Talk:Player

Something is very fishy with the "speed" data in this wiki. A player runs forward at 50, and a rocket moves at 20, but I can't outrun the rocket unless I straferun? Please explain. Ryan W 23:32, 26 January 2006 (UTC)

Okay, I have part of the answer to this question. But in the case of this article, if running straight ahead is really 50 units per tic, that means I can cover 1750 units (27+ teleporter pads) per second. That cannot be correct. Ryan W 05:28, 1 November 2006 (UTC)

Speed of Player
I don't like the idea of using the values used for ticcmds for the values in the thing data table. Shouldn't the player's speed be listed as it is in the Doom executable? Sure, It won't be informative, but maybe there should be a clarification that the speed as defined in the executable doesn't actually affect the running speed of the player. -Wagi 69.51.157.227 18:25, 7 May 2008 (UTC)