Hell Razer

The Hell Razers were the newest addition to the Doom bestiary, which make their debut in the 2016 reboot of Doom. They somewhat resemble Imps in many aspects, but were formidably armed with an energized beam which was shot from where its right arm should be. It was first unveiled at the Singleplayer campaign sneak peek at E3 2015 by Bethesda, which was showcased at the beta versions of both the Foundry and Into the Fire levels.

It takes a few Combat Shotgun shots for it to be slain due to having slightly higher health than an Imp, on par with the Possessed Soldiers. Interestingly, they make the same death sounds as the Possessed Soldiers and Possessed Security. According to its Codex entry, "The Hell Razer is an astute and tactical foe that will engage enemies from a distance with a powerful beam of unrefined Hell energy. The beam emanates from an arm-like protrusion composed of cartilage and other osseous tissue. Articulation of the cartilage allows the Hell Razer to focus its energy beam into a single charged shot that will obliterate anything standing in its path.".

Early footage from the beta showed that the Hell Razer was originally going to be one of the possessed soldiers carrying an identical weapon, until that was changed in the final product.