UV -respawn

UV -respawn is a Compet-N speedrunning category. The objective is to finish the level as quickly as possible, in Ultra-Violence with the -respawn parameter, with 100% kills or more and with 100% secrets.

The Plutonia Experiment

 * 1) Compet-N does not maintain a UV -respawn competition for this level; the reasons for this are unclear.
 * 2) According to its own documentation, Compet-N does not maintain a UV -respawn competition for this level, but this demo does appear in the database.
 * 3) Compet-N does not maintain a UV -respawn competition for this level; the stated reason  is that the requirements of UV max and UV -respawn are equivalent here, which is untrue.
 * 4) Uncompleted as of the most recent Compet-N database update.
 * 5) This file can be downloaded from the Compet-N FTP archive, even though the HTML database indicates that no one has completed this level under the UV -respawn rules.
 * 6) Due to design bugs in this level, it is not possible to enter every secret sector.  A demo may qualify for inclusion in the Compet-N archive by tallying 90% secrets.
 * 7) Due to design bugs in this level, it is not possible to enter every secret sector.  A demo may qualify for inclusion in the Compet-N archive by tallying 50% secrets.
 * 8) Due to design bugs in this level, it is not possible to enter every secret sector.  A demo may qualify for inclusion in the Compet-N archive by tallying 87% secrets.
 * 9) Players are permitted to use the official patch file (see Yellow keycard bug for details) when recording demos for this level.
 * 10) Due to design bugs in this level, it is not possible to enter every secret sector.  A demo may qualify for inclusion in the Compet-N archive by tallying 75% secrets.
 * 11)  There are no secret sectors on this level, so the criterion involving the secret tally is ignored.