MAP05: Hanger (TNT: Evilution)

MAP05: Hanger is the fifth map of TNT: Evilution. It was designed by Jim Dethlefsen and uses the music track "More" by Tom Mustaine.

Walkthrough
To get out of the starting area, try going toward the panel in front of you. A door will open, and unleash a Sergeant on Medium or Hard difficulty. Kill it, than enter the passage he came from. Repeat four times. The fourth time, the way into the main area will open.

You will be in a room facing a darkened room and a hallway with openings filled with enemies. Enter the door on the north side. Follow the step of steps and turn at the first left and proceed south towards the end then west until you reach a room with the blue key. Touch the west platform and a the small center platform with lower. Once you step on the platform the lift with the key will lower. Grab the key and return towards the large main area and enter one of the doors on the west side where you came through. Proceed towards the starting area until you reach a door on the south wall on the starting corridor. Enter it and then the blue door and proceed through the area until you get yellow key in an alcove along a north/south small corridor. Once you get the key ride the lift on the eastern most part of the area and you will return to the main area. Go through the large door and enter the darken area and proceed towards the northwest corridor through a yellow door. Enter the teleporter at the end of the room and you will be in the hallway with the multiple zombies and Imps as well as barrels of toxic waste. Grab the red key on the north end of the corridor and drop towards the corridor.

Go through the door and return to the starting area. Enter the red door and exit the level.



Secrets

 * 1) In the main area (the first large room you come to), take the brown door between the gas lamps at the north end of the room. Go down the stairs, and at the bottom make a U-turn left and you'll see a second set. About halfway up, there is a differently-textured wall on the left. Open it to get a security armor and some shells.
 * 2) Directly across from secret 1 is a small room with a sergeant. The far wall of this room has the same texture as the door in secret 1, and also happens to be a secret door. It leads to a chaingun.
 * 3) Return to the bottom of the first set of stairs from secret 1, but go down a second set of stairs just to the right. In the room behind the green door with blue triangles is a wall with dark gray hexagonal tiles. Open it to get a backpack.

Records
The Compet-N records for the map are: