MAP30: Last Call (TNT: Evilution)

MAP30: Last Call is the final map of TNT: Evilution. It was designed by Jimmy Sieben and uses the music track "Into The Beast's Belly".

Essentials
First pick all the ammo up and open the door at the end of the hallway. Enter the outside area by turning right. You will come to a blood pool containing many platforms, three of which are close enough to run onto. Some of these platforms will kill you instantly if you step on them (using a voodoo doll trick). The key to the puzzle lies in the torches. Look at the torches in the hallway from which you arrived into this area and notice their color. The platforms you must go through have colored torches and you must match the same sequence to safely arrive on the other side:
 * red, green (2X), blue, green, blue, green, blue, green (2X), red, blue, red, blue

Go straight and open the door. Follow the curved hallway until you reach a room with the red key, pressing switches along the way. Open the red skull key door at the south end and take the teleporter in that room.

You will arrive in a room with a lot of ammo and enemies. Follow the hallway to the end, where you will see 2 teleporters. Both of them lead to the final room, containing the final boss.

Go onto the top of the elevated area in the final room and fire 3 rockets at the final boss. This will complete the game. You can use the noclip cheat code to access Romero's head area, and also to access an elevated area in the east end of the room that contains an Exit skull switch. You can flip that switch to exit the level and win the game if you don't want to fight the final boss.

Secret
The final boss area counts as a secret; you can't miss it.

Bugs

 * The player can shoot the final boss with a hitscan weapon such as the pistol or chaingun when he or she is standing on the correct position on the steps while they are rising. Due to this bug, it is possible to complete a tyson run although it would be very difficult if not close to impossible. The difficulty is due to autoaiming at monsters infront of the player, shooting into a small window, standing or falling at the correct Z position, and the limited damage of the pistol.

Records
The Compet-N records for the map are: