Hub 1: Guardian of Ice

This is the first and largest of the maps linked off of HUB2: 7 portals. it's theme is (you guessed it!) ice.

walkthrough
Again, here I am trying to re-work this one with the rest of the first hub...

This one has alot of long drops and crushers, so watch it. wendigos are more big and scary than a threat, they die quickly (but do alot of damage so kill them fast). there are some bugs of being trapped in rooms and such, use "casper" if you have to. this map is linked to and from alot.

First Visit:

This one will be quick. Just go right ahead out of the dark room, through another small room into the big hall downstairs (killing all of the ettins as you go). There just switch the bull-head at the end of the room. In the meantime, the four pillars in the room will have risen. To get back to Seven Portals, just walk through the one a sword will be pointing to at the floor (can’t tell you which one exactly, as it’s being generated random for every game...).

Second visit:

You appeared in the south part of the level in a room with a couple of corridors before you. Get through the corridors to a small room with a bull-head switch (it’s in the axe with the center of the room you appeared in...) and pull it. This will turn the corridors into stairs. Also, in the room you appeared in, two flights of stairs, one on each side, will have appeared, both leading to another bull-head switch. Pull them both. Then take the corridors again, this time go through the one on your left. there, on your left again there will be an open-air area where you can jump from ledge to ledge to get a mystic urn and a torch (possibly killing some wendigos on your way...). If you fall, nevermind, just kill the monsters at the bottom and take the lift that will take you to the middle of the stairs you would be getting to anyway... If you didn’t fall, just jump back where you came from and take the corridor going north. Beware that the first room you will enter has an ice trap that will shoot at you. However, this corridor will take you to the room with the amulet at the back of the dark room you appeared in when coming first to this level. The little window between these rooms will have got bigger by now, so you can easily pass to the part of the level you were in at the beginning. If you go again right ahead into the big room with the stairs going down, you will notice some new sword-shaped lights have appeared on the floor, each pointing to a wall (east and west). Open the eastern wall (should be on your right) and enter the small room. Kill the monsters and go to the east end of it. There will be a wall there with the fire mask missing. Put it there (just standard "Open"), kill the efreeti that will appear and collect the fire key on the central pillar that just lowered. Then go back to the big room and through the other (western) door. This one will lead into a big room with some wendigos and most of all with moving floor. Beware of that, you can get crushed or stuck in a place you can’t jump out of (in that case, "casper", the no clipping cheat should do the trick). On the east of the room there is a small niche with a bull-head switch. When you pull it, some more floor movement will occur, revealing some pitfalls. Carefully go ahead into the next big icy room, still more to the west. There, on a small pedestal, is the steel key. Take it, beware of the floor movement again and head back. When you’ll be exiting the room, three doors will open behind you, letting some monsters loose and giving you access to some mana and healing vials. When you’ll be through with that, head back to the Seven Portals.