Talk:Fast doors make two closing sounds

This one is a stub, because my understanding of our expository potential has changed. Shame on you! :D Ryan W 00:40, 22 Jun 2005 (UTC)

These code excerpts are wonderful, in case I haven't said that 667 times already. But this particular one doesn't seem to explain why the sound works correctly when the player closes the door "by hand". If the miscoded check is performed whenever a blaze door moves downward, it should fail in that case also, and it doesn't.  Ryan W 03:16, 25 Sep 2005 (UTC)