Hexen (Nintendo 64)



Hexen was released for the Nintendo 64 by Software Creations in the first half of 1997, along with versions for the Sega Saturn and the Sony Playstation.

Of the three home ports, Hexen 64 is considered the most accurate PC translation onto a console, and boasts the best graphic effects and the fastest and most fluid frame rate of the three home ports. Anti-aliasing effects, common with Nintendo 64 titles, is used to prevent pixillation from monsters and wall textures when seen up-close. The N64 port also has four-player cooperative and deathmatch options, splitting the screen into upwards to four smaller screens. However, if more than one player is going through the game, the game is forced into a low detail mode, lowering the overall graphics quality.

This port doesn't feature the full-motion video cut scenes added to the Playstation and Saturn ports or the remixed PC CD-ROM version music, and instead contains the PC floppy-disc version's midi-based background music and new narrative introductions to the every level which are displayed on the loading screens to enhance the game's plot.