Talk:Rocket passes through the player who fired it

This was done on purpose to prevent projectiles exploding inside their hosts. -- so where is the bug? -- Jdowland 15:53, 21 January 2006 (UTC)

Unrealism/quirk, I guess. Anyway, I can't remember where anymore but I do remember reading it. Come to think of it, though it could also have been done to prevent monsters accidentally walking into their fireballs after launch. (Slightly outlandish but possible) -- TheDarkArchon 16:09, 21 January 2006 (UTC)

It isn't a bug, then: It's a behavioural decision that actually prevents a bug -- you can't get hit by your own rockets, at creation. But say if you fire in the direction of a teleport destination and then teleport to it, such that the rocket hits you, then you die, right? I think this article should be deleted. -- Jdowland 17:44, 21 January 2006 (UTC)

Projectiles by default don't teleport I've done DeHackEd mods where teleporting projectiles was a side effect: If the teleported projectile hits me, it wouldn't explode. Anyway, may as well delete it: I only added the article due to a link in the bug list. -- TheDarkArchon 17:48, 21 January 2006 (UTC)