Christen Klie

Christen David "Chris" Klie is an American video game designer famous for having worked on two 1995 commercial Doom add-ons, Master Levels for Doom II, which he contributed six of the 21 total levels to, and The Lost Episodes of Doom, which he made 13 of the 24 levels for (the remaining 11 levels were made by Robert Kiana "Bob" Carter). After his Doom maps, he has worked as a professional game designer for, most notably on the 1997 PC FPS game  and the.

Body of work
All of Klie's Doom works were published in 1995.

Master Levels for Doom II

 * The Catwalk (CATWALK.WAD)
 * The Combine (COMBINE.WAD)
 * The Fistula (FISTULA.WAD)
 * The Garrison (GARRISON.WAD)
 * Subspace (SUBSPACE.WAD)
 * Subterra (SUBTERRA.WAD)

Master Levels Outtake

 * Device One
 * The C.P.U.
 * The D.M.Z.
 * The Enemy Inside
 * The Fury
 * The Hive

Chris K series

 * Chris K - for Doom
 * BF_THUD! - "Chris K for Doom II"
 * Ye Olde Smudge Wad - "Chris K for Heretic"

The Lost Episodes of Doom

 * E1M1: UAC Spaceport by Christen Klie
 * E1M2: Fusion Power Plant by Christen Klie
 * E1M3: Jovian Deuterium Plant by Christen Klie
 * E1M4: Jupiter Planetary Control Center by Christen Klie
 * E1M5: Weapons Research Center by Christen Klie
 * E1M6: Halls of Injustice by Christen Klie
 * E1M7: Core of Evil by Christen Klie
 * E1M8: Callisto Consecration by Christen Klie
 * E2M1: Io Anomaly by Christen Klie
 * E2M2: Io Munitions Works by Christen Klie
 * E2M3: Io Toxic Disposal Plant by Christen Klie
 * E2M4: Weapons Testing Facility by Christen Klie
 * E2M5: Io Training Camp by Christen Klie