User talk:Gez

Thanks!
Thanks for catching my error on the DoomEd nums for the ZDoom-compatible spawn and anchor points on the Polyobject article. I should have known, since EE supports the same DoomEd nums, but I was too lazy to double check and thought I knew from memory ;) --Quasar 17:16, 29 May 2009 (UTC)
 * No problem. :) --Gez 17:23, 29 May 2009 (UTC)