Doom (film)



Doom is a film adaptation of the popular computer and video game series. It was released on October 21, 2005 in North America and December 2, 2005 in the United Kingdom. The DVD was released on February 7, 2006.

A movie based on the series has been widely expected since the original game's publication in 1993. In 1994 or 1995, id Software sold Doom's movie rights to two studios, reportedly Universal Pictures and Columbia Pictures, but the rights expired (apparently due to a lack of timely production). In 2002, it was reported that Warner Brothers had acquired the rights, which were subsequently lost and then given to Universal Pictures in 2003. Universal moved the film into production in 2004.

The film is closer in style to the Doom 3 game rather than the original Doom and Doom II. It is likely that the success of Doom 3 played a part in prompting the eventual production of the film. The film's design also featured the involvement of id Software, helping to ensure that things looked 'authentic'.

The film stars Dwayne "The Rock" Johnson as Sarge, Karl Urban as John "Reaper" Grimm (the Doomguy), and Rosamund Pike as Samantha Grimm, John's estranged sister, who is a scientist at the UAC facility. Other characters include Portman, Goat, Duke, Destroyer, and The Kid, who are other Marines.

In a September 2005 interview, executive producer John Wells suggested that a second Doom movie could be created if the first was a box office success. The film's production budget was $70 million. It received mostly poor reviews, eventually settling at 19% on Rotten Tomatoes' Tomatometer, and grossed $28 million at the box office. As of July 2006 there is no news of a second Doom movie.

Plot
Something has gone wrong at a remote scientific research station on Mars. All research has ceased. Communication has failed. The messages that do get through are less than comforting. The station is placed under quarantine, and the only people allowed in or out are the Rapid Response Tactical Squad &mdash; hardened Marines armed to the teeth with enough firepower to neutralize the enemy... or so they think.

After entering the quarantined area, the RRTS team discovers members of the science team who have changed into hostile zombie-like monsters. Some of them have even changed into creatures resembling Imps. Some of the creatures attempt to infect the remaining humans. After several of the marines are killed, Sarge demands to know more about the research being conducted at the station. Samantha eventually reluctantly explains.

Excavations at an archaeological dig underground revealed the remains of an ancient race. Although human, they were technologically advanced, and apparently performed research into genetic manipulation. The result was a 24th chromosome. The scientists experimented with the chromosome, injecting it into convicted murderers. The test subjects changed into superhuman monsters and the scientists lost control of the facility.

After failing to protect the wormhole, the monsters escape and the RRTS team return to the underground UAC facility on Earth to find it has been overrun. Samantha makes the discovery that the disease is selective about who it infects, preferring to infect people who have genes predisposing them for psychotic tendencies.

Sarge makes the decision that they must kill every last human on the base, as they could be infected by the disease. When one of the team (The Kid) refuses to kill a group of women and children who have survived and are obviously not infected, Sarge kills him. One by one, members of the team are killed by the infected humans. Sarge is dragged away while Reaper and Samantha escape.

Reaper is seriously injured by a ricocheting bullet and Samantha is forced to inject him with the 24th chromosome, knowing that the superhuman abilities it brings will heal his wounds. He awakes to find himself alone, and after battling various monsters (including a mutated Pinky, who has become a Demon) meets with Sarge, who has been infected. The two fight, and Reaper defeats Sarge by throwing him through the wormhole followed by a grenade.

Details known before release

 * id Software has been heavily involved in the movie's production and development from the very start. They reviewed the script that was used in the movie and approved it.
 * One of the weapons included in the movie is the BFG 9000, officially renamed the "Bio Force Gun v3.14", although Sarge does comment that "that's a big fucking gun" when he sees the specifications for the BFG on a computer monitor.
 * The Union Aerospace Corporation (UAC) from the games is also featured in the film.
 * Monsters from the series are included, such as a Hell Knight, Imps, zombies, and a Demon.
 * The film contains much gore, violence, and harsh language, and has been rated R in the US and 15 in the UK.
 * The movie features an action scene filmed in a "helmet-cam" style (such as might be integrated in advanced infantry armor), nearly identical to a player's perspective in a first-person shooter.
 * A theatrical trailer (1:57 in length) was released by Universal Pictures, and is available on the film's web site. It reveals that Olduvai Station is a UAC research facility located on Mars.
 * It has been reported, via the IMDb Pro forum for the Doom movie, that Universal Pictures gives the movie's running time as 98 minutes.

