User talk:Ducon

Can you please use sensible names for screenshots? Ie. instead of DOOM0284.png which is meaningless, please rename it to something descriptive like "Baron_exploding.png" beforehand. Thanks.
 * Yeah, of course. Ouch, not on the teeth! Please! Ducon 09:48, 11 Jan 2005 (PST)

discussion forum
Marine bar doesnt sound like a good name to me? I think we could do with something snappier or amusing sounding... Fraggle 11:12, 12 Jan 2005 (PST)
 * Yes, I thought about, err, Sushi bar (Duke Nukem 3D)? Hell’s pimp (not pump)? Marine’s pimp? Ducon 11:50, 12 Jan 2005 (PST)
 * How about something named like a Pub, but with a doomy twist? Like "The Red Revenant" or "The Imp's Head"?
 * "The Impse Head"? :-) Ducon 21:53, 12 Jan 2005 (PST)

sector type 11
I just made a 2-sector e1m1 pwad with type 11 in the second sector. You die even if you have typed "iddqd". radius 15:28, 10 Feb 2005 (GMT)
 * The E1M8 exit sector type doesnt hurt you if you have god mode on; it turns it off. Fraggle 15:35, 10 Feb 2005 (GMT)


 * With prboom I don’t die, here is the proof. Try it. Ducon 19:01, 10 Feb 2005 (GMT)
 * That is interesting. prboom seems to differ from vanilla doom and zdoom in this respect. radius 19:39, 10 Feb 2005 (GMT)

final doom map descriptions
I really like the work you are doing with these. Are you willing to apply the same attention to the 10 sectors megawad? Jdowland 11:45, 2 Apr 2005 (EST)
 * Thanks. :-) But I remember that this megawad was hard, even on ITYTD. No? Or maybe it was 10sect2.wad? You may noticed that I played Evilution on HNTR. ;-) For the moment I’m finishing Plutonia (I’m at map11) and next… 10sectors if it’s playable for me. I can play Deus Vult and HR2 but on HNTR. About Final Doom, there miss the secrets and walkthroughs. Perhaps one day I’ll do them (but I prefer sending screenshots). Ducon 11:55, 2 Apr 2005 (EST)