Revenant

Revenants are monsters introduced in Doom II that are easily recognized by their high-pitched shriek. They take the form of very tall animated skeletons with golden-brown bones, in metallic silver body armor equipped with shoulder-mounted missile launchers, and blood and gore running down their ribcage and legs. Their running movements are a herky-jerky approach akin to a stringed puppet.

According to the manual: ''Apparently when a demon dies, they pick him up, dust him off, wire him some combat gear, and send him back into battle. No rest for the wicked, eh? You wish your missiles did what his can do.''

Doom RPG
In Doom RPG, the revenant appears as a class of monster. There are three variations, identified by color:


 * Ghoul (normal colors with green "pants" of blood)
 * Fiend (reddish combat gear with blue "pants" of blood)
 * Revenant (normal colors)

This monster explodes when it is killed and causes damage to any player, monster, or barrel adjacent to it. It is weak against rockets.