Falling damage

Falling damage is a hazard incorporated in Hexen. When a player falls from an unsafe height, he will be injured in proportion to the distance fallen. If the player falls from a deadly height, he will scream before impact. Hexen's falling damage is applied to enemy creatures as well, so pushing a non-flying monster over a precipice is a potential method of killing it.

Wings of Wrath and the Chaos Device are useful artifacts for escaping a deadly fall.

Vanilla Doom does not model falling damage; neither the player nor monsters are injured as a consequence of falling a great height. The game does nonetheless recognises that the player has fallen a sigificant distance, playing the sound effect DSOOF. However, some modern source ports, such as ZDoom, allow optional falling damage in Doom as well.