Iron lich

Iron Liches are enemies in Heretic. Despite their names, Iron Liches are not the typical skeleton-like foes in robes others may be accustomed to. They are, in fact, giant skulls wearing spiked helmets, and as the name suggests, made completely of iron, and are sometimes called "Iron Golems". Iron Liches have the ability to cast different kinds of elemental spells, which include:


 * A 'wall' of fire which spreads out vertically.
 * An ice ball which splits into multiple shards when it hits a target or a wall.
 * A tornado which relentlessly chases and throws players into the air if they get too close to it.

The structure and magic of the Iron Lich is done in such a way that it cannot be transformed by the Morph Ovum, nor immediately killed with a Firemace under the influence of the Tome of Power. When killed, they sometimes drop a claw orb or Morph Ovum. The weapon of choice to kill them is the Phoenix Rod, which can dispatch a lone Iron Lich from a safe distance with five shots. In addition, the rod's splash damage enables it to take out a group of Iron Liches with considerably less than five shots per Lich.

Iron Liches are first encountered at the end of the first episode of Heretic: City of the Damned. They will appear as normal enemies in later levels (beginning in a secret area of The Lava Pits), and a group of Iron Liches guards the exit in the last level of the Ossuary, the fourth episode of Heretic: Shadow of the Serpent Riders.