets
 * BFG Cell
 * Berserker

Cabinet Codes
None

Trivia

 * All of the weapons that were in the classic Doom games can be found in Hell (with the exception of the Super shotgun).
 * At the beginning of this level, when you are caged and then dropped to the ground, you are instantly surrounded by three Imps and bits of ammo on all sides of you. This is very similar to the start of the first level of Episode 3 "Inferno" in Doom 1, which also has three Imps and ammo on all sides of you. (This is assuming that the difficulty setting is on "Ultra Violence" or "Nightmare".)