Talk:Text strings in Doom games

And the point is...?
Apart from the fact that this article needs some cleaning up ("auxiliate"?!?! I presume the author meant something like "add value to"), I'm wondering what the point of it is. The lists of levels could be useful (I found this article because, although I remembered that "Odyssey of Noises" was MAP29, to my eternal shame I couldn't remember whether it was TNT or Plutonia), but do we really need a list of every last string to be found in the EXEs and WADfiles?

I have a feeling that, in the days of the previous admins, this article would have been deleted within ten minutes of creation. I'm inclined to think that we should split the useful stuff into their own articles, and delete this one. What does anyone else think? -- RobertATfm (talk) 22:52, August 6, 2012 (UTC)


 * Not really since the topic is important to the Doom community. I believe it's fine just the way it is. Justice ∞ (talk) 22:41, August 8, 2012 (UTC)
 * Well after reading the article, I changed my mind on the usefulness of this article. Sure I guess we could keep the article if it had text strings you could never see in game.  This article should be deleted.  Justice ∞ (talk) 20:05, August 9, 2012 (UTC)

Unused Strings?
If one is to open up an IWAD in WhackEd, there are several strings that aren't featured in the final game. Two examples would be if the Player didn't have a certain key, in which there is "You need all 6 keys to open this door/activate this object", and another one saying "You need all 3 keys to open this door/activate this object". Does anyone have any idea what this is about? ConCass (talk) 16:33, August 9, 2012 (UTC)
 * Except those unused strings aren't featured in the article itself, so what's the point in keeping it? I nominated this for deletion because of how useless this article actually is.  This may not be the case if it also featured unused strings, but then again those could be added to other articles.  Justice ∞ (talk) 20:09, August 9, 2012 (UTC)