Talk:Monsters open locked doors

Why is this a bug? I suppose it could be a mapping error. Presumably the linedef type for the rear of the door is a normal "open me". So, the monster tries to open it, to get towards the player... and it opens! That is what I would expect. Am I mis-interpreting this? If not, it might be a good idea to cite and wikilink some levels where this happens. -- Jdowland 21:10, 3 Jan 2006 (UTC)


 * Definitely sounds like mapping errors to me. -- TheDarkArchon 22:22, 3 Jan 2006 (UTC)


 * It appears to be a rather common misconception that monsters can open locked doors due to a bug in the engine. Perhaps the article should reflect this fact. 81.231.137.101 22:34, 3 Jan 2006 (UTC)


 * Done -- TheDarkArchon 11:43, 4 Jan 2006 (UTC)


 * It's not a misconception, the bug really exists. See this wad. Janizdreg 11:37, 22 January 2006 (UTC)


 * All I can see is that the door in the wad is not locked on the other side. Fredrik 12:34, 22 January 2006 (UTC)