Tom Hall

Tom Hall is a Wisconsin-born game designer who, along with John Romero, John Carmack and Adrian Carmack was a co-founder of id Software. He was originally the lead game designer for Doom, and is the author of the Doom Bible, the original design plan for the game. Although he lost his job after several disputes with John Carmack over the design of the game, several elements of his documentation carried over into the release of the game.

He was the designer of several maps in Doom and Doom II, although these were tweaked or expanded in varying degrees by Sandy Petersen or John Romero.

A complete list of these maps follows:

Doom level design credits

 * E1M4: Command Control (finished by Romero)
 * E1M8: Phobos Anomaly (finished by Petersen)
 * E2M1: Deimos Anomaly (Petersen)
 * E2M2: Containment Area (Petersen)
 * E2M3: Refinery (Petersen)
 * E2M4: Deimos Lab (Petersen)
 * E2M7: Spawning Vats (Petersen)
 * E3M3: Pandemonium (Petersen)
 * E3M7: Limbo (Petersen)

Doom II level design credits

 * MAP10: Refueling Base (Petersen)