Hub 5: Menelkir's Tomb

Arcane runes chart the way to the arch-mage of the Arcanum, Menelkir, who waits to unleash his sorcerous might upon any who dare confront him.

Menelkir's Tomb is another of the three stops you have to make in Hexen, in Hub 5: Necropolis. Menelkir can be classified as a mini-boss, and you have to defeat him, Traductus and Zedek - each in his own tomb - in order to fight Korax and beat the game. The map is structured like a large ring, formed by several minor rooms. Inside this ring is located the center room where the boss fight takes place. Menelkir - the mage boss, armed with a Bloodscourge - awaits you there, and will appear on a descending pillar. In order to reach him, the player has to activate all the switches in the minor rooms. In smaller rooms, the correct switch is the one that brings the same symbol as the block in the middle. In larger, circular rooms instead, they match the room's layout. After the "ring" has been completed, some new buttons will appear in the circular rooms. Pressing them will activate elevating platforms that will allow you to enter the center room.

This map includes also Ettins, Dark Bishops, Afrits, Stalkers, and Chaos Serpents.