Legacy of Suffering

Legacy of Suffering (LOS), is a Doom 3-themed mod for GZDoom and Skulltag created by Logan MTM, with artwork by Licinio Ribeiro de Souza and playtesting by Nigel "Enjay" Rowand.



Story
The player is a supersoldier stationed on the Moon. The story alludes to events in both Doom 3 (Dr. Betruger on Mars perfecting teleporter technology to bring about the demonic invasion) and the Doom movie (the genetic experiments that created the supersoldiers such as the player have different results depending on the subject's morality, the bad ones becoming demon-possessed mutants).

Trapped in a moon base where he alone has not been possessed, the player must find his weapons, fight to reach the monoral, and from there go to the communication center for evacuation. At least that's the plan...

Gameplay
The mod consists of a new episode for Doom 2, with nine maps (including a secret map) and a special Invasion map for Skulltag. The style of the maps evokes the Doom 3 atmosphere, with high-tech detailed rooms and corridors created through high-resolution textures and the use of 3D floors, brightmaps, dynamic lights and ACS scripts. All maps can be played in single player, cooperative or deathmatch.

The arsenal has been modified and increased: the fists are faster and more powerful, a quadruple-barreled shotgun called the "cannon shotgun" appears as well as a combination chaingun-rocket launcher. These new weapons make use of the alt-fire feature.

Zombies have been resprited and their eyes now glow in the dark. Some zombies are armed with super shotguns. The arachnotron now looks halfways between the normal Doom 2 one and the Doom 64 one, and leaves a cell recharge behind when its corpse evaporates. All demon corpses burn like in Doom 3, but zombie corpses remain even when gibbed.

Development
The mod was announced in 2008 on the BrDOOM Forum called: "Legacy of Suffering Episode: Dark Base", a new version of Logan's old 2006 project. The announce included a few screenshots and a game play video.

The mod was internationally announced on May 14, 2009 at the ZDoom community forums, followed by identical threads on the Skulltag and DRD Team forums. It was released on Saturday 28 of November 2009, and was updated on December 1 the same year. It received one of the 2009 Cacowards.

Links

 * Official site (In both English and Portuguese)
 * ZDoom forum thread, started May 14
 * Skulltag forum thread, started May 17
 * DRD Team forum thread, started November 28
 * Gameplay video at YouTube
 * Gameplay video at YouTube