Unidoom DM (series)

The Unidoom DM series is a series of deathmatch WADs created by Clan Unidoom from 2002 to 2004. They are regularly played in ZDaemon's deathmatch tournaments and Skulltag's Friday Night Fragfest, and are a source of inspiration for deathmatch mappers in both the ZDaemon and Skulltag communities.

UDM1
UDM1 was released on January 1st, 2002. Containing sixteen deathmatch maps, two deathtag maps, and two parody maps, it became an instant hit in the Deathmatch community. Notable DM mappers such as TLSDM's ChronoHunter have cited UDM1 as their inspiration to map.

UDM2
UDM2 development started shortly after the release of UDM1, but lack of motivation slowed progress on UDM2 down to a near-halt throughout 2002. UDM2 was eventually completed and released on March 2nd, 2003 and uploaded onto various servers, although it was initially rejected from /idgames (see |Controversy Controversy). It contains twelve deathmatch maps, a parody map, and a credits map. Like its predecessor, UDM2 mostly consists of maps authored by Ralphis and deathz0r.

UDM2 notably features a map that is a tribute to the video game Super Mario Bros. 3, some of whose graphics are used as sprites and textures in the map.

UDM3
The second sequel to UDM1 was released on December 25th, 2005. Unlike UDM1 and UDM2, a much broader variety of mappers contributed to this map pack. Also, unlike the earlier WADs, UDM3 did not contain Skulltag textures, allowing for a smaller file size. UDM3 contains sixteen deathmatch maps, two parody maps, and a credits map; it also introduced a new palette which modified the green and blue colours to provide a brighter environment.

The standout map from UDM3 is Citadel of Unidoom, which was an attempt by deathz0r to have as many Unidoom members as possible cooperate in the creation of a city containing their own buildings. Although the layout was not completed due to lack of time, it was still a highly playable free-for-all map.

Controversy
Two issues have been raised about UDM1: the use of Skulltag textures without the permission of Carnevil and the plagiarism of MAP06, although the latter was not known until it was revealed by deathz0r a few years following the WAD's release.

Similarly, UDM2 used Skulltag textures without the permission of Carnevil. In response to UDM2 being uploaded to /idgames, Carnevil sent an email to Ty Halderman, the archive maintainer, requesting it to be removed from the server. This action sparked a debate in the Skulltag IRC channel, after which Carnevil eventually agreed to allow the Unidoom clan to re-upload UDM2.