ReMooD

ReMooD is a source port. Started by GhostlyDeath, it first started out as a port of the Original Linux Source (Non-GPL), then switched to Doom Legacy then to the Original Linux Source (GPL) again then back to Doom Legacy. This port was based on PrBoom but it has been switched back to Doom Legacy and a merge with PrBoom. The port officially started on December 12, 2006 which is when the SourceForge page was registered but the original version started on December 7, 2006. ReMooD was going to be a near C++ rewrite of Doom Legacy but is sticking to C currently. It is now back to Doom Legacy.

Platforms
ReMooD is being developed for the following platforms:
 * Windows 98/98SE/ME/NT/2000/XP/2003/Vista/2008 and higher
 * Linux 2.4+
 * Palm OS 5.x+

Coding
The source code is based off Doom Legacy. ReMooD aims to rewrite Legacy so it is portable and is easy to compile on every system. It already has ported the code so it will compile on 64-bit Systems.

Features

 * Built-in Launcher.
 * Customizable Memory Settings (Choosing how many "Memory Blocks" in percentage to reserve and how much KiB or MiB to allocate for the entire game to use).

Team
ReMooD is being developed and maintained by the following people:
 * GhostlyDeath
 * NightZTag (formerly Red`)
 * Edward850
 * Demyx

People who have left the team:
 * Freedoomer