Hub 5: Necropolis (map)



Necropolis is the first map on the hub of the same name. It links to all the other levels.

Walkthrough
OK...so you've beaten two Heresiarchs, a Death Wyvern, and tons of monsters. Now you have come to a dark place with thunder cracking...of course Korax shows up AGAIN but this time asks you "Are you strong enough to face your own masters?". You'll find out what this means later on. Take caution though, because what is behind the "illusion wall" is a cemetery and there are many new monsters called reivers (half-bodies, dead spirits) and they are annoying... and be careful because they come out of the ground too...freaky. Anyway, if you want, you can travel around the cemetery and kill off all the ghosts (there are lots, but once you've killed most they stop appearing) so you won't have problems later on. If you want, go to the far side of the cemetery and go into an open portal which will lead you to the secret level, The Vivarium. If you enter any of the tombs before this, forget that you'll ever get passed the barred door...

So go into the tombs and after you're done with them all, take the relics you took from your masters and open the doors from where you started and that'll lead you to Korax who you'll have to kill to win the game.

Vivarium
The Vivarium is a bonus level with useful items and replenishments. However, you must enter it first — once you have entered any of the tombs, it will be sealed off. Even if you enter the tomb structure without going through the portal, it will be sealed. The Vivarium portal is located at the southeast corner of the map. To take the most direct path there, first approach Menelkir's Tomb, the eastern pillared structure directly across from the starting point. From there, take the small ascending path on the right, and stick by the eastern/lefthand wall. You will soon see the portal to Vivarium ahead, with two Combined Mana containers in front of it.

Dark Crucible
Once you have completed the tombs and gathered the three relics, you may go on to the final battle. Turn left from the starting point to find a structure at the northwest corner with a stone door. On the right side will be a panel in which you place the three relics - the Sigil of the Magus, the Holy Relic, and the Glaive Seal. Having done so, three chambers will open up ahead. Each one contains a monster of a certain type, depending on your character class. The Fighter will face Slaughtaurs, the Cleric will fight Dark Bishops, and the Mage will battle Green Chaos Serpents. The first two chambers have 2 Combined Mana containers each, with 3 Combined Mana containers in the third. At the end is the portal to the epilogue, the Dark Crucible. Once you have passed through, there is no turning back.

Bugs
Not technically a game affecting bug as Hexen never displays a kill percentage: there are three dormant Reivers on the map that are never activated.