See also this recent interview with John Wells.

Criticisms
The following points have been severely criticized by most who have played the Doom games or know about the Doom games. These are believed to contribute to the film's box-office failure and ire of fans:


 * The origin of the "demons" is no longer Hell (nor is it implied that Hell itself exists), but rather genetic experiments. The creatures are all former humans, although some have mutated into monster shapes. Many fans thought this was a cop-out and turned the film into "just another zombie movie".
 * The idea of whether a test subject becomes a monster or evolves to a superhuman being (like Grimm) depends on whether he or she is genetically good or evil, and has been criticized as being unreasonable. Various arguments, such as the actual existence of a soul, have been made, none with substantial evidence to fully end the debate.
 * Iconic weaponry such as the BFG, chaingun and the chainsaw are not used much. The BFG fires only three shots (one of which is off camera), the chaingun fires for about 10 seconds in the movie, and the chainsaw is only used for one scene. A shotgun is only fired three times, and what appears to be a plasma rifle is never fired. The explosion of a BFG round also appeared more like a giant ball of corrosive mucus rather than a massive green explosion, as in the games.
 * The monsters themselves were inaccurate and/or sparse &mdash; it was expected the zombies would be carrying guns, the Imps and Hell Knights would throw balls of energy, and that the other monsters in the game would appear. Instead, the monsters only attacked close-up, the zombies were all (in a way controversial to the plot) almost entirely human and unarmed, and the imp had some sort of 'organism-spit' attack, where it could infect a human with its condition.
 * The first-person sequence is only five minutes long, despite the original prediction of 3/4 of the movie being first-person.
 * Failure to capture neither the tense, scary, and foreboding atmosphere of the game Doom 3 (which the movie is supposedly based on) nor the run-and-gun action of the original game.

Production history

 * November 27, 2003: Computer Gaming World states that Warner Brothers is indeed working on the Doom movie and has placed it on the fast track. A revised script was submitted to id Software and approved; John Wells (producer of ER) and Lorenzo Bonaventura (who introduced The Matrix to Warner Brothers) have signed on to the project. Concept art and storyboards have been delivered by Federico D'Alessandro, who has worked on various movies, music videos, and video game covers and advertisements.


 * May 15, 2004: The Associated Press, in an article regarding film adaptations of video games, mentions that " [ s ] oon, more blockbuster game franchises, such as 'Halo' and 'Doom', are expected to become the basis of movies."


 * June 2, 2004: Variety reports that Warner Brothers has lost the rights to the Doom movie and Universal Studios has acquired them. Variety confirms that the Doom movie will be based on Doom 3.


 * June 4, 2004: IMDb Pro reports that Warner Brothers has lost the rights to the Doom movie and that Universal Studios has picked them up. Also, Enda McCallion has been signed as the film's director.


 * August 9, 2004: A Doom 3 article in an issue of Time Magazine mentions that Universal is set to film the Doom movie in Prague in the winter of 2004-2005.


 * August 10, 2004: The Hollywood Reporter states that Doom will have a wide release on August 5th, 2005.


 * August 15, 2004: The Hollywood Reporter reports that John Wells Productions is currently in pre-production for the Doom movie.


 * August 18, 2004: The Box Office Prophets web site lists the release date as August 5th, 2005. Their article also confirms that Universal has Doom on a production schedule of "Winter 2004-2005" in Prague's Barrandov Studios.


 * September 15, 2004: Variety and the Hollywood Reporter report that Karl Urban has been cast as the star, John Grimm, the leader of a special ops team. Grimm will deal not only with alien demons but also the organization known as the United Aerospace Corp., which is responsible for the death of his parents. Enda McCallion has dropped out of the project and Polish director Andrzej Bartkowiak has signed on to be the director. Production will start in mid-October with an August 5th, 2005 release date. Universal Pictures is reportedly talking to The Rock regarding a role in the Doom movie.


 * September 22, 2004: The Hollywood Reporter reports that Universal Pictures has cast Rosamund Pike as a scientist named Samantha.

Trivia

 * Many of the characters' names are homages to the Doom and Quake universe, including the scientists "Pinky" (which was a nickname for the classic Demon) and "Dr. Carmack" (after John and possibly Adrian Carmack), and the Marines with nicknames "Reaper" (Quake player character) and "Hell Knight".
 * Unlike in the video games, the movie features a Hell Knight wielding a chainsaw.