MAP31: DejaVu (Memento Mori II)

MAP31: DejaVu is the secret level of Memento Mori II. It was designed by Orin Flaharty and uses the music track "Bavor the Mad" by Mark Klem. It is designed in a techbase style reminiscent of Doom's Knee-Deep in the Dead, hence its title.

Walkthrough

 * Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Secrets

 * 1) At the beginning of the level, a section of the eastern wall is misaligned.  Open it to find a stairway leading to a room with four health bonuses, a stimpack, a shotgun, and combat armor. (sector 57)
 * 2) In the eastern hallways accessed by the first switch, press upon the wall west of the northern light in the southern hallway to find a secret room with nine health bonuses and a berserk pack. (sector 55)
 * 3) After going through the blue keycard door, open the wall in the northern inset to find a secret hallway. (sector 144) Use the elevator to reach a room with four rockets and two stimpacks, and open the wall at the end of the hallway to access the outdoors area to the north.
 * 4) In the outdoors area accessed from secret #3, there is a misaligned texture on the western wall at the south.  Open it to find a soul sphere. (sector 170)
 * 5) In the red keycard room, there is an arrow made of armor bonuses pointing at a computer panel.  Press on it, and the mainframes to the east will lower to reveal secret compartments.  The north and south compartments both contain a few monsters and a stimpack; the central one contains two rockets and a rocket launcher.  The central one counts as a secret. (sector 224)
 * 6) Once you enter the southern computer room, head into the inset to the north and you will find a lone barrel in front of a computer panel to the east.  Destroy it, and then open the panel behind it to find a computer map.  (sector 222)
 * 7) There is a room near the south of the map that has four holes in the ceiling, to the east of which is a hallway.  Run into this hallway, then return to the north of the previous room to find that a door has opened to reveal a nukage pool.  Cross the pool and you will find a stimpack, as well as eight armor bonuses, a backpack, a light amplification visor, and a door that requires a yellow keycard. (sector 169) After grabbing the yellow keycard, return to this area and open the door to find a hallway leading to an exit switch that takes you to the super secret level, MAP32: Dances with Demons.

Bugs
It is only possible to obtain 99% Kills in this level, as one Imp (thing 349) contained in one of the inaccessible monster storages (which store monsters for teleportation into the level) is glued to a barrel (thing 383) occupying the same space. Whether this was intentional or not is unknown.

Current records
The Compet-N records for the map are: